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Old 01-12-2012, 01:38 PM
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Eremin Eremin is offline
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Default How import model from 3ds max?

I have made some weapons and tank model, how i import it from 3ds max to redorchestra2 sdk?
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Old 01-12-2012, 02:04 PM
Seth_Soldier Seth_Soldier is online now
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should be helpfull (more tuto there too) :
http://udkc.info/index.php?title=Tut..._Weapon/Ranged
make sure the scale is correct (ro scale is different from udk).

I hope it helps ! (best would be ro2 proper tuto however)
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Old 01-12-2012, 02:14 PM
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Quote:
Originally Posted by Seth_Soldier View Post
should be helpfull (more tuto there too) :
http://udkc.info/index.php?title=Tut..._Weapon/Ranged
make sure the scale is correct (ro scale is different from udk).

I hope it helps ! (best would be ro2 proper tuto however)

tx
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Old 01-13-2012, 02:38 AM
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Be careful to correctly set the Unit System Setup in 3DS Max so that it will have the same size in the SDK than in 3DS max
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Old 01-13-2012, 02:22 PM
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can you say me the scale please?
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Old 01-13-2012, 02:23 PM
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Quote:
Originally Posted by Le0 View Post
Be careful to correctly set the Unit System Setup in 3DS Max so that it will have the same size in the SDK than in 3DS max
I don't think there's any conversion between units in Max and SDK. One unit in Max seems to always be one UU in SDK, regardless if Max is set to meter, cm, inch or generic unit or whatever.
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Old 01-29-2012, 01:58 PM
Warishell Warishell is offline
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I think what he ment by that was if you want to work with cm you have to set up 1 U.U = 2cm in units setup, system unit setup. That is if 50 U.U = 100cm which is from what i understand the SDK measure. If not the kar98 was surprizingly accurate in its measurements when i imported it in....
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