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Old 01-10-2012, 05:47 PM
[TW]Strago [TW]Strago is offline
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Default January 10th Update Notes

Modding and map making tools are now available free to everyone that owns Red Orchestra 2! While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Other changes in this update include:

General
  • Settings menu bug fixes (e.g. Changing Vsync setting now requires a restart)
  • Switching roles/teams while in a tank should now work properly
  • Melee hit detection improvements. For example, it is now possible to hit a prone player with a bayonet while standing.
  • The commanders order marker will now disappear properly when aimed at the sky instead of getting stuck at some location in the map
  • Countdown maps will no longer show the improper amount of manpower when a new player joins during a match in progress

Performance / Stability
  • Crash fixes based on .dmp files provided by players
  • Fixed occasional freezing when spawning
  • Updated Punkbuster to address framerate spike
  • Overall performance optimization

------------------------------------------------

SDK: How to use redirects to download custom maps (Modders)
  1. Publish your custom map using the publish button in the editor. This will 'cook' twice because the server needs a different version.
  2. Grab the files from Published/CookedPCServer/ and give those to your server admins. Remember to clearly label these as server files.
  3. Grab the files from Published/CookedPC/ and give those to your server admins clearly labelled as client files. You must rename the published map files from .roe to .upk.

SDK: How to use redirects to download custom maps (Server Admins)
  1. Place the server content into ROGame/CookedPCServer
  2. Place the client content, removing any sub directories, at an http address. If the client content contains any .roe map they must be renamed to .upk.
  3. Add the following to ROEngine.ini:
    [IpDrv.HTTPDownload]
    RedirectToURL=http://pathtoyourredirect/
  4. Clients will now automatically download the custom content when connecting to your server
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Old 01-10-2012, 05:48 PM
Lawnboy Lawnboy is offline
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Tripwire, you is my new hero!
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Old 01-10-2012, 05:48 PM
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Good News - thanks
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Old 01-10-2012, 05:50 PM
MrHello MrHello is offline
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Ty for update.

No realism mode or gameplay changes?
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Old 01-10-2012, 05:54 PM
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let the fun begin!
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Old 01-10-2012, 05:55 PM
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The full SDK and the melee bug fix--not a bad start for 2012! Hope those gameplay changes are in the works... thanks for all that you do, devs.
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Old 01-10-2012, 05:56 PM
Drecks Drecks is offline
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Great news.

Will people who already have the SDK download it again or will it be updated ?

Last edited by Drecks; 01-10-2012 at 05:59 PM.
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Old 01-10-2012, 05:57 PM
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Mormegil Mormegil is offline
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With the SDK out, I'm sure some mutators will come out to get some of the gameplay changes people seem to want.

I can't wait to see more maps come out.
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Old 01-10-2012, 05:57 PM
LimeX LimeX is offline
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yey!!!! great news and great 2012 start!! finally some new costum maps for everyone!!! yey!!
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Old 01-10-2012, 05:58 PM
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A new era has begun! Thanks for the SDK guys! made my day =3

Can't wait to see more maps.
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Old 01-10-2012, 06:01 PM
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Alleluia!!!!!!

Last edited by -=THOR=-; 01-10-2012 at 06:44 PM.
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Old 01-10-2012, 06:04 PM
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this is like birthday an christmas at once... <3 tripwire
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Old 01-10-2012, 06:09 PM
dustoff dustoff is offline
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cool beans , just waiting for steam to make it live ...
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Old 01-10-2012, 06:09 PM
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wiggle yeah, thanks guys
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Old 01-10-2012, 06:13 PM
MrHello MrHello is offline
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When abouts can we expect it to be live?
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Old 01-10-2012, 06:16 PM
FAFFER FAFFER is offline
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Excellent!

Many Thanks!
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Old 01-10-2012, 06:18 PM
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dazman76 dazman76 is offline
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Nice, thanks for the update Strago

Quote:
Originally Posted by MrHello View Post
No realism mode or gameplay changes?
It's only a few days since the new year - and we knew TWI were working mostly on the SDK and redirect for this patch Give 'em a chance eh?
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Old 01-10-2012, 06:20 PM
MrHello MrHello is offline
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Quote:
Originally Posted by dazman76 View Post
Nice, thanks for the update Strago



It's only a few days since the new year - and we knew TWI were working mostly on the SDK and redirect for this patch Give 'em a chance eh?

You're right, sorry.

Just really looking forward to gameplay changes :\.
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Old 01-10-2012, 06:22 PM
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Comrade Kaizer Comrade Kaizer is offline
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Ah, with the SDK finally released it is, indeed, a glorious day. So you guys get cracking at some new community made content, can't wait to see what others will do.

Also, StragoMagus is there any inkling to when some details (even subtle) come in way of game play changes for realism mode? We know the general plan but any tidbits on what exactly is being worked on at the moment?
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Old 01-10-2012, 06:22 PM
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Not actually seeing it d/l'ing yet.
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