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#1
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Hi all-
This idea assumes that the unlocking process will be removed and the attachments will be selectable (at minimum in Realism Mode/Server Options) I propose a system of chance upon spawning. Let's say that the TT-33 is allowed for 40% of Allied soldiers. The default choice would remain unrestricted -choose M1895, you're going to get it- and if you choose the TT-33, you're going to get it as long as the percentage of players who want it is less than 40%. But if you select the TT-33 and more players want it, you're effectively participating in a drawing for it. The percentage at which the weapon or attachment is restricted can be based on the historical likelihood of seeing them. Maybe it could be annoying at times, but I see it being less annoying than everyone spawning with the best equipment (why not use always use MG 34 belts, for instance?) or as it is now with everyone being stuck with versions of weapons they don't necessarily like (for example, some consider the removal of the Kar98k's sight hood not to be an upgrade) Thanks for reading!
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My Steam ID is RoastinGhost, surprisingly enough This is a still from my current project, War According to Video Games- Preview of "War According to Video Games" - YouTube Last edited by RoastinGhost; 01-06-2012 at 07:29 PM. |
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#2
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Its not a bad idea. I kinda like it actually for automatics / semi automatics. Pistols it seems kind of pointless, I couldn't say that the TT33 is better than the MN 1895 or that it's a big problem with people dropping their rifles and going with only pistols.
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#3
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I like the idea
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#4
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Yeah, good idea. That's awesome if Tripwire makes it.
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