Please please please provide some extra protection for the first Allied spawn in Commissar's House (the concrete structure). A German tank often rushes into D3 or so, switches to HE shells, and obliterates whole squads that have just spawned in by firing at the opposite wall.
The tank is incredibly difficult to remove without a friendly tank or wasting an arty call, and AT soldiers get pummelled because the only safe approach is hitting its side from the water treatment area. The team learns not to spawn there once they spot it, but in the meantime we've lost ten or twenty tickets to that tank, and the whole thing is ridiculous.
The tank is incredibly difficult to remove without a friendly tank or wasting an arty call, and AT soldiers get pummelled because the only safe approach is hitting its side from the water treatment area. The team learns not to spawn there once they spot it, but in the meantime we've lost ten or twenty tickets to that tank, and the whole thing is ridiculous.