There seems to be a community of people who like to act like..
"If you don't like this game derp derp then you should go play something deerp, and if you think this was supposed to be like RO1 deerp I'm sorry that you don't like Stalingrad for what it is derp derp because you're either a COD fanboy or expected too much deeeerp"
The reason that sounds so idiotic is because that is my interpretation of you as well...basically a human being. You can't even distinguish legitimate complaints versus just whining. Most people are making statements and complaints about actual issues that really are effecting gameplay or reasonable expectations.
Reasonable expectations:
Accuracy
Legitimate complaint in regards to weapons being too accurate or at least being too easily manipulated to shoot accurately...if you can snap shot then what's the difference between this and any FPS in the 90's?
What? you think that's because I can't "handle it", on the contrary, whether the weapons are super accurate or less accurate, skill wise I'm still going to get lots of kills in a game because I'm a pretty damn good gamer (which is nothing to be proud of mind you, it's just a game) so I typically pick up whatever gun it is and figure out how to use it effectively in a few minutes, it's not a challenge.
What is a problem is the overall experience which many of you lack the ability to envision beyond your own personal experience. I'm not here to pick off the enemy by camping in a little nook shooting everyone pretending to be pro, I'm looking for how the game flows, what ambiance is created on the battlefield.
Like a movie there should be some cinematic moments experienced, not this environment where everyone is a top marksman...hell everyone would have a sniper rifle if they were this good in real life. You pop your head out and you get popped by a guy 130 meters away on the first try and he was actually sprinting at the time instantly stopped and aimed his weapon to kill you.
Really? this is what an experience is to you? Use some sense man, stop thinking about yourself.
Larger maps
Yes, we expected larger maps those of us who played RO1. Why? for a perfectly good reason, because it's basically been a staple for the game. I mean hell these maps were huge...probably too huge, but they were still fun. What these maps brought was an element of reality and an experience. It means that hey, see that church in the distance I'm going there and I'm sitting in a half track with a bunch of my teamates with a real driver and a machine gunner at top, and well we might even get blown up by a tank but hopefully not. Or we might even get hit by an anti-tank slug that nails the engine and now we all have to fly out of the vehicle which hopefully isn't a trap with a machine gunner that's going to mow us down upon exit.
You know what you get instead? a big shoe box with a very limited and typical boundary that you find in all games, with no infantry vehicles...a few tanks that pretty much feel like half tracks in the game...and the typical camping that comes along with your favorite shooter.
I'm sorry if you're ok with that, because you know no better...but for us there was an engrossing environment that felt authentic and interesting, something different but not quite revolutionary but simple enough to be engaging and memorable as it was more believable in these places being actual places rather than some buildings in a shoe box called "insert name here" which really don't captivate the essence of where you are fighting at all just like you would in a modern warfare game. It's supposed to be in some cool wide open real life place but then you fight in a shoe box in that really big cool awesome place, just doesn't live up to it's expectations man.
Destructible environments
This has nothing to do with what was in RO1, in actuality this is a statement from interviews and the like, and well wouldn't it be common sense to have destructible environments and some destruction?
Oh what what? we got a really cool sunglare feature that you don't even notice unless you're starring at the sky and have a PC to run it? with some nifty shadows. I don't know about you guys but that crap really doesn't do anything for myself.
Once I'm in the game, I don't notice what things look like all that much because I'm trying to find the enemy or avoid the enemy. This doesn't add to the ambiance to me. Now the tipped over wooden carriage being blown to pieces in front of me flinging shrapnel all over me or completely disappearing...yeah I think I'm going to notice that one!
I'm sorry that to you there's one map where some houses and fences partially destruct and lite on fire and for you that is destruction. But that doesn't do a thing for me either, it's nice if it was combined with a lot of other cool things going on but it doesn't change the landscape or how you fight the battle. If you hide behind a fence you pretty much die anyway and the house is still intact enough to hide behind it anyway, big friggin deal.
Conclusion
There are other credible things like bugs that will be ironed out hopefully among other things that deserved to be mentioned and even addressed, especially when it's coming from more than one person, just because people are playing doesn't mean it's ok and in fact most people rather not take the time to give feedback regardless, that's why they're so hard up for those customer surveys and crap.
Anyway with that being said, I want to say this...
Look I don't know who you think you're representing, maybe you think TWI is going to send you a cool shirt or some stickers for defending the game with the real whining instead of the legitimate complaints, trying to shoot down everything pretending it's a perfect game like some idiot who can't take any criticism so they just lash out at anything anyone says to them that can possibly be perceived as negative, but get real...this is a great game but with some big problems that cannot be ignored and there are expectations as with any game so get used to it. Ultimately many of things will make a greater gaming experience, whether they will be implemented or not or changed/disagreed with in the eyes of TWI is up to them and maybe the modders later on.
But as of now, we all paid for this game, we have a right to express or concerns and complaints and if it's not addressed then people will just move on to another game...then you can snap shot each other all day long and live with everything the way it is.
"If you don't like this game derp derp then you should go play something deerp, and if you think this was supposed to be like RO1 deerp I'm sorry that you don't like Stalingrad for what it is derp derp because you're either a COD fanboy or expected too much deeeerp"
The reason that sounds so idiotic is because that is my interpretation of you as well...basically a human being. You can't even distinguish legitimate complaints versus just whining. Most people are making statements and complaints about actual issues that really are effecting gameplay or reasonable expectations.
Reasonable expectations:
Accuracy
Legitimate complaint in regards to weapons being too accurate or at least being too easily manipulated to shoot accurately...if you can snap shot then what's the difference between this and any FPS in the 90's?
What? you think that's because I can't "handle it", on the contrary, whether the weapons are super accurate or less accurate, skill wise I'm still going to get lots of kills in a game because I'm a pretty damn good gamer (which is nothing to be proud of mind you, it's just a game) so I typically pick up whatever gun it is and figure out how to use it effectively in a few minutes, it's not a challenge.
What is a problem is the overall experience which many of you lack the ability to envision beyond your own personal experience. I'm not here to pick off the enemy by camping in a little nook shooting everyone pretending to be pro, I'm looking for how the game flows, what ambiance is created on the battlefield.
Like a movie there should be some cinematic moments experienced, not this environment where everyone is a top marksman...hell everyone would have a sniper rifle if they were this good in real life. You pop your head out and you get popped by a guy 130 meters away on the first try and he was actually sprinting at the time instantly stopped and aimed his weapon to kill you.
Really? this is what an experience is to you? Use some sense man, stop thinking about yourself.
Larger maps
Yes, we expected larger maps those of us who played RO1. Why? for a perfectly good reason, because it's basically been a staple for the game. I mean hell these maps were huge...probably too huge, but they were still fun. What these maps brought was an element of reality and an experience. It means that hey, see that church in the distance I'm going there and I'm sitting in a half track with a bunch of my teamates with a real driver and a machine gunner at top, and well we might even get blown up by a tank but hopefully not. Or we might even get hit by an anti-tank slug that nails the engine and now we all have to fly out of the vehicle which hopefully isn't a trap with a machine gunner that's going to mow us down upon exit.
You know what you get instead? a big shoe box with a very limited and typical boundary that you find in all games, with no infantry vehicles...a few tanks that pretty much feel like half tracks in the game...and the typical camping that comes along with your favorite shooter.
I'm sorry if you're ok with that, because you know no better...but for us there was an engrossing environment that felt authentic and interesting, something different but not quite revolutionary but simple enough to be engaging and memorable as it was more believable in these places being actual places rather than some buildings in a shoe box called "insert name here" which really don't captivate the essence of where you are fighting at all just like you would in a modern warfare game. It's supposed to be in some cool wide open real life place but then you fight in a shoe box in that really big cool awesome place, just doesn't live up to it's expectations man.
Destructible environments
This has nothing to do with what was in RO1, in actuality this is a statement from interviews and the like, and well wouldn't it be common sense to have destructible environments and some destruction?
Oh what what? we got a really cool sunglare feature that you don't even notice unless you're starring at the sky and have a PC to run it? with some nifty shadows. I don't know about you guys but that crap really doesn't do anything for myself.
Once I'm in the game, I don't notice what things look like all that much because I'm trying to find the enemy or avoid the enemy. This doesn't add to the ambiance to me. Now the tipped over wooden carriage being blown to pieces in front of me flinging shrapnel all over me or completely disappearing...yeah I think I'm going to notice that one!
I'm sorry that to you there's one map where some houses and fences partially destruct and lite on fire and for you that is destruction. But that doesn't do a thing for me either, it's nice if it was combined with a lot of other cool things going on but it doesn't change the landscape or how you fight the battle. If you hide behind a fence you pretty much die anyway and the house is still intact enough to hide behind it anyway, big friggin deal.
Conclusion
There are other credible things like bugs that will be ironed out hopefully among other things that deserved to be mentioned and even addressed, especially when it's coming from more than one person, just because people are playing doesn't mean it's ok and in fact most people rather not take the time to give feedback regardless, that's why they're so hard up for those customer surveys and crap.
Anyway with that being said, I want to say this...
Look I don't know who you think you're representing, maybe you think TWI is going to send you a cool shirt or some stickers for defending the game with the real whining instead of the legitimate complaints, trying to shoot down everything pretending it's a perfect game like some idiot who can't take any criticism so they just lash out at anything anyone says to them that can possibly be perceived as negative, but get real...this is a great game but with some big problems that cannot be ignored and there are expectations as with any game so get used to it. Ultimately many of things will make a greater gaming experience, whether they will be implemented or not or changed/disagreed with in the eyes of TWI is up to them and maybe the modders later on.
But as of now, we all paid for this game, we have a right to express or concerns and complaints and if it's not addressed then people will just move on to another game...then you can snap shot each other all day long and live with everything the way it is.
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