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#1
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i have a hardpat mut ,but i do not kown how to set
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#2
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Try to decompile HardPat and change HP in code
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#3
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How to do that ,Can you say specifically it
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#4
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Wait ... What part ? in HardPat |
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#5
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It's a defaultpropertie where it should say minhealth & maxhealth I think it is (not entirely sure on the right name).
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#6
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easy, create a basic mutator (benjamins tutorial in this forum)
open file zombiebossbase.uc with notepad in the folder \Steam\steamapps\common\killingfloor\KFMod\Classes use this code in the mutator class'ZombieBossBase'.default.Health = 50000; class'ZombieBossBase'.default.HealthMax = 60000; class'ZombieBossBase'.default.HealingAmount = 12500; edit the numbers only, i did the above, its allready well over the regular one. |
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#7
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you could just do it on the fly during the game, and it wont break your server since youre probably using serverperksmut.
login as admin, then in console type: admin set zombieboss health 999999 remember to set it back before u leave or the pat will have that health forever, or until you restart the server. |
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#8
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Quote:
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#9
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Quote:
in KFHardPat mutator ![]() From this source. I want... more than BOSS's 4 syringes. I do not know what to modify any part... Last edited by ASSAYARO; 10-18-2011 at 05:13 PM. |
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#10
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You'd have to check out the main file for the patriarch (dunno it's name as I haven't decompiled it or anything). To make it have more then 4 syringes, you will probably have to look at the default patriarch code and see how it's done there and override it to have more.
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#11
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Use a mutator:
Code:
class PatriarchHPMut extends Mutator;
function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
{
if (ZombieBoss(Other) != none)
{
ZombieBoss(Other).HealthMax = 9000;
ZombieBoss(Other).Health = 9000;
}
return true;
}
defaultproperties
{
GroupName="KF-PatriarchHPMut"
FriendlyName="Patriarch HP"
Description="..."
}
__________________
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#12
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Thank you so much...Mr.
Last edited by ASSAYARO; 10-20-2011 at 06:24 PM. |
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