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#1
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I'll start with a basic site that has some possibly useful textures:
http://www.accustudio.com/exchange/textures.php?dir= You should be able to tile via one of the methods mentioned in Dingbatt's useful thread: http://www.redorchestragame.com/foru...ead.php?t=6904 |
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#2
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Here's a couple of spots I go for textures:
http://www.mayang.com/textures/ http://www.imageafter.com/ http://www.texturewarehouse.com/gallery/index.php http://www.morguefile.com/ |
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#3
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Mayang is really good, but I also recommend photo sourcing your own stuff, it's pretty fun actually.
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#4
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Could you guys post a short guide for how to get custom .UTX to work in a mod? I have done some texturing but can't get them ingame. I'm talking about model skins, not map textures. If I can figure this out I can actually post some media for our mod.
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#5
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if you have the UV-map, the import of skins is not different from the import of textures. Just click on import in the texture browser
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#6
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Yes, but what then, do I have to change them per map and save each map? It doesn't seem to work saving new .UTX files, I reopen the files after saving them and they're all default
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