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#1
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ok so using serverperksv4.38, how do i add in new damagestats?
i've been going through kfsteamstatsandachievements, pulling out each function to put into ServerStStats, hoping that a new damagetype will call the new damage stat functions, but so far i'm not having luck. so now i'm about to try to make damtypeNEW extends from something other than kfprojectileweapondamagetype (which extends kfweapondamagetype which has the kfsteamstatsandachievements calls) inside the new kfweapondamagetype, how do i make it call the new functions in serverststats? maybe marco will take pity on my plight and make a easy way to add in new damagestats to serverperks! Last edited by ro_sauce; 09-27-2011 at 11:32 PM. |
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#2
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ACtually mate it's quite easy as I taught HateMe also how to do it. Contact me on Steam and i'll show you
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#3
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lol, you're not on!
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#4
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Quote:
Last edited by mooarchanox; 09-28-2011 at 01:50 AM. |
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#5
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yeah that was a noob mistake on my part, thank you though for this.
now i got a bunch of coding ahead of me. |
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#6
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If I remember, this isn't the full thing. I could be mistaken but me and him did a few other bits and pieces for mine atleast.
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#7
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it's not the whole thing, just how to add the new stat for server perk which is enough.
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#8
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Yeah sorry it's cause when I first started to do the perks I had to do other bits like make custom versions of the weapons to get the custom stat to work. Im just thinking too far ahead
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#9
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thank you very much for your help guys, now i just have lots of busy work ahead of me to put new damagestats for all my weapons and perks.
but when i'm done, i will have 22 more fully functional perks that will level up when the custom weapons are used! i'll prolly figure it out on my own, but where is the healingdamagetype? i'm trying to make my armour repair gun count towards "armourrepairstat" and i would like to see how the syringe/mp7 healing function towards healingstats. Last edited by ro_sauce; 09-29-2011 at 11:59 PM. |
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