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Old 09-13-2011, 04:01 PM
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Default Red Orchestra 2 Release - Final Thoughts From A Dev

9 years ago a group of internet friends got together to create something unique - a WWII shooter that was different than anything else that was out there. The Red Orchestra mod was ahead of it's time with several features that were cutting edge/first of their kind that are either now standard in most shooters (like 3d ironsights, etc) or have yet to be matched (3d scopes, etc).

In 2005 this group of friends got together and started a company to make a retail game out of the mod that they created. This game, Red Orchestra: Ostfront 41-45 once again set a new standard for tactical shooters. But created on an extremely limited budget and with no marketing funds there was a limit to what the team could achieve.

In 2006 the team set out to make the WWII game that they always wanted Red Orchestra to be. Over the next 5 years there were many ups and downs in the development of the game (chasing publishers for funding who were only interested in console, etc). In 2009 with the release of Killing Floor Tripwire was finally in the position to staff up and complete Red Orchestra 2.

Now in 2011 we are finally read to unleash our WWII masterpiece on the world. The game is of course not perfect (what game is), and many beloved features had to be cut along the way to ensure the game would ever get finished. But I think when the dust clears everyone will see that once again this team, founded out of a group of simple gaming fans just like all of you, has raised the bar for all of the other shooter developers out there in terms of features and gameplay.

I sincerely hope that all of you enjoy the game as much as we do. Sure there will be issues, but you all know Tripwire and anything we missed before shipping, we'll fix just as soon as possible. And speaking of Tripwire traditions, we have some AWESOME free content and updates planned for RO2.

So today it begins, another long ride with a Tripwire game. Sit down, buckle up, lock and load, and enjoy the ride!!!
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Old 09-13-2011, 04:03 PM
FullMetalMonkey FullMetalMonkey is offline
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Amen.

EDIT: This should be stickied.
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Old 09-13-2011, 04:03 PM
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I love Tripwire and Ro2 there are not enough developer like TW
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Old 09-13-2011, 04:03 PM
Steveperrywho? Steveperrywho? is offline
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Thanks guys! looking forward to seeing what RO2 will become.
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Old 09-13-2011, 04:04 PM
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Good stuff!! Eagerly anticipating all the long nights battling!
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Old 09-13-2011, 04:04 PM
Phantomspiker Phantomspiker is offline
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Congratulations on the release, can't wait to finally play it!
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Old 09-13-2011, 04:04 PM
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thanks John, get a beer, you deserve it
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Old 09-13-2011, 04:04 PM
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Congrats TWI. Well worth the wait!
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Old 09-13-2011, 04:04 PM
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Congratulations Tripwire!
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Old 09-13-2011, 04:05 PM
CaptRio CaptRio is offline
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And Im proud to say that I've been following and supporting you guys since the UT2004 mod days!!!

Rock on TWI!!!
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Old 09-13-2011, 04:05 PM
Profanwolf Profanwolf is offline
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Good luck to you
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Old 09-13-2011, 04:05 PM
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Congrats. Not everyone gets to say they lived the dream from step 1 all the way to the end. (Or is it?!?!)
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Old 09-13-2011, 04:05 PM
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Beautiful. Well put. I look forward to the future of both Tripwire and the Red Orchestra series!
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Old 09-13-2011, 04:05 PM
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You guys are easily one of the best developers out there; true game fans turned modders turned developers. You have my support as long as you keep making games. <3
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Old 09-13-2011, 04:05 PM
Horrendus Horrendus is offline
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Tripwire is the Best plain and simple.
Thank you tripwire for all your amazingness!
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Old 09-13-2011, 04:05 PM
Film11 Film11 is offline
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Good to hear. Can't wait to be cycling that lovely bolt.
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Old 09-13-2011, 04:06 PM
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It has been well worth the pain, the toil and the trouble..

This is a game worthy of the title "Masterpeice" and all I can say is "Thank you and Well done TWI"

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Old 09-13-2011, 04:06 PM
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Have my babies.
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Old 09-13-2011, 04:06 PM
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Don't worry Ramm, you can always add those left out features in future patches
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Old 09-13-2011, 04:06 PM
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I've been around since the RO mod days waaay back when. It's impressive seeing what you guys have been able to do from such humble beginnings!
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