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Running through enemies and cqb hitboxes

skittlesareyum47

Grizzled Veteran
Jun 29, 2009
707
246
Two things
1)Running through enemies has GOT to be changed. I LOOOOOVE getting into intense cqb battles which end up with one of us going around a corner and running through each other. Which brings us to number 2...
2)Is it just me or is the hitboxes ****e in cqb? It seems like bullets are curving around guys at close enough range.
 
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Two things
1)Running through enemies has GOT to be changed. I LOOOOOVE getting into intense cqb battles which end up with one of us going around a corner and running through each other. Which brings us to number 2...
2)Is it just me or is the hitboxes ****e in cqb? It seems like bullets are curving around guys at close enough range.

1) its a minor issue, lets move on to point 2.
2) now this is an issue. Since most Unreal Engine 3 games flopped this year, I do not hope RO2 will follow those kind of roads.

Anyway, having active devs sure helps alot.
 
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