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Old 09-04-2011, 07:48 PM
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[TW]Ramm-Jaeger [TW]Ramm-Jaeger is offline
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Default Realism vs Standard Modes

Guys, everyone is asking what is different in Realism vs Standard (formerly known as Relaxed Realism). I apologize for the formatting, I copied it out of a word document. Here is what he difference are:

Realistic

Server Rules Configuration - The server rules will be set up with defaults for Realistic mode. Note: settings not listed can be modified by server admins for this configuration.
  • Mutators: the use of non-whitelisted mutators will put the server in Custom mode
  • Friendly Fire Scale: 1.0
  • Friendly Fire Artillery Scale: range will be set to between 0.1 and 1.0.
  • Friendly Fire Explosive Scale: range will be set to between 0.1 and 1.0.
  • Partition Spectators: true
  • Max Heroes: should be the default settings
  • Melee Only: false
  • Death Message Mode: "Personal Death/Kills" for all game modes
  • Kill Message Delay: 5.0 seconds for all game modes
  • Spectating Mode: Spec_1stPersonOnly
  • Allow Dead Roaming: true for Firefight and Territory, false for Countdown
  • Allow Viewpoint Spectating: true for Firefight and Territory, false for Countdown
  • Firefight specific settings
    • Reinforcement Deployment TimeScale: 1.0
  • Territory specific settings
    • Reinforcement Deployment TimeScale: 1.0
    • Disable Time Limit: false
    • Disable Reinforcement Limit: false
    • Reinforcement Scale: 1.0
  • Countdown specific settings
    • Disable Time Limit: false
  • Disable Spawn On Squad Leader: false
  • Hud Elements
    • Disable Overhead Map - false
    • Disable Compass - true
    • Compass/Overhead Map Shared Icons
      • Disable Team Deaths - true
      • Disable Team Member Icons - true
      • Disable Squad Member Icons - false
      • Disable Squad Leader Icons - false
      • Disable Spotted Enemy Icons - false
    • Disable Tactical View - false
    • Tactical View Icon Disabling
      • Disable Squad Leader Icons - false
      • Disable Spotted Enemy Icons - false
    • Disable Peripheral Action Indicator - false
    • Disable Peripheral Whips - true
    • Disable Player Info On Scoreboard - false
  • Disable Objective Force Output: false
  • Disable Objective Notification: false
  • Disallow Weapons: there should be no disallowed weapons
  • No Grenades: false
  • Artillery Time Scaling: 1.0
  • Disallow Roles: there should be no disallowed roles
  • No Weapon Limits: false
  • Small Arms Damage Scale: 1.0
  • Explosives Damage Scale: 1.0
  • Artillery Damage Scale: 1.0
  • Tank Shell Damage Scale: 1.0
  • Realistic Pistol Loadouts: true
  • Realistic Driving Restrictions: true
  • Friendly Player Names: "Near"

Standard

Server Rules Configuration - The server rules will be set up with defaults for Standard mode. Note: settings not listed can be modified by server admins for this configuration.
  • Mutators: the use of non-whitelisted mutators will put the server in Custom mode
  • Friendly Fire Scale: Clamped to between 0 - 0.5, Default 0.5
  • Friendly Fire Artillery Scale: Clamped to between 0 - 0.2, Default 0.2
  • Friendly Fire Explosive Scale: 1.0
  • Enable Dead To Dead Voip: True
  • Max Heroes: default settings
  • Melee Only: false
  • Death Message Mode: "All Death/Kills" for all game modes
  • Kill Message Delay: Clamped between 0 - 5.0 seconds. Standard defaults.
  • Spectating Mode: Spec_3rdPerson
  • Allow Dead Roaming: true for Firefight and Territory, false for Countdown
  • Allow Viewpoint Spectating: true for Firefight and Territory, false for Countdown
  • Firefight specific settings
    • Reinforcement Deployment TimeScale: Clamped between 0.1-1.0, Standard defaults
  • Territory specific settings
    • Reinforcement Deployment TimeScale: 1.0
    • Disable Time Limit: false
    • Disable Reinforcement Limit: false
    • Reinforcement Scale: 1.0
  • Countdown specific settings
    • Disable Time Limit: false
  • Disable Spawn On Squad Leader: false
  • Hud Elements
    • Disable Overhead Map - false
    • Disable Compass - false
    • Compass/Overhead Map Shared Icons
      • Disable Team Deaths - false
      • Disable Team Member Icons - false
      • Disable Squad Member Icons - false
      • Disable Squad Leader Icons - false
      • Disable Spotted Enemy Icons - false
    • Disable Tactical View - false
    • Tactical View Icon Disabling
      • Disable Squad Leader Icons - false
      • Disable Spotted Enemy Icons - false
    • Disable Peripheral Action Indicator - false
    • Disable Peripheral Whips - false
    • Disable Player Info On Scoreboard - false
  • Disable Objective Force Output: false
  • Disable Objective Notification: false
  • Disallow Weapons: there should be no disallowed weapons
  • No Grenades: false
  • Artillery Time Scaling: 1.0
  • Disallow Roles: there should be no disallowed roles
  • No Weapon Limits: false
  • Small Arms Damage Scale: 1.0
  • Explosives Damage Scale: 1.0
  • Artillery Damage Scale: 1.0
  • Tank Shell Damage Scale: 1.0
  • Realistic Pistol Loadouts: false
  • Realistic Driving Restrictions: false
  • Friendly Player Names: "Full"
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Old 09-04-2011, 07:50 PM
Overholt Overholt is offline
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Goodies +1
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Old 09-04-2011, 07:58 PM
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Bad format but thank you
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Old 09-04-2011, 08:03 PM
pepihoh pepihoh is offline
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Quote:
Originally Posted by [TW]Ramm-Jaeger View Post

• Realistic Pistol Loadouts: true
I am pleased
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Old 09-04-2011, 08:07 PM
PsYcHo126 PsYcHo126 is offline
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Thanks!
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Old 09-04-2011, 08:56 PM
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2nd page? Why hasn't this topic exploded? It's what everyone seems to be talking about.
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Old 09-04-2011, 08:56 PM
John Paul II John Paul II is offline
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Am I seeing things, or does this mean team deaths/teamkills will be disabled in realistic mode, but enabled in standard? Surely that must be wrong?
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Old 09-04-2011, 09:07 PM
Frostedfire Frostedfire is offline
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what part are you reading that from?

also standard has ff 0-0.5, now you're making us use custom settings :P
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Old 09-04-2011, 09:09 PM
Derpus Derpus is offline
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Quote:
Originally Posted by John Paul II View Post
Am I seeing things, or does this mean team deaths/teamkills will be disabled in realistic mode, but enabled in standard? Surely that must be wrong?
Nope, teamkills are there. Means something else.
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Old 09-05-2011, 08:51 AM
TDuke TDuke is offline
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So no difference concerning stamina and movement speed?
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Old 09-05-2011, 09:10 AM
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did not read

Had no interest scrolling back and forth.

But thanks for the information anyway?
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Old 09-05-2011, 09:36 AM
Stormer Stormer is offline
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Quote:
Originally Posted by TDuke View Post
So no difference concerning stamina and movement speed?
Reminds me of the failed CM ports of OFP, arcade mechanics covered with "lol realism mode" with stuff like taking away a compass, that sure is realistic
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Old 09-05-2011, 09:40 AM
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Ahh thanks for this was wondering if standard was dumbed down a whole bunch or not good to know it isn't *totally* different from hardcore, just more forgiving.
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Old 09-05-2011, 09:46 AM
Sight Sight is offline
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Thanks for the post and especially thanks for keeping the great gameplay and not doing 2 different games with slow-mo aiming down the sight, parkinson sway and fat bastard stamina !

http://kataphatic.files.wordpress.co...at-bastard.jpg
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Old 09-05-2011, 09:51 AM
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Thank you for the information.
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Old 09-05-2011, 09:59 AM
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sticked for the moment, because news is old within the hour currently
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Old 09-05-2011, 10:10 AM
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People don't read stickies

Anyway Realism mode is mosly like an alternative HUD to Standard mode? Would be good to see more realistic suppression (take out the weapon randomly moving around), more realistic weapon sway, harder to aim weapons overall, no bandaging, more powerful bolts, tweaked class limits (more bolts), fewer rare weapons etc. I'm thinking about game balance mostly, less easy gameplay for semi's/smg's and to keep the gamier bits out
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Last edited by melipone; 09-05-2011 at 10:22 AM.
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Old 09-05-2011, 10:35 AM
TDuke TDuke is offline
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Quote:
Originally Posted by Sight View Post
Thanks for the post and especially thanks for keeping the great gameplay and not doing 2 different games with slow-mo aiming down the sight, parkinson sway and fat bastard stamina !

So that's what you think about Red Orchestra Ostfront? Many player are asking for more realist movements and stamina setting and I have faith in TW.... you could eventually turn to Bf3 or next CoD...
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Old 09-05-2011, 10:36 AM
Deek Deek is offline
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Thanks!

Not all that I hoped, but not bad. I'll stay positive and assume/hope that many of the changes I want to see are server side variables, being unlisted. Seems I'll be rockin' out on "custom" servers.

Don't understand why death messages exist in realism, by default. No mention of disabled kill cam? Those are the only things I really disagree with.

EDIT: Seems there is no kill cam, at least. Good! Personal kill/death isn't bad ... but I still prefer none.

Last edited by Deek; 09-05-2011 at 11:38 AM.
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Old 09-05-2011, 10:38 AM
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Thanks for info.
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