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  #121  
Old 09-05-2011, 02:25 PM
NoxNoctum NoxNoctum is offline
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Originally Posted by Qweets View Post
as of the newest patch they introduced more sway when you are low on stamina and breathing hard, they modeled a breathing system so when you are breathing hard your weapon isn't as accurate. Why don't you guys test things before complaining about them, jeez.
I didn't notice anything and there was nothing in the changelog mentioned.
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  #122  
Old 09-05-2011, 02:27 PM
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NightriderAOF NightriderAOF is offline
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Originally Posted by NoxNoctum View Post
I didn't notice anything and there was nothing in the changelog mentioned.
Hardcore realism setting now works, of which heavier sway is part of.
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  #123  
Old 09-05-2011, 02:29 PM
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Originally Posted by Hesgad View Post
The sway from breathing is noticable but as every trained soldier he uses breathing technics and doesnt breath like some readneck close to drowning so the gun moves up and down every few seconds but not sideways and all over the screen as if your soldier would have parkinson
the same little sway was in before, it doesn't change depending on your stamina and its always the same.

If you would have used rifles in reality you would notice that you have to take deeper breaths after a nice sprint making you sway more.

only point i aggree is that the sway should be up and down since thats what a skilled shooter is doing.
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  #124  
Old 09-05-2011, 02:32 PM
Demonic Spoon Demonic Spoon is offline
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Quote:
Hardcore realism setting now works, of which heavier sway is part of.
No it is not.

Complete list of all differences between the modes
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  #125  
Old 09-05-2011, 02:44 PM
Deek Deek is offline
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Quote:
Originally Posted by Qweets View Post
as of the newest patch they introduced more sway when you are low on stamina and breathing hard, they modeled a breathing system so when you are breathing hard your weapon isn't as accurate. Why don't you guys test things before complaining about them, jeez.
Negative, sir. I've played several hours of the new build on Realistic and I've noticed no change in sway with a low stamina bar. If they did increase it, they didn't increase it enough to be noticeable.
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  #126  
Old 09-05-2011, 02:46 PM
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Originally Posted by Deek View Post
Negative, sir. I've played several hours of the new build on Realistic and I've noticed no change in sway with a low stamina bar. If they did increase it, they didn't increase it enough to be noticeable.
No there isn't the poster above you gave an exact list what is the difference and the guy you quoted should look at it before doing assumptions
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  #127  
Old 09-05-2011, 03:01 PM
easyvue easyvue is offline
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I managed to play without crashing on the new version and there was no noticeable difference in the amount of sway
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  #128  
Old 09-05-2011, 03:24 PM
easyvue easyvue is offline
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I just bought this game, played ro1 at a friends house and have such high hopes, but this no sway magic eye zooming bolt action sniping is really lame and not realistic or fun.
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  #129  
Old 09-05-2011, 03:39 PM
ajcali08 ajcali08 is offline
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you'll only need a heavy sway when your stamina is low..which is already in the game. Otherwise realistically you only sway as much as your breathing and when you inhale and exhale its hardly noticable when shooting a real gun. Don't suggest things without further considering gameplay, or even reality for that matter. It's easy to aim and shoot a gun. It's the subtle things that make a huge difference. Based of your judgement I wouldn't be supprised if you wanted smg's during recoil to moving your entire camera facing the sky...

Last edited by ajcali08; 09-05-2011 at 03:46 PM.
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  #130  
Old 09-05-2011, 03:45 PM
Paas Paas is offline
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Originally Posted by tarquin View Post
last night i noticed that my prone sway after a semi-long sprint was pretty substantial. therefore i'm not really buying into the 'more sway' suggestion.

seriously, there was a wall about 80-100m away, and the sway was going side to side covering a 5m area. this was while prone. zoom/hold breath reduced the sway a lot, but come on - any moderately healthy person can control their breathing after a sprint if entirely necessary.
That's what I have been telling everyone for the past two days. People really hear what they want.

-Paas
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  #131  
Old 09-05-2011, 03:58 PM
Paas Paas is offline
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Originally Posted by NoxNoctum View Post
Can you do it when you're out of breath like the avatar is when he's gasping for breath and saying he needs to stop? Not even without 2 seconds of pause? This isn't a question of rifle accuracy, but a person's stability after they've run to the point where they need a break.

This has nothing to do with "go back to RO1" so stop saying it is. I have no problem with zoom, I greatly enjoy the increased sprint time (RO1 was far too short in this regard), I like the increased accuracy of SMGs (and no I'm not an "SMG whore" myself), and almost everything else is an improvement.

Anyways you'll notice a lot of new members are posting and say they agree there's too little sway so there goes that argument.

I wish a dev would comment, so I could at least know whether this is a total waste of time or not. Looking over this thread it looks like most people, old hands and new alike agree that it needs to be upped. It's just that the "opposition" is more vocal.

If they want to fit more sway into the realism mode and leave relaxed as is that would be fine with me if a bit odd (just think it's a bit weird to change a core game play function depending on the mode---course COD did it with "hardcore" and weapon damage)
Yes, I can get a stable sight picture fully winded with my entire combat load on from standing in two seconds tops. I also will hit anything 200m out within the first 2 rounds. Breathing is breathing, you're getting back air regardless of if it's controlled or sporadic. That's why ALL Marines are taught to control their breathing when lining up a shot. Unless you're on the verge of passing out (which they aren't in RO2, going take a much longer distance than that) you can gather yourself. Yet we aren't talking 200m distance that this occurs, we are talking 25m, 50m, 100m. In game you're hard pressed, even with the controlled breathing cycle, to hit anyone from 200m standing and unsupported. In the time it takes you to get off that shot, and even assuming you might have hit something, someone has already put you down.

Also, I don't know if you're just targeting the masses while quoting me, I don't recall saying anyone should have to ditch RO2 and go back to RO1. Last I said was I wouldn't mind a RO1 mode. My only stipulation was that it not be called realism mode because the changes wouldn't promote realism.

The amount of people who are ignorant to the subject matter doesn't suddenly make their vocal majority anymore right. Notice I say vocal majority, because the majority of the community is playing the BETA and loving it. Not coming to the forums trying to undo progress.

-Paas
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  #132  
Old 09-05-2011, 05:39 PM
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THD THD is offline
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Paas is clever, listen to him.
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Quote:
Originally Posted by pepihoh View Post
Yeah, 5vs5 clan matches really depict what ro combat really is. I bet you so called "pro uber skillz gamers" do not last 5 sec in a true 50 player match.
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  #133  
Old 09-05-2011, 06:00 PM
NoxNoctum NoxNoctum is offline
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Originally Posted by Paas View Post
Yes, I can get a stable sight picture fully winded with my entire combat load on from standing in two seconds tops. I also will hit anything 200m out within the first 2 rounds. Breathing is breathing, you're getting back air regardless of if it's controlled or sporadic. That's why ALL Marines are taught to control their breathing when lining up a shot. Unless you're on the verge of passing out (which they aren't in RO2, going take a much longer distance than that) you can gather yourself. Yet we aren't talking 200m distance that this occurs, we are talking 25m, 50m, 100m. In game you're hard pressed, even with the controlled breathing cycle, to hit anyone from 200m standing and unsupported. In the time it takes you to get off that shot, and even assuming you might have hit something, someone has already put you down.

Also, I don't know if you're just targeting the masses while quoting me, I don't recall saying anyone should have to ditch RO2 and go back to RO1. Last I said was I wouldn't mind a RO1 mode. My only stipulation was that it not be called realism mode because the changes wouldn't promote realism.
So it still takes you a second or two right? That's all I want really. Right now assuming I see the guy I can bring up my gun and nail him immediately after using up the whole sprint bar.

Also is there much difference between a bolt action and an assault rifle? I've never fired an assault rifle but I have fired bolt actions and shotguns and I definitely know that I can bring up and aim a lot faster with a shotgun because, well, it's shorter.

Quote:
The amount of people who are ignorant to the subject matter doesn't suddenly make their vocal majority anymore right. Notice I say vocal majority, because the majority of the community is playing the BETA and loving it. Not coming to the forums trying to undo progress.

-Paas
That's a bit unfair. Ya I think it's important to come to the forums because as you said it's a BETA and we're supposed to, you know, give feedback, report on bugs, etc.
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  #134  
Old 09-05-2011, 06:08 PM
Paas Paas is offline
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Quote:
Originally Posted by NoxNoctum View Post
So it still takes you a second or two right? That's all I want really. Right now assuming I see the guy I can bring up my gun and nail him immediately after using up the whole sprint bar.

Also is there much difference between a bolt action and an assault rifle? I've never fired an assault rifle but I have fired bolt actions and shotguns and I definitely know that I can bring up and aim a lot faster with a shotgun because, well, it's shorter.


That's a bit unfair. Ya I think it's important to come to the forums because as you said it's a BETA and we're supposed to, you know, give feedback, report on bugs, etc.
It takes a second or two to get a perfect sight picture in rhythm with my breathing, which literally one breathing cycle. That doesn't mean I can't use trigger control and timing though. I honestly don't see anyone nailing someone out of a full sprint at over 200m. I have yet to see a single video showing it, I cannot do it myself, and the only times I do see it happen the shooter is supported/crouched/prone. Can someone show this so I can see what the issue is? Right now it feels like I'm arguing against a myth.

...and no, it's not unfair for me to say people are trying to undo progress. That's my true belief. I'm not denying their right to do it. I just disagree with it entirely.

-Paas

Last edited by Paas; 09-05-2011 at 06:10 PM.
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  #135  
Old 09-05-2011, 06:25 PM
NoxNoctum NoxNoctum is offline
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Hmm... are you able to do the same with a full length bolt action? (or an M14 would be close enough I guess).
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  #136  
Old 09-05-2011, 06:31 PM
Paas Paas is offline
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Originally Posted by NoxNoctum View Post
Hmm... are you able to do the same with a full length bolt action? (or an M14 would be close enough I guess).
Are you serious!? ...an M14 is almost 2lbs heavier than every bolt action rifle in this game. Furthermore, a fully equipped M16 is heavier than all of the bolts in this game. RCO + PEQ15. Hell, throw in the M203 and things get really silly.

But to answer your question directly, since I have had plenty of time behind M14s, yes. Is it harder than an A4 with a forward assist? Sure! Is it affecting my ability to hit targets at 200M? No.

-Paas
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  #137  
Old 09-05-2011, 06:33 PM
NoxNoctum NoxNoctum is offline
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Cool, well I stand corrected, thanks for the info. Nice to have some people with military experience on here.

(I was more thinking about length btw, that's why I mentioned M14)
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  #138  
Old 09-05-2011, 07:35 PM
tonton-bob tonton-bob is offline
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Sway definitely needs to be increased, same goes for hip sway ( ie restoring hip shooting which is gone now ).

It's unrealistic to be able to run for 30 sec then get up aim 200 m withouth even breathing of course.
And I dont care what any soldier can pretend here. Let's put up some videos of actual soldiers doing this ( in a training environment not even a life threatening one ).

And I suggest that you ignore THD's troll
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  #139  
Old 09-05-2011, 07:48 PM
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Scarf Ace Scarf Ace is offline
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Sway feels increased in "hardcore" (what a silly word) realistic mode, and there's definitely an impact upon it after sprinting.
I remind you guys again that hitting at 100 meters or even 200 is not very hard in real life and can be done even when you're a bit unsteady. 300+ is where sway is meant to really have an effect, and it seems even these new maps don't reach that far
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  #140  
Old 09-05-2011, 08:00 PM
tonton-bob tonton-bob is offline
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Quote:
Originally Posted by Scarf Ace View Post
300+ is where sway is meant to really have an effect, and it seems even these new maps don't reach that far
When they appear ( and they will someday ) you will able to run out of stamina, be able to stand up and take a perfect shot ( breathe control kicking in ) at any range possible with the new gameplay features ( fov zoomed in ).
This doesnt do it for me.

Some of the new features were needed ( less recoil, fov zoom ) but I guess they introduced a sort of imbalance that is hard to control
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Last edited by tonton-bob; 09-05-2011 at 08:01 PM.
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