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#121
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I didn't notice anything and there was nothing in the changelog mentioned.
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#122
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Hardcore realism setting now works, of which heavier sway is part of.
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![]() Ingame name: Bearcomrade |
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#123
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If you would have used rifles in reality you would notice that you have to take deeper breaths after a nice sprint making you sway more. only point i aggree is that the sway should be up and down since thats what a skilled shooter is doing. |
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#124
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Quote:
Complete list of all differences between the modes |
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#125
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Negative, sir. I've played several hours of the new build on Realistic and I've noticed no change in sway with a low stamina bar. If they did increase it, they didn't increase it enough to be noticeable.
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#126
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No there isn't the poster above you gave an exact list what is the difference and the guy you quoted should look at it before doing assumptions
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#127
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I managed to play without crashing on the new version and there was no noticeable difference in the amount of sway
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#128
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I just bought this game, played ro1 at a friends house and have such high hopes, but this no sway magic eye zooming bolt action sniping is really lame and not realistic or fun.
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#129
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you'll only need a heavy sway when your stamina is low..which is already in the game. Otherwise realistically you only sway as much as your breathing and when you inhale and exhale its hardly noticable when shooting a real gun. Don't suggest things without further considering gameplay, or even reality for that matter. It's easy to aim and shoot a gun. It's the subtle things that make a huge difference. Based of your judgement I wouldn't be supprised if you wanted smg's during recoil to moving your entire camera facing the sky...
Last edited by ajcali08; 09-05-2011 at 03:46 PM. |
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#130
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-Paas |
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#131
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Also, I don't know if you're just targeting the masses while quoting me, I don't recall saying anyone should have to ditch RO2 and go back to RO1. Last I said was I wouldn't mind a RO1 mode. My only stipulation was that it not be called realism mode because the changes wouldn't promote realism. The amount of people who are ignorant to the subject matter doesn't suddenly make their vocal majority anymore right. Notice I say vocal majority, because the majority of the community is playing the BETA and loving it. Not coming to the forums trying to undo progress. -Paas |
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#132
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Paas is clever, listen to him.
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#133
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Also is there much difference between a bolt action and an assault rifle? I've never fired an assault rifle but I have fired bolt actions and shotguns and I definitely know that I can bring up and aim a lot faster with a shotgun because, well, it's shorter. Quote:
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#134
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...and no, it's not unfair for me to say people are trying to undo progress. That's my true belief. I'm not denying their right to do it. I just disagree with it entirely. -Paas Last edited by Paas; 09-05-2011 at 06:10 PM. |
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#135
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Hmm... are you able to do the same with a full length bolt action? (or an M14 would be close enough I guess).
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#136
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But to answer your question directly, since I have had plenty of time behind M14s, yes. Is it harder than an A4 with a forward assist? Sure! Is it affecting my ability to hit targets at 200M? No. -Paas |
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#137
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Cool, well I stand corrected, thanks for the info. Nice to have some people with military experience on here.
(I was more thinking about length btw, that's why I mentioned M14) |
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#138
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Sway definitely needs to be increased, same goes for hip sway ( ie restoring hip shooting which is gone now ).
It's unrealistic to be able to run for 30 sec then get up aim 200 m withouth even breathing of course. And I dont care what any soldier can pretend here. Let's put up some videos of actual soldiers doing this ( in a training environment not even a life threatening one ). And I suggest that you ignore THD's troll
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go m00 |
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#139
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Sway feels increased in "hardcore" (what a silly word) realistic mode, and there's definitely an impact upon it after sprinting.
I remind you guys again that hitting at 100 meters or even 200 is not very hard in real life and can be done even when you're a bit unsteady. 300+ is where sway is meant to really have an effect, and it seems even these new maps don't reach that far
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#140
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This doesnt do it for me. Some of the new features were needed ( less recoil, fov zoom ) but I guess they introduced a sort of imbalance that is hard to control
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go m00 Last edited by tonton-bob; 09-05-2011 at 08:01 PM. |
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