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  #61  
Old 09-05-2011, 02:13 PM
Kneecap Kneecap is offline
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Thanks for the tip Xgear it seems to have solved my problem... I just finished a whole round on Barracks with no crash.

Lets hope it lasts!
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  #62  
Old 09-05-2011, 02:40 PM
Shad0wZ Shad0wZ is offline
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Also tried it and played 5 matches on 2 maps now without a problem.
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  #63  
Old 09-05-2011, 03:34 PM
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boOzy boOzy is offline
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Haven't crashed for few hours after changing shadows from low to high. Used to crash every 5-10 minutes.
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  #64  
Old 09-05-2011, 04:53 PM
Xile Xile is offline
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Helped me too thanks

Still a bit patchy crashing in game but it's worth the hassle until it's fixed none the less!
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  #65  
Old 09-05-2011, 05:15 PM
Wodin Wodin is offline
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Turning up the shadows from low to medium ment I got a whole match on Red October and two rounds on Barracks before a CTD...before I only managed 3 mins.
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  #66  
Old 09-05-2011, 07:08 PM
tinmaptd tinmaptd is offline
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It doesn't work
i ma so furstrated i think i'm going to ask for a refund for this game
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  #67  
Old 09-06-2011, 11:38 AM
Helmer Helmer is offline
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Worked great for me! Used to crash loading Red October Factory and after a minute or two on Barracks.

Played about 5 hours last night without a single crash.

Worked for a few dozen clan mates too.
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  Click here to go to the next developer post in this thread.   #68  
Old 09-06-2011, 02:22 PM
[TW]StragoMagus [TW]StragoMagus is offline
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Quote:
Originally Posted by retrofly View Post
So to recap some of the things you can try are:
  • In the ROengine.ini go down to [Engine.ISVHacks] and turn these from false to true.
  • bInitializeShadersOnDemand=True
This setting frees up some memory at a slight performance cost. Anyone who benefits from this setting is definitely getting out of memory crashes. If this is you please make sure all your drivers are up to date. You may also try switching anti-virus programs as some are known to make this problem worse. Don't be surprised if this config makes it into our in-game settings.

Quote:
Originally Posted by retrofly View Post
  • PumpWindowMessagesWhenRenderThreadStalled=True
Don't bother with this setting on account of it doesn't do anything.

Quote:
Originally Posted by retrofly View Post
  • Try turning your shadows from low to medium, high or ultra
We're looking into this.
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  #69  
Old 09-06-2011, 04:16 PM
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Nenjin Nenjin is offline
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Core i5 750
4 gigs of RAM
Nvidia 8800GTS
Win 7 64

That's me. Only after the 2nd patch for maps and such did I get the crashes. I followed all of the changes above more or less in order (including updating my gfx drivers)...and shadows =/= low is what made the difference between guaranteed crash while in game and no crash after 5 hours.

I really doubt I was running into a memory issue (at launch, in the server browser, at map load or while in game.)
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  This is the last developer post in this thread.   #70  
Old 09-07-2011, 08:31 PM
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[TW]redeye [TW]redeye is offline
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The bInitializeShadersOnDemand setting will save memory at the risk or pontentially causing some frame rate spikes at runtime. We tested it internally and haven't noticed any perceivable performance concerns. So, I have this default to true on a system running a 32 bit OS or if a system has 2GB of RAM or lower.
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  #71  
Old 09-07-2011, 10:45 PM
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Deadbolt Deadbolt is offline
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My brother was getting slow map deploy times so he changed to this:

bInitializeShadersOnDemand=True

It helped him for a day as he was loading in much faster. Today it won't even let him launch the game with that set as true. It just sits on the screen with a soldier looking at you and says RO2 etc. Once he turns that to false the game is able to load up fine, but again he has very slow map load times. Is there something he can do to fix this?
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  #72  
Old 09-08-2011, 04:55 AM
Draxonfly Draxonfly is offline
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setting to '=True' and the low/high/med shadow settings (no matter what I put it on) have not helped the game stop crashing for me. ..

just adding..
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  #73  
Old 09-08-2011, 06:35 AM
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PsYcH0_Ch!cKeN PsYcH0_Ch!cKeN is offline
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Quote:
Originally Posted by [TW]StragoMagus View Post

Quote: Originally Posted by retrofly
  • Try turning your shadows from low to medium, high or ultra


We're looking into this.
You're probably already aware, but the problem appears to specifically be DynamicShadows=False. It doesn't seem to be the actual level of shadows that prevents the crashes, it's simply that flag being set to true.
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Last edited by PsYcH0_Ch!cKeN; 09-08-2011 at 06:41 AM.
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  #74  
Old 09-10-2011, 06:27 PM
xGear xGear is offline
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Well I updated RO and now It crashes while it's loading the map like before, back to square one for me
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  #75  
Old 09-10-2011, 08:14 PM
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Maj.Faux-Pas Maj.Faux-Pas is offline
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Quote:
Originally Posted by [TW]redeye View Post
The bInitializeShadersOnDemand setting will save memory at the risk or pontentially causing some frame rate spikes at runtime. We tested it internally and haven't noticed any perceivable performance concerns. So, I have this default to true on a system running a 32 bit OS or if a system has 2GB of RAM or lower.
I'd like to note that the insane artillery lag everyone's been getting recently is due to bInitializeShadersOnDemand=True.

But thanks, that would explain why I need it set to false just to avoid instantly crashing on some maps (Barracks, Pavlov) since I have 32 bit and 2GB ram.
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  #76  
Old 09-14-2011, 12:00 PM
Steezy_Six Steezy_Six is offline
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I changed my settings once, now all I'm getting is crashes. Deleted ROEngine, Verified files with steam, nothing works.

Tried this, but it just makes the splash screen stay there and nothing happens. Maybe cos I'm using 64-bit OS.

Seems like the game is now utterly broken for me, the usual tricks helped me for awhile but now nothing is working.
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