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  #61  
Old 03-27-2012, 10:05 AM
Massacrer Massacrer is offline
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Hi, one of my buddies has your ServerPerk Version of the Scoreboard and somehow, the width of the column in the scoreboard for each player does not decrease when there is more than 10 or more players online (in fact, the width stays as it is like how it is on a vanilla KF server scoreboard) and some players' names are not visible when you press Tab. Is there a line that my buddy forgot to add or change in order to make sure that the width of each of the column adjusts as there is more players?
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  #62  
Old 04-10-2012, 03:56 PM
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I would also know how to make the scoreboard read for server that have more then the average amount of players.
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  #63  
Old 04-10-2012, 05:20 PM
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Quote:
Originally Posted by -Ricochet- View Post
I would also know how to make the scoreboard read for server that have more then the average amount of players.
What do you mean?
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  #64  
Old 04-12-2012, 12:40 PM
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Quote:
Originally Posted by FluX View Post
What do you mean?
I think he means how to run it when there's more than 6 people in the server (assuming using Marco's mod), since some players' names were cut off when it was ran after reaching a certain number of players.
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  #65  
Old 04-13-2012, 06:11 PM
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TW should make this the default Scoreboard.

Have you proposed it to them?
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  #66  
Old 04-14-2012, 03:30 AM
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I have think I found the fix for the players who have a problem with it all of a sudden getting extremely large. I will need to test this before releasing it though.

Quote:
Originally Posted by greenlemonade View Post
TW should make this the default Scoreboard.

Have you proposed it to them?
I have put it up for whitelisting 3 times as there has been 3 different patchs released since I put it up there but I have heard nothing. I try after a patch to see if it's greylisted/whitelisted but no luck. I have asked if I could have an explaination on why but I have yet to have a reply and that has been a very long time ago.
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  #67  
Old 06-11-2012, 04:26 PM
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I know this is old and such but c'mon Tripwire, we've been waiting too long for this and it seems it's ready to be Whitelisted, or it was a long time ago, yet it's not and you don't say why?
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  #68  
Old 06-11-2012, 11:21 PM
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Quote:
Originally Posted by Strogglet View Post
I know this is old and such but c'mon Tripwire, we've been waiting too long for this and it seems it's ready to be Whitelisted, or it was a long time ago, yet it's not and you don't say why?
I have put it up for whitelisting in their latest thread where they have asked for stuff wanting whitelisting. Nothing got whitelisted in the latest patch so we'll have to see on the next as I haven't heard a no about it so far.
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  #69  
Old 06-12-2012, 09:39 AM
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to bad this isnt white lsited. IDK wh, but it does seem like a very useful mod. Oh well, Ill give it a go, and use it sometime
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  #70  
Old 06-17-2012, 04:01 PM
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Quote:
Originally Posted by FluX View Post
I have put it up for whitelisting in their latest thread where they have asked for stuff wanting whitelisting. Nothing got whitelisted in the latest patch so we'll have to see on the next as I haven't heard a no about it so far.
Just a question, sorry if it's off-topic, but considering KF is Gold now, doesn't that mean we sadly, get no more updates/patches?
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  #71  
Old 06-17-2012, 04:20 PM
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Quote:
Originally Posted by Strogglet View Post
Just a question, sorry if it's off-topic, but considering KF is Gold now, doesn't that mean we sadly, get no more updates/patches?
Knowing TWI, they will keep updating as it is their "duty" to keep the game updated with as much content for example the maps. If they decide not to, someone else would have to step in and take charge.
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  #72  
Old 06-17-2012, 04:23 PM
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Quote:
Originally Posted by FluX View Post
If they decide not to, someone else would have to step in and take charge.
Sounds like it should have been done long ago, either Tripwire has hardly any more personnel who can take care of KF, or are just extremely lazy.

Informative Scoreboard has to be put on whitelist.
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  #73  
Old 06-30-2012, 05:51 PM
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I used your mutator, but it seems it doesn't work.

When I press and hold Tab for it to appear, it doesn't appear at all. I did install it correctly, using "Dedicated server" and put it on a .bat file. Do you know what's the problem?

Edit: Oops, nevermind. Silly me forgot Serverperks has it's own scoreboard.
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Last edited by Strogglet; 06-30-2012 at 06:04 PM.
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  #74  
Old 06-30-2012, 09:55 PM
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Quote:
Originally Posted by Strogglet View Post
Sounds like it should have been done long ago, either Tripwire has hardly any more personnel who can take care of KF, or are just extremely lazy.

Informative Scoreboard has to be put on whitelist.
Whitelist updates are done on patches. As far as I'm aware the comeback of the portal event wasn't a patch persay. Whitelist update will be on the summer event as best as I can tell.

TWI are not obligated to continue supporting and updating KF, they just choose to. And for that we should be grateful.
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  #75  
Old 07-05-2012, 04:31 AM
tehmadcap tehmadcap is offline
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+1 for default scoreboard. This is how it should have looked from the beginning.
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  #76  
Old 07-10-2012, 06:10 AM
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Quote:
Originally Posted by Gartley View Post
Whitelist updates are done on patches. As far as I'm aware the comeback of the portal event wasn't a patch persay. Whitelist update will be on the summer event as best as I can tell.
As you can see, it seems it didn't happen. Summer Event didn't made this great mutator whitelisted.
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  #77  
Old 07-10-2012, 10:50 AM
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Quote:
Originally Posted by Strogglet View Post
As you can see, it seems it didn't happen. Summer Event didn't made this great mutator whitelisted.
I don't believe any submitted mutator has made the whitelist yet, at least none of the ones I had tried. There must be some delays.
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  #78  
Old 07-10-2012, 11:02 AM
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Having asked the question, the Whitelist update will be after the event when the game get's rolled back.
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  #79  
Old 07-10-2012, 11:41 AM
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good 2 know - unfortunately, the real question is always - what mods will be busted by the time that comes around and need to wait another 4 months to work :/
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  #80  
Old 07-10-2012, 12:14 PM
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Quote:
Originally Posted by halbridious View Post
good 2 know - unfortunately, the real question is always - what mods will be busted by the time that comes around and need to wait another 4 months to work :/
With our hard work, we will get in done hopefully within the first few days. I have spent 2-3 days fixing up my server cause of the patch and hope to leave it for now as i've spent a lot of my time sorting mods out.
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