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#1
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New Download! KF-StoryMapIn24h-FIX2
Exactly what it sounds like. 24 hours to make + 2h for fixing errors. I set out to do the exact opposite of what I usually do when I start mapping. I go into details too quickly and I do an enormous amount of testing. Not this time, I thought. And just to break off from that, and to see if I could actually manage I set a time frame, a deadline for myself. Twenty four hours of actual mapping. The most basic stuff. What do you need to make a story map? You need BSP, obviously, and you need triggers, yes, and you also need enemy spawns. So. This is what the map consists of more or less. Disclaimer: What you may and may not do, before, after or while playing this map. Ignore this and I will ignore you: Changes in the Fixed Version: Download Mirrors (1,2mb):
Credits: Falidell for his trigger pack.
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Help me beta test by joining http://steamcommunity.com/groups/myprod on steam. Olde Tower | Offices Story | Lerwick Wonder
Last edited by PiX; 05-15-2011 at 08:30 PM. |
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#2
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Quote:
This is why with movers that have a long distance (long meaning 50m or more)to travel EVEN if its just a straight line should have multiple key points. Also use the ElevatorDoor Mover for a multiple key mover. I find that they dont glitch. Quote:
You should check my tutorial, would solve your gameplay and player start issues and crap I also dont see why you would make a mission map in 24 hours (which is perfectly fine to me) but you released it in Final? Last edited by Fel; 05-12-2011 at 06:25 PM. |
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#3
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Quote:
I do use TriggeredPlayerStarts. Please don't take me for a newbie on these things.
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Help me beta test by joining http://steamcommunity.com/groups/myprod on steam. Olde Tower | Offices Story | Lerwick Wonder
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#4
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Dont get uptight, just offering advice
Well on Obsidian i too had that problem on the playerstarts at wave 3 (above surface lava area) But it seemed to REALLY happen with the perk mod activated. Now thats its WL and im not using the perk mod. itll pause for 1/2 a sec then spawn you, but only on that wave.. which is weird Last edited by Fel; 05-12-2011 at 07:06 PM. |
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#5
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If he put more time into the map, I think that would defeat the purpose of doing a 24hr speedmapping map
. Granted I have yet to try this out, I wonder if anyone would be interested in a speed mapping contest of some sort. What could people get done in [24 hours, 1 week, 1 month].
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#6
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Map is cool, I helped out PiX test it out several times. This was a good solo-competition to see how much he could do in such a short mapping time.
Below is me talking about the map, specificly mentioning and describing certain areas. If you don't want to get spoiled, don't read it. SPOILER ALERT
Spoiler!
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#7
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__________________
Help me beta test by joining http://steamcommunity.com/groups/myprod on steam. Olde Tower | Offices Story | Lerwick Wonder
Last edited by PiX; 05-15-2011 at 08:29 PM. |
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#9
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Deadlink. Anyway you can reupload this?
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#10
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The map is to be revived under the name KF-LerwickWonder. Watch for that name in the Beta Map Releases forums. The link will remain dead as I don't want any more spread of the old version.
__________________
Help me beta test by joining http://steamcommunity.com/groups/myprod on steam. Olde Tower | Offices Story | Lerwick Wonder
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