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Old 03-30-2011, 03:57 PM
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Default 6+ Player Server Mutator

I know that there are mutators/mods out there that can change the limit of a server above 6, but all of them I can find disable perks entirely. I can understand why you'd want to disable perk levelling, but not perks entirely, that ruins the fun of the game.

Is there a mutator anywhere, or could there be one, that will allow 6+ players on a server, while at the same time allowing perks just without levelling, so fun can be had with more of the mates?

Thanks, Sheepy.
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Old 03-30-2011, 05:08 PM
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There is a Perk Replacement Mod, which allows you to set the perks on the server to a certain level. This is the easiest thing for you to do and if you search for Perk Replacement Mod you can find it quickly.

You could look into server-side perks, but i have no idea how they work.

I hope that helped
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Old 03-30-2011, 06:13 PM
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It's called the whitelist, you can submit a custom mutator for whitelisting in DedicatedServerSupport section.
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Old 03-30-2011, 09:04 PM
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Batty, I think he's talking about it getting GreyListed...which makes perfect sense!

I see no reason why not; it doesn't mess with perks or the like, so it shouldn't pose any problems.
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Old 04-01-2011, 11:08 AM
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Quote:
Originally Posted by CandleJack View Post
There is a Perk Replacement Mod, which allows you to set the perks on the server to a certain level. This is the easiest thing for you to do and if you search for Perk Replacement Mod you can find it quickly.

You could look into server-side perks, but i have no idea how they work.

I hope that helped
I had read about that Mutator yes, sorry, I should have noted that, I was wondering if there could be (or is) a simple mutator that allows 6+ with perks but not levelling, with the original perks so players would be at their suitable levels.

As timur said (thanks dude, greylisted, that was what I was thinking of >.<), greylisting would be an awesome idea.

@YoYoBatty So if someone simply created a mutator which set the engine.gameinfo maxplayers above 6, and it was then greylisted, that would work wouldn't it?

If I learnt the first thing about making a Mut. I could do it, can't imagine it'd be hard to simply change the "engine.gameinfo maxplayers" via a Mutator.

Thanks, Sheepy.
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Old 04-12-2011, 02:33 PM
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A better question: Why can't they greylist the command for MaxPlayers?
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