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  #2381  
Old 03-31-2012, 04:11 PM
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Rattler Rattler is offline
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Originally Posted by Flogger23m View Post
Haven't tried it yet, though from reading other forums it looks like the tanks are weaker (), the engineer repair torch is now useless, the Stinger/Igla is useless, and the AA guns are far too inaccurate.

Looks like they worsened everything that needed to be buffed. And if we ever get a patch it will probably be 3-5 months down the line if not more.
I dont know what got buffed but M4A1 is nerfed like ****. They lied that its not changed. But it is. Because this is my main engie weapons and I feel it like my own hand. Before the patch I was able to kill any enemy in the matter of 10 bullets. Now I barely kill some one with full mag. I see my aim changes to "hit confirmed" but the enemy just dont die Also there is some awful weapon jamming. My weapon jams 6-7 times per match. I press the trigger but only CLICK CLICK sound goes on, so I have to reload to unjam the weapon. This is not Far Cry 2 god dammit! Or STALKER... I mean ok, weapon can jam, but its not possible to happen that often and also we are elite military branch like the Marine Corps. This means we get fine weapons before battle which are tested, we are not some smuggler in the middle of Africa or in the Zone near Pripyat carrying some out of order weapon used for more than 100 000 rounds fired. Its possible for M4 or M16 to jam, but that often is not realistic.

Last edited by Rattler; 03-31-2012 at 04:13 PM.
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  #2382  
Old 03-31-2012, 04:19 PM
Verluste Verluste is offline
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Originally Posted by SiC-Disaster View Post
Anyone else suffering a pretty huge fps decrease after the new patch?
I always had solid fps with no hitching or stuttering, and now it's just unplayable really.
Ive got somewhat less FPS and it feels more... I dont know... sluggish?
Its like everything has a rubberband for some hundreds of seconds, from shooting bullets to driving on top speed with the jeep.
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  #2383  
Old 03-31-2012, 06:35 PM
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Originally Posted by Verluste View Post
Ive got somewhat less FPS and it feels more... I dont know... sluggish?
Its like everything has a rubberband for some hundreds of seconds, from shooting bullets to driving on top speed with the jeep.
Damnit. I couldn't play the game before due to horrid stuttering so I was hoping it would be fixed after this terribly long wait and not only is it not improved, but its worse? My computer is old but if consoles can run bf3 on low then there's no reason mine shouldnt be able too. And it sounds like they messed up lots of gameplay stuff too. WTF
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  #2384  
Old 03-31-2012, 06:45 PM
Flogger23m Flogger23m is offline
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Played for a bit, I have one big complaint:

You can not reload when you are looking through a scope. You must first unscope then click R. It makes it unnecessarily clunky. In real life if I wanted to reload it is natural that I would stop looking through the scope first...

Helicopter cannons look far less accurate to, though I can't really comment as I only saw an enemy one shooting at me.

Seems like they "balanced" all of the wrong things. I'll try the M4A1, it always seemed to be on the weak side, if it is any weaker then it is essentially worthless.

Last edited by Flogger23m; 03-31-2012 at 06:48 PM.
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  #2385  
Old 04-01-2012, 01:05 AM
Flogger23m Flogger23m is offline
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Played it some more. Here are my impressions:

Saiga 12 is actually a worthwhile weapon in hardcore mode now. This is a relief.

2x AA looks considerably better. Sadly, these are the only two improvements I can think of.

The bad:

The same bugs still exist. Like if you are in the menu and get revived, you can not exit the menu to continue playing. You have to have someone kill you, or quit the game.

Tank armor is so thin it is a joke.

Likewise, helicopter armor is very thin. Both of these vehicles die so quickly that you do not bother to use team work or coordinate in them because you know you won't last very long.

Repair torch also takes too long. It is almost useless now.

AAV armor is paper thin to. Maybe it was too thick previously, but you needed it if you wanted the grenades to be useful. Now 3 or so hits of just about anything will finish you, roughly when you are dialing in your grenades.

Missile lock on range is far too short.

Recoil for the MK11/SR-25 is far too much when standing and scoped. One shot will send you looking into the sky...


All I wanted was for the RPGs/SMAW to be able to kill a burning AFV/MBT in one shot and perhaps add a burst/shrapnel affect to the Stinger/Igla to make them a little more effective.

Amerikaner what are your specs? The game was playable on my GTX 260 at medium settings. The frame rates were a bit on the low side, though if you turned some settings down to low I am sure it would have ran rather decent.

Last edited by Flogger23m; 04-01-2012 at 01:06 AM.
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  #2386  
Old 04-01-2012, 04:50 AM
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I'm still trying to find out what happened with this patch, I think the game play is more to my liking (less run & gun) as for the weapons, well I couldn't hit shyte before so nothing much has changed in that respect.

Hit detection seems to have improved but getting killed behind corners is just as bad and unpredictable (I'm trying to guess when this will happen, without much luck).
I'm pretty sure this has something to do with CSHD.

I stumbled across this list on zee interwebs...
http://www.reddit.com/r/battlefield3...ented_changes/
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Last edited by fiftyone; 04-01-2012 at 04:51 AM.
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  #2387  
Old 04-01-2012, 02:21 PM
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Quote:
Originally Posted by Flogger23m View Post
Amerikaner what are your specs? The game was playable on my GTX 260 at medium settings. The frame rates were a bit on the low side, though if you turned some settings down to low I am sure it would have ran rather decent.
C2D E6700 @ 3.2, 2gigs RAM, ATI HD4850. It's old hardware but its still more powerful than a console and I ran BC2 pretty smooth on med-high so I expected to run mostly low and some med. I've tried every combo of settings on BF3 including cfg tweaks and still get poor fps and constant stuttering. I gave up on it until I get a new machine.
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  #2388  
Old 04-01-2012, 03:44 PM
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Man you need more ram :P
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  #2389  
Old 04-02-2012, 03:59 AM
Flogger23m Flogger23m is offline
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BF3 is one of those few games that use over 4GB of RAM and over 1GB of video RAM. Perhaps this is where your hardware is lacking. From what I understand, it is more GPU demanding compared from BC2, which relied heavily on a CPU as well. Though BF3 can use all four cores on a quad core.

Crashing when loading is common though. Doing anything productive in co-op is a lost cause in my experience. SP was rock solid for me.

Might just be time to get a new motherboard/CPU/RAM/GPU. Sadly, GPU prices are horrible at the moment. This is really the only good deal there is:

http://www.newegg.com/Product/Produc...82E16814102984

I am assuming it is as quiet as their 6950/70 with similar fans/heatsink. Those run cool and don't make any noise. Thought you'll probably need a 2500K + 8GB of RAM to get smooth performance (average 40 frame rates) in BF3.

For what it is worth, the patch changed nothing but balancing for me. And the changes are more annoying than anything. Tanks should be feared, not gloried transport vehicles.

And all of the bugs (crashing, getting stuck in the menu unable to spawn ect.) still exist. Wonderful.

At least I am getting kills with my Saiga.
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  #2390  
Old 04-02-2012, 05:53 AM
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Its as simple as this...
A couple of weeks ago I upgraded from a E8400 2core @3.00ghz, 4go ram to a 2500k@ ghz (not oc'ed yet) and 8go ram.
A new MB

Before 30 fps on low settings.
Now 60/70 fps on auto/high settings.

All this with a Nv460 gtx.

Pretty much doubled my fps on ArmAII/ToH.

It took a while but 4 core processors are being used to the full.
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  #2391  
Old 04-02-2012, 06:18 AM
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Quote:
Originally Posted by fiftyone View Post
Its as simple as this...
A couple of weeks ago I upgraded from a E8400 2core @3.00ghz, 4go ram to a 2500k@ ghz (not oc'ed yet) and 8go ram.
A new MB

Before 30 fps on low settings.
Now 60/70 fps on auto/high settings.

All this with a Nv460 gtx.

Pretty much doubled my fps on ArmAII/ToH.

It took a while but 4 core processors are being used to the full.
Yes, multi core usage is getting better but the actual single core performance difference between those two processors of yours is absolutely humongous. That's a big factor too.
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  #2392  
Old 04-02-2012, 07:35 AM
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The MANPADS are really good now but the major downside is the range of about 50m.
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  #2393  
Old 04-02-2012, 08:04 AM
Verluste Verluste is offline
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Quote:
Originally Posted by The Masta View Post
The MANPADS are really good now but the major downside is the range of about 50m.
They only work against helicopters though, with the AA missile not doing dmg to jets bug
Although its easy for the helicopter to dodge any MANPADS by simply camping high in sky just out of your 50m range (works like a charm on Wake) and/or using ECM jammer and staying below radar.

The MANPADS-changes are on the right path, but theyre still useless against the average pilot that has a slight sense of knowing what he's doing.
They still won't save you and your team from the helirape when it has started.
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  #2394  
Old 04-02-2012, 08:08 AM
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Quote:
Originally Posted by Verluste View Post
They only work against helicopters though, with the AA missile not doing dmg to jets bug
Weird, I'm pretty sure that I disabled 2 jets with the stinger.
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  #2395  
Old 04-02-2012, 08:17 AM
Verluste Verluste is offline
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Quote:
Originally Posted by The Masta View Post
Weird, I'm pretty sure that I disabled 2 jets with the stinger.
Its not a consistant bug though I have seen them do dmg to slow moving jets tbh. But I've also seen them do no DMG to the fast moving ones.

The bug seems to be more 'reliable' with the heli and jet AA missiles:

Battlefield 3 Post Patch(PC) AA Missile Bug - YouTube

Last edited by Verluste; 04-02-2012 at 08:19 AM.
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  #2396  
Old 04-02-2012, 09:19 AM
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Gj DICE.
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  #2397  
Old 05-23-2012, 05:18 PM
Grabbed_by_the_Spetsnaz Grabbed_by_the_Spetsnaz is offline
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So EA is releasing a new DLC plan called "Battlefield premium" which is essentially going to be a CoD Elite subscription for BF3.

http://bf3blog.com/2012/05/battlefie...field-premium/

It's a one off payment of about 60USD and includes all "Upcoming" DLC, which is now supposed to last till the end of next year. However like BF3's initial DLC plan, I'm expecting that promise to fall flat on it's face. Premium early times for DLC which allows them to play the DLC before everyone else. Exclusive Camo for your character and weapon, and a new black knife skin.

This is the exact thing thats cause me to lose faith in the AA/AAA gaming community, I remember the head of EA calling Activision "Rotten from the core." Yet ever week, we see EA try to become more and more like them. This will be the last Battlefield game I buy, and subsequently the last EA and EA related game I'll ever own.

It's sad to see what we're once a brilliant bunch of developers slowly descend into corruption. But I refuse to be dragged down with them!
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  #2398  
Old 05-23-2012, 05:53 PM
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Not interested.
It was fun, fast and furious, first and last for me.

It was the dodgy hit detection that killed it for me, did they fix it, or at least do something to identifiy the problem ?
I can't decide which I prefer, bendy bullets or laser bullets .
Thanks anyway.
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  #2399  
Old 05-23-2012, 07:07 PM
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I can't even really take the game seriously anymore. After the starter kits, and now this, I just can't bring myself to care about the series' future. I play BF3 still only because I have two or three friends who are diehard about it, and playing with friends is always coo. But I think the last time I fired up BF3 to play alone was months ago.

I like the game itself reasonably enough, but I'm nauseated by the continued monetization schemes, and the increasingly "gee wow ain't I cool" mentality that is at the core of CoD.
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  #2400  
Old 05-28-2012, 09:13 AM
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ONE - Battlefield 3 Machinima - YouTube
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