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  #1  
Old 10-08-2010, 02:52 PM
Goneval Goneval is offline
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Default Voicechatting with nearby players!

Positional voice communication would give the player the ability to press a key to talk to nearby positioned friendlies only (or eavesdropping enemies). This would add a natural feel to the game while making it more realistic. It would also make the game more fun, social and innovative.

This feature is already present within the WW2 Sourcemod Resistance and Liberation. The system works really well, and helps players easily communicate with one another while not disturbing other soldiers that are not in the area.

Another post suggested this (http://forums.tripwireinteractive.co...ight=voicechat), but it was only one of many keypoints so I just wanted to make this more clear!

Lets make voice chatting fun again!©
---- Cheesy promo motto
So whaddaya say, nearby positioned players!?

Last edited by Goneval; 10-08-2010 at 03:04 PM. Reason: making my point clearer!
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Old 10-08-2010, 03:01 PM
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Nicholas Nicholas is offline
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Lets do it! :is2:
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  #3  
Old 10-08-2010, 03:52 PM
Hans Ludwig Hans Ludwig is offline
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Why not post this in the current thread instead of making a whole new one?

Last edited by Hans Ludwig; 10-08-2010 at 03:53 PM.
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Old 10-08-2010, 05:14 PM
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Redit Redit is offline
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It does work well in RnL and I would like to see it implemented here, but the giant yellow icons need to go.
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Old 10-08-2010, 05:22 PM
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Zetsumei Zetsumei is offline
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Quote:
Originally Posted by Redit View Post
It does work well in RnL and I would like to see it implemented here, but the giant yellow icons need to go.
yellow icons can go to the hud on demand system. So you only see them when you want to see them.
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Old 10-09-2010, 04:56 AM
Dr.Atkins Dr.Atkins is offline
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http://forums.tripwireinteractive.co...ad.php?t=46027

http://forums.tripwireinteractive.co...ad.php?t=42592
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  #7  
Old 10-09-2010, 09:05 PM
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Redit Redit is offline
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Then, by all means.
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