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#1
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Positional voice communication would give the player the ability to press a key to talk to nearby positioned friendlies only (or eavesdropping enemies). This would add a natural feel to the game while making it more realistic. It would also make the game more fun, social and innovative.
This feature is already present within the WW2 Sourcemod Resistance and Liberation. The system works really well, and helps players easily communicate with one another while not disturbing other soldiers that are not in the area. Another post suggested this (http://forums.tripwireinteractive.co...ight=voicechat), but it was only one of many keypoints so I just wanted to make this more clear! Lets make voice chatting fun again!©
---- Cheesy promo motto So whaddaya say, nearby positioned players!? Last edited by Goneval; 10-08-2010 at 03:04 PM. Reason: making my point clearer! |
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#2
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Lets do it! :is2:
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#3
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Why not post this in the current thread instead of making a whole new one?
Last edited by Hans Ludwig; 10-08-2010 at 03:53 PM. |
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#4
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It does work well in RnL and I would like to see it implemented here, but the giant yellow icons need to go.
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#5
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yellow icons can go to the hud on demand system. So you only see them when you want to see them.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. |
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#6
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http://forums.tripwireinteractive.co...ad.php?t=46027
http://forums.tripwireinteractive.co...ad.php?t=42592
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#7
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Then, by all means.
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