I'm gonna share with you some thing I've learned or been taught throughout the years of Ued mapping.
So you want to make a BlockingVolume. Easy enough, but it doesn't just block you and the monsters. Grenades, law rockets, etc can't get through either (edit: they do get through if you're not standing next to them). How do we fix this? Easy.
More reading:
http://wiki.beyondunreal.com/Legacy:BlockingVolume#Relevant_Propertieshttp://wiki.beyondunreal.com/Legacy:BlockingVolume#Relevant_Properties
So you want to make a BlockingVolume. Easy enough, but it doesn't just block you and the monsters. Grenades, law rockets, etc can't get through either (edit: they do get through if you're not standing next to them). How do we fix this? Easy.
- In properties BlockingVolume set bClassBlocker to 'True'
- Find KFPawn in the list (this is the playerclass)
- Add another class - KFMonster (This blocks all enemies)
More reading:
http://wiki.beyondunreal.com/Legacy:BlockingVolume#Relevant_Propertieshttp://wiki.beyondunreal.com/Legacy:BlockingVolume#Relevant_Properties
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