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  #1  
Old 09-16-2010, 05:56 PM
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PiX PiX is offline
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Default KF-OldeTower-beta2b

I think it deserves its own thread now that it has been...
...whitelisted!



Screenshots

More...
OldeTower is the kind of map people often refer to as a Story-map. The first of its kind and probably also the longest in the works (I actually started this map as far back as the beginning of 2007). Olde Tower is ~99% finished.




Download
Download from:
uploadmirrors.com

22mb

Changelog BETA2b to current:
- Made stage 5, 8, 9 a little tougher.
- Added a message for servers not running Long game.
- Fixed getting stuck outside,

TODO:
-

Map is currently FULLY white-listed!
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Olde Tower | Offices Story | Lerwick Wonder
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  #2  
Old 09-16-2010, 06:18 PM
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Ggd07 Ggd07 is offline
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This looks really interesting. Going to try it out tomorrow =)
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  #3  
Old 09-17-2010, 01:36 AM
Olivier Olivier is offline
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Great news man
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  #4  
Old 09-30-2010, 09:50 AM
[UmbrA]_AcracyAce [UmbrA]_AcracyAce is offline
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Default A little bit of a glitch.

This is really the best map I have ever played, but on the Beta2 I encountered a glitch when moving through the 2 lever door(the one after the bridge all the way up the spiral staircase) the spawn passage inbetween wave 4-5 areas has a possition where a clot gets stuck on wave 4.

Its the spawn that connects to the next wave spawn.
Sometimes he randomly dies sometimes not. (Forcing us to restart.)

Best regards [Ace]
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Old 09-30-2010, 10:17 AM
[UmbrA]_Burnup [UmbrA]_Burnup is offline
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My friend, [UmbrA]_AcracyAce mistakenly put beta 2, he meant beta 2b of course. as for this map, i agree with his assessment of it. It is a wonderfully made map, that I can tell had a lot of time put into it. much appreciated for sharing your vision. The only other thing i could possibly mention so far is; when the Patriarch came from his circle, we didn't expect to lose half the team in the cut scene for his spawning. But we were well prepared for it the next time around. you can take that experience as you see fit, maybe a suggestion from me as of pointing arrows to get people out of site, or have take cover warning text. otherwise if I can only complain of that and a stuck clot on wave 4 then that's saying something. as for the clot, I'll narrow it down for you. spiral stair to the top, go through 2 lever door, cross bridge, jump down below to the 2 spawn doors, facing wall, left spawn door, (in spectator view from here) enter inner room, turn right, there is the other door in the right corner leading out to where they could come out on wave 5, in this doorways outer canvas the clot was stuck looking out from in, a little to the right of door. sorry for the length, thought it'd save you time testing/looking for what i am talking about. have a good one.
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Old 10-01-2010, 01:19 AM
mateo77 mateo77 is offline
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Default 10 wave end?

10 wave end?
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  #7  
Old 10-09-2010, 10:37 AM
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PiX PiX is offline
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Thank you both. I think I know what you mean. Save yourself some trouble next time though and take a screenshot instead.

If you want you can help me test it to speed up the process. Just join this Steam group:
http://steamcommunity.com/groups/myprod
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Olde Tower | Offices Story | Lerwick Wonder
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  #8  
Old 10-14-2010, 07:12 AM
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PiX PiX is offline
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Just to let you know, beta3 (possible the very last beta before the final version) is due by the end of this week. Major changes are tougher stage set-up at the end of the map and visual enhancements. Also, the Patriarch will definetly not get stuck in this version, something I thought I already fixed in beta2b.

Tune in later.
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