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Final Map KF-ArenaWarsV2

shocktrooper114

Grizzled Veteran
Jul 30, 2009
129
4
ArenaWars is supposed to be one of many entrance's to the Horzine laboraory's which has to be cleared by you. I tryed to create a simple defensive map, you get flooded from all 4 side's.

Name: KF-ArenaWars // KF-ArenaWarsV2 // KF-ArenaWarsV3

Size: Medium

Type: Multiplayer

Max-Player's: 6-32

Tested: Yes

Picture's of Version 1:







Picture's of Version 2:





Picture's of Version 3:







Download V1: http://www.gamefront.com/files/22568052/KF-ArenaWars.rar

Download V2: http://www.gamefront.com/files/16830409/KF_ArenaWarsV2_rar

Download V3: http://www.gamefront.com/files/20547060/KF_ArenaWarsV3_rar

Greeting's,
Shock
 
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I really like these types of maps, simple but fun. Im not sure if your going for the whitelist but if you are Im afraid KEPT may look at this as a leveling map. You could try adding more random zombie volumes outside of the entrance ways, maybe add some blocking volumes to the fence areas so the player can't shoot through it. Also had a quick look in the editor to look at your texture package, which really was only a screenshot. You should just import it to your "mylevel" package so theres no need for the extra work. I also noticed that there is ALOT more textures in use than what we can see, map runs good, not heavy or laggy so it really doesnt matter but you really don't need those extra tex that we can't see.

Darken the map up a bit, add some shaders and youll make me happy. Anyways good job so far. This a first map?
 
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Hey guy's back in 2012, it seems like I gona return to this game very soon, so anyway's sadly TWI won't whitelist this because quote "The tester's deemed this too easy". So maybe I do a V4 which I make somehow harder, maybe by adding some random bosse's spawning into people's face's or something like that .... to get it finally on the whitelist! My stuff will be available in the steam workshop soon, mean's you can get my map's and other stuff from there.
 
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