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#201
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I have installed the New Path V1.3 and i don't see the m32 in the store what's wrong?
i patch the resource files on the system folder is that right? THX BEEES... |
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#202
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Quote:
3 for System 1 for Textures
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#203
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No it doesn't. At all. I remember it used to be a huge post on everything that was changed but now it's just a lot of download links. I wanted to tell my friends what this changed but i couldn't remember everything...
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#204
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Quote:
x_x I didn't scroll down far enough I guess, just DL'd the update. Thanks for that.
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#205
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actually it's mostly in the changelog that's attached to post 1.
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#206
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Read the text file found here: http://forums.tripwireinteractive.co...7&d=1283144132
And here: http://forums.tripwireinteractive.co...8&d=1283144132 and it is also on the first post. BEEEEEES figured it would be better to have ALL the changes in the text file. But if you want to know what WTFmut is, its a difficulty enhancer normal becomes hard, hard becomes suicidal and suicidal becomes impossible. There are random new zed spawns such as the metalclot, goreallyfast, mauler and several others. There are also changes to weapons and perks. If you want to know just some of the changes, we actively posted as we were adding things just check the earlier posts and you will see some of what this WTFmut is all about. PS. BEEEEEES is going to put in a new feature list so just wait a little bit and it will be up.
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#207
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Tripwire should take a long look at your very fine work.
The WTFBOOM from the rocket launcher is priceless, you guys are very talented. |
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#208
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Nice Work
Last edited by Missbot; 08-31-2010 at 01:29 AM. |
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#209
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i like last version,and missed m32,still no connection to server perk,firebug's fire bomb owesome,but only owesome in WTFmutperk
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#210
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Quote:
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#211
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There will be a FULL feature/change list coming out soon. It is a lot of information and we are taking the time to organize it all. So just wait a bit. We are currently working on the perks (being handled by BEEEEEES) and equipment (being handled by myself) and for the most part zed info is ready. We hope to get this completed and out sometime today or tomorrow.
Last edited by oOPEASOo; 08-31-2010 at 03:50 PM. |
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#212
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could you just wipe the redball out,some server change the weapon array to avoid abusing.the greenstick replace it would be fine
Last edited by kratos; 09-01-2010 at 05:40 AM. |
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#213
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Quote:
What? Was that english? |
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#214
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Very nice mutator. the game feels really fresh and new with the new zeds and weapons. Maybe I can convince my friend to upload the mut to our server for some intense battles
![]() Thank you very much for your awesome work
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#215
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a few people were asking about what all WTFMut does; here is your answer...
WTFMut Wiki! https://sites.google.com/site/wtfmutwiki/home At the very least, enough info is on every single thing to give you an idea of what it does. More detailed info be added over time.
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#216
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With the release of the WTFmut Wiki, I will be going from server to server when I have time to get some feedback and to get some media. So if you see me hop on to your server, I will most likely be taking screenshots and video for the wiki.
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#217
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if there is connection between WTFmutperk and level-up serverperk,it would be perfect
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#218
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hi guys,
just wondering if there would be any possibility to make kinda "paint grenade" for one of the perks so when its thrown/shoted it would uncloaked (mark) the stalkers and those damn banshees so everyone could see them and not only commandos :P |
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#219
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That would be perfect, but will there be a separate mutator so you arent forced to use the WTF mutator? Dont get me wrong tho the mutator is a lot of fun but just if someone wants to play "normal" but with glowsticks or flares.
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#220
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Quote:
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