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| Level Design Working On A Map For Red Orchestra? Post Screenshots And Release Your Map Here. |
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#1
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Id like to include a minefield that doesnt turn on immediately, but after a set delay. The minefield needs to become active after say one minuet after a new spawn becomes active. The reason i want a delay is so the defending team has enough time to get out, before a minefield with a 10 second timer kills them all.
Is this possible and if so how would i go about doing it? Thank You. |
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#2
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Should be able to do that with a scripted trigger and a timer. IIRC minefields can be switched active or inactive by triggers.
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