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Old 06-19-2010, 06:44 PM
Poop114 Poop114 is offline
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Default May be a stupid question

this may be a stupid question but i didnt no where to post it if its in the wrong section sorry but im getting into mapping but i can't seem to find out how to move a room lol ye im a noob :P
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Old 06-19-2010, 07:16 PM
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Undedd Jester Undedd Jester is offline
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this may be a stupid question but i didnt no where to post it if its in the wrong section sorry but im getting into mapping but i can't seem to find out how to move a room lol ye im a noob :P
Modding Discussion session is where you'll find stuff like this alhtough I know this little guide is good for absolute beginners

http://www.kf-wiki.com/wiki/Mapping:...eal_Editor_3.0
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Old 06-19-2010, 07:53 PM
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this may be a stupid question but i didnt no where to post it if its in the wrong section sorry but im getting into mapping but i can't seem to find out how to move a room lol ye im a noob :P
ctrl+LMB
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Old 06-21-2010, 12:39 AM
ro_sauce ro_sauce is offline
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http://www.justin.tv/commiejoe81/videos?page=2

the older (part1) vids are on this page, the newer vids are on page 1.
the beginner ones cover making a room, changing textures, placing playerstartzs, placing zombievolumes (so zeds will spawn) changing how fast they will spawn, placing static meshes, resizing static meshes, and bot pathing.
the advanced ones show how to make a trader room, triggered emitters, and moving things.
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Last edited by ro_sauce; 06-21-2010 at 12:41 AM.
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Old 06-21-2010, 01:27 AM
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Originally Posted by Poop114 View Post
this may be a stupid question but i didnt no where to post it if its in the wrong section sorry but im getting into mapping but i can't seem to find out how to move a room lol ye im a noob :P
Read below Selection and Movement -here-. Select the brush in a 2d viewport or in wireframe view and move it.

Note that Brushes aren't rendered in real-time so you have to Rebuild Geometry for the changes to take effect.
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