Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra 2 / Rising Storm Forums > RO2/RS Modifications > General Modding Discussion

Closed Thread
Click here to go to the first Dev post in this thread.  
Thread Tools Display Modes
  #261  
Old 04-06-2012, 04:33 AM
Razvanss's Avatar
Razvanss Razvanss is offline
Senior Member
 
Join Date: Sep 2011
Posts: 200
Default

One question I want to ask,is this game going to be playable like COD ''run&gun'' game?Or it will be ''fire&maneuver""?No offense or something just wanna know what kind of game it will be,thanks.
  #262  
Old 04-06-2012, 03:13 PM
Harb's Avatar
Harb Harb is offline
Senior Member
 
Join Date: Feb 2006
Location: London
Posts: 1,390
Default

Quote:
Originally Posted by Razvanss View Post
One question I want to ask,is this game going to be playable like COD ''run&gun'' game?Or it will be ''fire&maneuver""?No offense or something just wanna know what kind of game it will be,thanks.
We are promoting it as a tactical shooter that stays true to the spirit of the Red Orchestra series whilst listenting to the ideas and suggestions people have posted in our forum

So to answer your question it will be 'fire & maneuver'
__________________

Eternity in the company of Beelzebub, and all his hellish instruments of death, will be a picnic compared to five minutes with me... and this pencil.
  #263  
Old 04-06-2012, 08:36 PM
Razvanss's Avatar
Razvanss Razvanss is offline
Senior Member
 
Join Date: Sep 2011
Posts: 200
Default

Quote:
Originally Posted by Harb View Post
We are promoting it as a tactical shooter that stays true to the spirit of the Red Orchestra series whilst listenting to the ideas and suggestions people have posted in our forum

So to answer your question it will be 'fire & maneuver'
Keep up the good work and thanks for the answer!I love Vietnam games,movies,fotos(real ...e.t.c.).I feel so bad about those guys who died there,all for nothing....
  #264  
Old 04-08-2012, 03:53 AM
Cannabysmal Cannabysmal is offline
Senior Member
 
Join Date: Aug 2011
Posts: 307
Default

PR Vietnam came out Friday, and all it had done is make me want In Country=p
  #265  
Old 04-08-2012, 07:50 AM
Ginastic's Avatar
Ginastic Ginastic is offline
Member
 
Join Date: Sep 2011
Location: The Balkans
Posts: 42
Default

Quote:
Originally Posted by Cannabysmal View Post
PR Vietnam came out Friday, and all it had done is make me want In Country=p
in bf2?
  #266  
Old 04-08-2012, 09:34 AM
Razvanss's Avatar
Razvanss Razvanss is offline
Senior Member
 
Join Date: Sep 2011
Posts: 200
Default

Quote:
Originally Posted by Ginastic View Post
in bf2?
Yes.
  #267  
Old 04-11-2012, 10:28 AM
Frostedfire Frostedfire is offline
Senior Member
 
Join Date: Nov 2010
Location: oz
Posts: 1,009
Default

Quote:
Originally Posted by razvanss View Post
yes.
to the file mirrors :d
__________________
Even the Aliens know it:

Genesis of IS2
  #268  
Old 04-11-2012, 01:08 PM
Razvanss's Avatar
Razvanss Razvanss is offline
Senior Member
 
Join Date: Sep 2011
Posts: 200
Default

I played the mod,big maps,good sound,and an interesting gameplay...for example the La Drang battle we play like in the movie We Were Soldiers,the helicopters bringhing soldiers from the spawn base to the hot LZ zone over and over.Do In Country will have La Drang battle?
  #269  
Old 04-13-2012, 03:04 PM
Cannabysmal Cannabysmal is offline
Senior Member
 
Join Date: Aug 2011
Posts: 307
Default

One thing that is probably already bring done but I'd like to bring it up, the jungles need to be dense, my favorite part of prv is that they actually got forests right, you can't see 5 feet in front of you and I love it that way!
  #270  
Old 04-16-2012, 07:27 PM
Harb's Avatar
Harb Harb is offline
Senior Member
 
Join Date: Feb 2006
Location: London
Posts: 1,390
Default

It's time for another Development Blog update. This time featuring the Type 56 Assault Rifle! I think this will be a popular weapon choice for players

http://www.popsmokegames.com/content...-assault-rifle

We will of course continue to have more blogs featuring development of various assets in the near future.
__________________

Eternity in the company of Beelzebub, and all his hellish instruments of death, will be a picnic compared to five minutes with me... and this pencil.
  #271  
Old 04-16-2012, 07:46 PM
Olivier Olivier is offline
Break Blocks Team
 
Join Date: Jan 2010
Posts: 3,654
Default

Lovely!
  #272  
Old 04-16-2012, 08:11 PM
=GG= Mr Moe =GG= Mr Moe is online now
Senior Member
 
Join Date: Mar 2006
Location: Newton, NJ
Posts: 9,505
Default

Hahaha, before I read what you were doing, it looked like you were going the ultra-realistic route and have us assemble the weapons ourselves from the pics
__________________
  #273  
Old 04-16-2012, 08:14 PM
-=}WoLvErInE{=-'s Avatar
-=}WoLvErInE{=- -=}WoLvErInE{=- is offline
Senior Member
 
Join Date: Mar 2011
Location: Chi-Town
Posts: 1,587
Default

Me wants Me wants
__________________
  #274  
Old 04-16-2012, 08:48 PM
Razvanss's Avatar
Razvanss Razvanss is offline
Senior Member
 
Join Date: Sep 2011
Posts: 200
Default

Harb...very much respect for your hard work,but from your words you are making us ****ing our pants off the release date,please please give us something like a trailer,maps...or some nice news like ETA to the release date,thanks!
  #275  
Old 04-17-2012, 05:56 AM
JCoquillon's Avatar
JCoquillon JCoquillon is offline
Le Monkeh
 
Join Date: Nov 2005
Location: Europe
Posts: 874
Default

There is no estimated release date at present. We are working with the SDK finally and getting content in game - so you'll see plenty of exciting things over the coming months. But right now we can't accurately predict when it'll be ready.

So please stay patient and we'll try to keep you fed and watered with tasty media.
__________________
[WARNING] May contain trace levels of sarcasm

In Country: Vietnam PR and Helper Monkey :: Tripwire Tester
  #276  
Old 04-17-2012, 04:42 PM
ikkiewikkie's Avatar
ikkiewikkie ikkiewikkie is offline
Senior Member
 
Join Date: Sep 2011
Location: Netherlands
Posts: 310
Default

Looking very good. Looking forward to see some more.

Btw, shouldn't you make a post in the General Discission/News section? That would give some more publicity for this already awesome looking mod. I don't think many people visit the modding section regularly.
  #277  
Old 04-17-2012, 05:36 PM
Nikita's Avatar
Nikita Nikita is offline
Senior Member
 
Join Date: May 2011
Posts: 1,874
Default

Quote:
Originally Posted by Harb View Post
It's time for another Development Blog update. This time featuring the Type 56 Assault Rifle! I think this will be a popular weapon choice for players

<a href="http://www.popsmokegames.com/content/type-56-assault-rifle" target="_blank">http://www.popsmokegames.com/content...-assault-rifle

We will of course continue to have more blogs featuring development of various assets in the near future.
Let me know if you need any more pictures, resources, etc... I know someone who owns a Class III Type 56.

Looks like you're finished, though, and the weapon looks drop-dead gorgeous. Ah, I can even make out the characters on the left side of the reciever! "Type 56" indeed. Very well done!
__________________

Classic forever.

Last edited by Nikita; 04-17-2012 at 05:38 PM.
  Click here to go to the next developer post in this thread.   #278  
Old 04-17-2012, 06:48 PM
Yoshiro's Avatar
Yoshiro Yoshiro is offline
In Soviet Russia, Yoshiro is a cake
 
Join Date: Oct 2005
Posts: 9,884
Default

Quote:
Originally Posted by Nikita View Post
Let me know if you need any more pictures, resources, etc... I know someone who owns a Class III Type 56.

Looks like you're finished, though, and the weapon looks drop-dead gorgeous. Ah, I can even make out the characters on the left side of the reciever! "Type 56" indeed. Very well done!
If your friend would like to volunteer his weapon and time for weapons fire testing I'm sure the IC team wouldn't mind (if they are in similar locations)
__________________
Pretty, what do we blow up first? - Myn Donos
  #279  
Old 04-21-2012, 07:34 AM
Hobitt's Avatar
Hobitt Hobitt is offline
Senior Member
 
Join Date: Nov 2010
Location: USSR
Posts: 586
Default

Just make sure you dont do "relaxed mode" with crosshairs this mod may be the saviour of ro2
__________________
WE SERVE THE MACHINE-GOD! (IS2)
  #280  
Old 04-24-2012, 11:42 PM
Machinist's Avatar
Machinist Machinist is offline
Member
 
Join Date: Jan 2012
Posts: 76
Default

that new ak pic looks amazing, sadly i seen alot of game renders of models and stuff and they never look as good ingame, but it still looks great, really well done probably one of the best virtual ak i seen, i really like the ak 47 as a weapon use it alot in any game its available even if its less effective then other weapons, love the nam era!

GOD RELEASE THE GAME SOON!
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:07 AM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 2005 - 2014, Tripwire Interactive, LLC