So... an idea that would bring good ol' machete back from the dead:
Remove knife's ability to decapitate specimen.
Arguments:
-Some people already said it is ridiculous that berserker can kill zeds faster with his knife that with a damn chainsaw
-I know it's a game and stuff, but KF tends to grip onto some minor realism - and decapitating someone with one swing of a combat knife is utterly impossible
-Knife should be last resort weapon used only in emergency / running / escaping from clot's grasp - now skilled enough player can kill herds of clots or decapitate some gorefasts and run while waiting for them to bleed out and die
Also, I think that machete's block size should be reduced to 1 or 2 blocks instead of 3.
Remove knife's ability to decapitate specimen.
Arguments:
-Some people already said it is ridiculous that berserker can kill zeds faster with his knife that with a damn chainsaw
-I know it's a game and stuff, but KF tends to grip onto some minor realism - and decapitating someone with one swing of a combat knife is utterly impossible
-Knife should be last resort weapon used only in emergency / running / escaping from clot's grasp - now skilled enough player can kill herds of clots or decapitate some gorefasts and run while waiting for them to bleed out and die
Also, I think that machete's block size should be reduced to 1 or 2 blocks instead of 3.