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Old 02-13-2010, 05:16 PM
J.D.* J.D.* is offline
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Default Help : Combining maps in the material editor

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Last edited by J.D.*; 07-24-2010 at 06:28 AM.
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Old 02-15-2010, 10:27 AM
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Murphy Murphy is offline
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Neither bumpmaps nor normalmaps are supported in this engine. That's probably why you didn't find anything.

If by colormap you just mean texture then that's done too, I assume. Just import and apply them.
If you mean something akin to an overlay this effect can be accomplished with "Combiners". This should help you out on UDN.

Specular maps are applied to textures via "Shaders". Again, UDN is pretty comprehensive concerning this.

If you need an instruction let me know.
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Last edited by Murphy; 02-15-2010 at 10:28 AM.
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Old 02-15-2010, 11:58 AM
J.D.* J.D.* is offline
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Last edited by J.D.*; 07-24-2010 at 06:28 AM.
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