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#1
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This map is a remake of the Killing Floor 2.5 map called KF-BioticsLab-Commish-Beta something. If you havn't played or heard of this map in the mod then I will explain what it is. Ok its exactly like normal bioticslab except a few changes in things, such as GAS LEAKS, GENERATOR OVERLOAD, and who could forget the SUPER SCRAKE/FLESHPOUND CREATURE THING?
Edit: Took out the Scrashpound creature because it had several errors and things wrong with it. I havn't been working at the map for a while but I'm going to get back at it today! List of current objectives in the map: Gas Leaks Generator overload Portion of the lab on fire List of objectives to add: Minor Power Failure Flooding (Maybe) ANY suggestion or ideas would be appreciated! Map Name: KF-Bioticslab-Objectives Beta 1.1 Download: Yet again another one of my maps' download link is unavailible. Edit: Re-download the map for update! Credits goes to the person who made the objectives and map! Also I'd like to thank Alex_KF, the original map designer. PS: I forgot who made the objectives, sorry! PSPS: I suck at map making. PSPSPS: I'm getting better at map making.
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Last edited by YoYoBatty; 01-26-2010 at 07:33 PM. |
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#2
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#3
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Thanks! I'm having alot of fun working on the map! You want to test it and find any glitches or things I should add?
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Last edited by YoYoBatty; 01-10-2010 at 01:27 AM. |
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#4
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if you can complete the objectives ill watch your back, i was never good at the objectives part lol, but the bodyguard part im good at.
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#5
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I always play with BlackCheetah's AI Bots which is a lot of fun watching them die! Thats why I modified the code too make them a bit smarter. I find the best perk to play on this map is Commando + SCAR + AK47 and some pipe bombs.
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Last edited by YoYoBatty; 01-10-2010 at 01:38 AM. |
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#6
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ya thats what i play 100% of the time:
commando lvl 6 with SCAR and AK47. but back in the mod it was always: sharpshooter with dual 9mm and winch.
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#7
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That was it for everyone lol. It was Winchy, Shotgun and whatever else you could carry.
I remember this map but though Pix never got it working. Sounds good |
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#8
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Glad to see more story based maps. I've never played the original, so are there any more opened areas in this map than the regular biolabs?
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#9
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PS: My fav weapon combo is Lvl 6 Support + Shotty + M79 + Hunting Shotty + Pipe Bombs and I win everytime I use that combo!
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Last edited by YoYoBatty; 01-10-2010 at 12:53 PM. |
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#10
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"theres a gas leak go fix it" so you run to a part of the map and press E. while this is going on, youre fighting zombies. then when that wave ends you go to the trader and then you get another message, "theres a fire, go put it out!" so you run to a fire and press E. its a bit different than a story mode type thing.
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#11
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Wow, thats sounds awesome. I think that would really enhance the gameplay, cause you actually have to move around and cant just stick every wave in one single corner! Looking forward to play it
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#12
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the thing i dont understand is, whoever said you have to stand in one corner anyways? i have this thing on bioticslab that i do called, "Tour of Pain", i walk around the whole map just killing everything that comes my way. sometimes a brave soul will join me, but most will just stay and camp.
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#13
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BioticsLab has always been my favourite map for Killing Floor and even in the mod!
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#14
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it would be nice if you added the name of who made objectives in KF2.5 (PiX)
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Last edited by RoBoT; 01-16-2010 at 01:08 PM. |
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#15
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#16
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...scrashpound?
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#17
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#18
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Code:
Warning: Failed to load 'IndoorAmbience': Can't find file for package 'IndoorAmbience' Warning: Failed to load 'KF-BioticsLab-Objectives': Can't find file for package 'IndoorAmbience' Warning: Failed to load 'LevelSummary KF-BioticsLab-Objectives.LevelSummary': Can't find file for package 'IndoorAmbience' Warning: Error loading KF-BioticsLab-Objectives !
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#19
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WAIT! IndoorAmbience??? That should come with Killing Floor!
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Last edited by YoYoBatty; 01-17-2010 at 11:51 AM. |
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#20
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Quote:
![]() I'd crap myself if I had to go up against that! |
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