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#1
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Hello guys!For those who played KF 2.5 do you remember the suburb(i think this is the name) map? One street with houses in left and right side.In one of the houses you can see Halo 3 tank lol.So anyone knows is it converted for the retail KF ?
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#2
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Hmm.. i'm not very sure but i don't think that has been converted to the retail, but someone can do it.
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#3
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I know the map. KF-Suburbs. Was awesome
![]() =ZED=Sambopukka and I and maybe a few other people have looked into porting this map, unfortunately a LOT of UT2004 assets are being used. Sambopukka stripped out what he could, but the map errors and won't work. If any of you guys more familar with the SDK want this map ported and want to help, let us know.
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#4
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Thanks for the answers! I hope we will see that awesome map again for the retail KF this time
Last edited by Rattler; 12-25-2009 at 06:05 PM. |
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#5
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I ported Horzine Headquarters! You should check my thread, its very popular.
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#6
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maps NEVER to port:
kf-greencity kf-school kf-escapetoheaven (too late) kf-a bargain (too late) kf-bunker maps in need of port: kf-wasteyard (i was planning to) kf-grudge kf-nightfall kf-lego
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#7
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I actually did port greencity, it was awesome!
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#8
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it must never see the light of day XD
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#9
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Please improve kf-sewers first!
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#10
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visuals? or gameplay? i wanted to keep the visuals as close to the original as possible, buts there also some little things i can add to make it even cooler.
as for gameplay, id like to make it alot harder than it is. my only worry is the servers wont update to the new version. i dont know if its asking too much, but i wish that the ppl who run the servers would check once a month to see if theres any new versions so they can keep their servers as awesome as possible.
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#11
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I think someone did port kf-lego
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#12
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Quote:
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#13
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ya definitely. i left things the way they were from 1.0, back then the zombies were alot stronger so there were fewer zombies at a time, but now they die like flies so you got to really pump them out now.
ill make a new version of it with some awesome spawning and also a few other fixes ive been wanting to do.
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