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  #61  
Old 10-15-2010, 03:23 PM
[J4F]Hitman[GER] [J4F]Hitman[GER] is offline
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i mean 4 players + 4 faked players but 2 cant join server server say server full
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  #62  
Old 10-15-2010, 03:31 PM
Benjamin Benjamin is offline
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Originally Posted by [J4F]Hitman[GER] View Post
i mean 4 players + 4 faked players but 2 cant join server server say server full
What's your player limit set to? If it's 6 then you're not going to be able to get more than 6 (4 faked + 2 real) players in.
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  #63  
Old 10-16-2010, 05:20 AM
[J4F]Hitman[GER] [J4F]Hitman[GER] is offline
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ah ok
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  #64  
Old 11-26-2010, 09:40 AM
netsky/SiE netsky/SiE is offline
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Using this now, works a charm.
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  #65  
Old 02-06-2011, 07:00 PM
flashn00b flashn00b is offline
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Could it be possible for someone to reupload this?
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  #66  
Old 02-07-2011, 03:33 AM
Lewt Lewt is offline
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Could it be possible for someone to reupload this?
Sure. http://www.mediafire.com/?iemhm6ff9avksi6
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  #67  
Old 02-09-2011, 03:19 PM
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Let me see if I understand. Say you start a server with the standard 6-player cap. You set the mut to "fake" 3 players.

This means that only 3 players can join the server, as the mut is filling the other 3 slots. So you raise the maximum player count to 10 and "fake" 4 players.

This means that 6 people can join the server, but since the player count is now above 6, you can't level your perks. Am I correct in thinking this?

@The whitelist debate: Yes, it helps you powerlevel in Solo, but I don't see anything wrong with that so long as you're doing it legitimately (no map exploits).

As to multiplayer, I would love to play a 6-person game with an apocalyptic number of ZEDs. Not only for the perking, but because MAN, that's a lot of action!

Which, in the end, is why I'm asking this. Is it impossible to play a 6-player game with, say, 10 players' worth of ZEDs and still level your perks?
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  #68  
Old 02-10-2011, 02:13 AM
EhrgeizX89 EhrgeizX89 is offline
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Originally Posted by Baron View Post
As to multiplayer, I would love to play a 6-person game with an apocalyptic number of ZEDs. Not only for the perking, but because MAN, that's a lot of action!

Which, in the end, is why I'm asking this. Is it impossible to play a 6-player game with, say, 10 players' worth of ZEDs and still level your perks?
I would love that too but currently it is not possible. If only TWI add the forcemaxplayers mutator to the greylist. Of course the max players mutator isnt going to be on the whitelist because it will cause map issues and so on.
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  #69  
Old 02-10-2011, 08:52 PM
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halbridious halbridious is offline
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So i'm trying to level my commando quick to lvl 5 so i have a start weapon on harder modes. I set it up on normal difficulty with 4 players worth of zeds. Once i get used to the increased numbers, I check my stats. 2.2 million damage. goal is 3.5. idk how many stalkers i'd killed. Go play about 4 matches using only assault rifles. Check my stats. 2.2 million damage. but the stalker numbers jumped. So what's going on?
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  #70  
Old 02-12-2011, 06:48 PM
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Originally Posted by halbridious View Post
...Go play about 4 matches using only assault rifles. Check my stats. [Still] 2.2 million damage. but the stalker numbers jumped. So what's going on?
Kills /=/ damage. Keep in mind that if you mainly headshot everything, you aren't doing a lot of damage. You have to bust 2273 Clot/Gorefast/Crawler/Stalker/Bloat heads (theirs don't scale per player, unlike the rest) on HoE before doing 0.1 M damage. Well, if the wiki is right and the head health for those ZEDs actually is 44. But that sounds about right. And Clots, Crawlers and Stalkers don't even have scaling body health! It's hard to get damage when all of your targets are trash. Keep at it.
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  #71  
Old 02-12-2011, 07:23 PM
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the thing is tho - i do the pray and spray when i'm leveling to get full damage. I should be goin up, and i aint. which is major confusing. Shotty damage doesn't go up either. Havent tried anything else... Its just weird.
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  #72  
Old 03-22-2011, 08:58 AM
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eggroll_666 eggroll_666 is offline
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Is it possible to make a mutator that fakes these players, but don't take up player slots? Something like modifying zeds per player?
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  #73  
Old 03-23-2011, 01:43 PM
Dealman Dealman is offline
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I honestly don't see why raising the Maximum amount of Players is not Greylisted?

Playing with a few friends of yours with TONS of Zombies would be a hell of a lot of fun!
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  #74  
Old 04-01-2011, 01:45 AM
Hellrazer Hellrazer is offline
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Quote:
Originally Posted by Baron View Post
Kills /=/ damage. Keep in mind that if you mainly headshot everything, you aren't doing a lot of damage. You have to bust 2273 Clot/Gorefast/Crawler/Stalker/Bloat heads (theirs don't scale per player, unlike the rest) on HoE before doing 0.1 M damage. Well, if the wiki is right and the head health for those ZEDs actually is 44. But that sounds about right. And Clots, Crawlers and Stalkers don't even have scaling body health! It's hard to get damage when all of your targets are trash. Keep at it.
I had the same mistaken impression about headshots after reading the wiki too. Really you are only risking losing ~25% or less by hs, & you will not miss out on any exp if they drop immediately after hs or if you finish off the headless zed b4 it drops on its own.

See this thread for a discussion on the matter (read 2 end b/c it took 2 pages to work through it):

http://forums.tripwireinteractive.co...ad.php?t=51309

-Hellrazer
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  #75  
Old 04-23-2011, 04:26 PM
E(rik) E(rik) is offline
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Does anyone know how to install this mutator? I'm trying to get it working but I'm at a loss. Where do I put it in the files?
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  #76  
Old 04-23-2011, 04:31 PM
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This mut. doesn't change or add any anims or anything, which is why its not separated into folders. So just put the .u and .ucl files into the system folder.
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  #77  
Old 08-14-2011, 11:35 AM
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I just tried this Mutator out... but it seems that it only affects the number of ZEDs, not their health? :/

I was hoping that it increases their health too... mainly their health actually, for testing in Solo games.
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  #78  
Old 08-14-2011, 04:11 PM
manyak123 manyak123 is offline
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black listed now perks are off with this mutt
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  #79  
Old 08-14-2011, 05:34 PM
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Quote:
Originally Posted by Don View Post
I just tried this Mutator out... but it seems that it only affects the number of ZEDs, not their health? :/

I was hoping that it increases their health too... mainly their health actually, for testing in Solo games.
Use this mutator to scale specimen hp:

http://forums.tripwireinteractive.co...ad.php?t=55007
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  #80  
Old 08-14-2011, 09:41 PM
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def still listed
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