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  #81  
Old 06-13-2012, 01:52 AM
marco.nadal.75 marco.nadal.75 is offline
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Default KF IRC Bot only shows 'Current Scores:'

Note: I am running a dedicated server with the Brute and Doom 3 Monster mutes. (Non-whitelist)
I am using the in-game GUI to choose server settings and click 'DEDICATED', then start another killingfloor.exe to join the server.

1. Download KFIRCBot.rar
2. Read readme.txt, it is v.0.1
3. Copy KFIRCBot.u to C:\Games\Steam\steamapps\common\killingfloor\Syste m
4. Edit killingfloor\System\killingfloor.ini:

In the [Engine.GameEngine] section, add

ServerActors=KFIRCBot.KFIRC

At the bottom of the .ini, add:

[KFIRCBot.KFIRC]
ircServer=irc.gamesurge.net
ircPort=6667
ircNick=OzzieMutate
ircChannel=#killingfloor
color1=04
color2=12

5. Go to gamesurge and register OzzieMutate nick.

When I start my dedicated server, using the in-game GUI, the IRC server will print the message:
*** OzzieMutate has joined #killingfloor

After each round:
<OzzieMutate> Current Scores:

I have two questions:

1) What is the expected output? I'm assuming it would display the player name and their score?

2) Is there a chance this or future versions could have more messages, like these:

On server start:
<OzzieMutate> Map: kf-foundry; Type: Normal, Long; Mutes: AddBrute, Doom3Monsters, KillMessageV2;

When players join:
<OzzieMutate> fuzzy_bunny has joined.

After a round:
<OzzieMutate> Current Scores:
marco.nadal.75: 83
fuzzy_bunny: 265
woz: 312
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  #82  
Old 06-22-2012, 04:19 AM
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zhidd zhidd is offline
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Can someone re-upload/mirror the links for Server Ads for KF? Thanks
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  #83  
Old 06-24-2012, 06:47 AM
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arramus arramus is offline
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Just checking in after a hiatus. I'll update this thread over the week.
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  #84  
Old 06-24-2012, 11:31 AM
tehmadcap tehmadcap is offline
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Quote:
Originally Posted by arramus View Post
Just checking in after a hiatus. I'll update this thread over the week.
Check in again July 1
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  #85  
Old 06-29-2012, 07:22 AM
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Added.

Dead Space (A WPC Mod)
A WPC Mod for the science fiction survival horror Dead Space. Weapons, Perks, Skins, and Necromorphs await you.

Specimen Versus Modification (by Marco)
Players take control of specimens and attack human players using enhanced senses and special moves.
Credits to TheBlackCheetah for the original concept and WPC Clan / Lethal_Vortex for beta testing.
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  #86  
Old 06-30-2012, 12:52 PM
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Demon_333 Demon_333 is offline
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Hi Arramus.

Can you please add our KFL Mod to the list aswell?

http://forums.tripwireinteractive.co...ad.php?t=80015

Cheers.
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  #87  
Old 06-30-2012, 01:30 PM
Hemi Hemi is offline
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Quote:
Originally Posted by Demon_333 View Post
Hi Arramus.

Can you please add our KFL Mod to the list aswell?

http://forums.tripwireinteractive.co...ad.php?t=80015

Cheers.
Wouldnt it be wise to fix the problems first? (im only saying, im not poking or trying to rage anyone )
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  #88  
Old 07-01-2012, 01:04 AM
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Demon_333 Demon_333 is offline
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Quote:
Originally Posted by Hemi View Post
Wouldnt it be wise to fix the problems first? (im only saying, im not poking or trying to rage anyone )
Not sure what you mean, as far as i know the problem was only the crashing due to memory overload. Apparently Tripwire is looking into the issue and hopefully will fix it. So thats nothing i can fix.
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  #89  
Old 07-05-2012, 10:44 AM
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All added in the server/admin enhancements area with a short note on potential RAM issues until it's resolved.

Quote:
Originally Posted by Demon_333 View Post
Hi Arramus.

Can you please add our KFL Mod to the list aswell?

http://forums.tripwireinteractive.co...ad.php?t=80015

Cheers.
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  #90  
Old 07-17-2012, 09:10 AM
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Demon_333 Demon_333 is offline
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Quote:
Originally Posted by arramus View Post
All added in the server/admin enhancements area with a short note on potential RAM issues until it's resolved.
Thanks mate. I put a guide written by one of our members McBlackjack on the front page of the mod for a solution to prevent the crashing for clients.

Last edited by Demon_333; 07-17-2012 at 11:42 PM.
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  #91  
Old 07-17-2012, 02:53 PM
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Quote:
Originally Posted by Demon_333 View Post
Thanks mate. I put a guide written by one of our members Blackjack on the front page of the mod for a solution to prevent the crashing for clients.
Sweet, cheers. This might stop me crashing now and then. I'll give feedback to help prove that it works when i've tried it to help get others wanting to do it. Maybe you should put this in another section and hopefully get it stickied.
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  #92  
Old 07-17-2012, 11:42 PM
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Quote:
Originally Posted by FluX View Post
Sweet, cheers. This might stop me crashing now and then. I'll give feedback to help prove that it works when i've tried it to help get others wanting to do it. Maybe you should put this in another section and hopefully get it stickied.
You're welcome mate. Where do you think i should post the solution, in what section?
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  #93  
Old 07-18-2012, 05:22 AM
FluX FluX is offline
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Quote:
Originally Posted by Demon_333 View Post
You're welcome mate. Where do you think i should post the solution, in what section?
Im not entirely sure but maybe the one where people get help as this is where they will go for crashs.
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  #94  
Old 07-23-2012, 10:19 PM
IAmSecretSpy IAmSecretSpy is offline
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Is this updated by chance? I saw a thread about a month ago that they were whitelisting Mods/Muts if accepted. I didn't see any word on if any in there besides IJC's were accepted. There are a Few Mut's that i would like to see whitelisted that don't affect perk progression and or gameplay. Id rather not resort to getting another server just to use Greylisted Mod's and Mut's...
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  #95  
Old 07-23-2012, 11:11 PM
FluX FluX is offline
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Quote:
Originally Posted by IAmSecretSpy View Post
Is this updated by chance? I saw a thread about a month ago that they were whitelisting Mods/Muts if accepted. I didn't see any word on if any in there besides IJC's were accepted. There are a Few Mut's that i would like to see whitelisted that don't affect perk progression and or gameplay. Id rather not resort to getting another server just to use Greylisted Mod's and Mut's...
The whitelist is getting updated in this new patch. We'll have to go from there.
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  #96  
Old 07-24-2012, 04:22 AM
IAmSecretSpy IAmSecretSpy is offline
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You mean whenever the next patch comes out? or is there a set date for the next patch
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  #97  
Old 07-24-2012, 08:15 AM
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DMN666 DMN666 is offline
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Quote:
Originally Posted by IAmSecretSpy View Post
You mean whenever the next patch comes out? or is there a set date for the next patch
That would be today good sir.

Wait, the event is still active? well i guess a extra day for achiviment hunting

Last edited by DMN666; 07-24-2012 at 02:50 PM.
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  #98  
Old 07-25-2012, 06:19 AM
tehmadcap tehmadcap is offline
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Whitelisted as of today:

NoobFilter

InformativeScoreboard

MutKillMessageV2

Mapvote fix V2

Country Tags




Not whitelisted:

Shiver

Weapon Stay

Xmas / Circus Chars


Last edited by tehmadcap; 07-25-2012 at 06:20 AM.
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  #99  
Old 07-25-2012, 07:52 AM
EpharGy EpharGy is offline
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KFARGChat is also whitelisted
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  #100  
Old 07-25-2012, 11:23 AM
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Quote:
Originally Posted by tehmadcap View Post
Whitelisted as of today:

NoobFilter

Country Tags
What exactly are these Muts...? I don't see em.
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