![]() |
![]() |
|
#1
|
|||
|
|||
|
Thoughts comments?
![]()
Last edited by Uberjager; 09-28-2009 at 07:21 PM. Reason: Update... |
|
#2
|
|||
|
|||
|
looks good!
I had a USP BB gun, and your model looks pretty much exactly the same, except one thing I noticed missing: a grip under the rear sight. I dunno if you'd do that as a texture to save on polygons, but your current polycount doesn't seem too high so I'd say put the grip in. looks great though, I would love to see this in KF as another (well needed imo) handgun as an alternative to the beretta. bigup |
|
#3
|
|||
|
|||
|
Quote:
As for the actual ingame traits, I'd like to balance it between the DE and Beretta, by making it the .45 acp variant of the USP. I hope to have it UV mapped soon! Does anybody know of the average first person view weapon polycounts? |
|
#4
|
|||
|
|||
|
Is anyone interested in this at all?
|
|
#5
|
||||
|
||||
|
Bump maps are unsupported by the engine.
Could be cool though. Looking forward to seeing the textures. |
|
#6
|
|||
|
|||
|
Thanks man, I just have a bunch of tweaking to do, and uvw mapping/unwrapping...
|
|
#7
|
||||
|
||||
|
Quote:
|
|
#8
|
||||
|
||||
|
I hope it goes well. looks really good.
|
|
#9
|
|||
|
|||
|
Im interested in all kind of weapon mods
keep the good work
|
|
#10
|
||||
|
||||
|
Nice Gun! But the hand hand use a little more realism and tesellation, but GJ anyways!
Last edited by YoYoBatty; 01-16-2010 at 05:14 PM. |
|
#11
|
||||
|
||||
|
It's great,Im tired of the Beretta 92.
__________________
|
|
#12
|
|||
|
|||
|
Any updates for this mod? i'd love to be able to use a usp instead of the m9 (u may also want to make the flashlight)
|
|
#13
|
||||
|
||||
|
how come bump maps are UN-supported is the engine just gay or something because I need them so walls on My maps have good dynamic lighting
|
|
#14
|
|||
|
|||
|
The feature on the bottom front of the slide is a little too sharp, needs to angle upward rather than make a 90* turn.
The safety looks a little small. Mag release is kind of tiny. It'd look better if the hammer were cocked. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|