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  #1  
Old 08-21-2009, 02:34 AM
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Default Ability to throw grenades back ?

Title sais it all. Maybe not beign able to catch them midair BUT able to,well, pick them up and throwing them back. Also they should incorporate the DH system where someone can dive on a nade to save his commrades.
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Old 08-21-2009, 03:40 AM
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that would be a very cool feature, even though most of the time you would try to you would end up having the nade explode in your hand ^^
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Old 08-21-2009, 05:06 AM
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If it dropped at your feet you would probably throw it back.
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Old 08-21-2009, 05:12 AM
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You can throw it back by little luck only if you catch it in air.
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Old 08-21-2009, 05:46 AM
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I like how HOS will be just like COD.
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Old 08-21-2009, 09:32 AM
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Quote:
Originally Posted by {Core}Craig View Post
I like how HOS will be just like COD.
Surely you mean Miss Pacman.
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Old 08-21-2009, 10:25 AM
{Core}Craig {Core}Craig is offline
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Surely you mean Miss Pacman.
Not unless MrsP has a throw back nade icon
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Old 08-21-2009, 10:48 AM
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It would be a shame that CoD series has it meanwhile and realism Red Orchestra doesn't. Get this in guys! .... or I get my lawyer
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Old 08-21-2009, 01:10 PM
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wow i didntknow dh actually has that. thats a wonderful idea for HoS. TWI take note
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Old 08-21-2009, 08:24 PM
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Why do people equate throwing a nade back to cod? It was in Day of Defeat first! and they didn't have a stupid icon for it, you had to find the damn thing just by the noise and try and pick it up in time. That's how it should be done
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Old 08-21-2009, 10:32 PM
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Quote:
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Why do people equate throwing a nade back to Day of Defeat? It was in real life first! and they didn't have a stupid icon for it, you had to find the damn thing and try and pick it up in time. That's how it should be done
Fixed.
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Old 08-22-2009, 05:36 AM
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Quote:
Originally Posted by Militarized View Post
Why do people equate throwing a nade back to cod? It was in Day of Defeat first! and they didn't have a stupid icon for it, you had to find the damn thing just by the noise and try and pick it up in time. That's how it should be done
I agree. I think the icons are pretty lame, for multiplayer at least. Developers shouldn't be trying to comfort the gamers who rage because they don't know where they're getting killed from or why they were killed. People also begin to worry more about seeing the icon than the actual grenade.
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Old 08-22-2009, 08:00 AM
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Quote:
Originally Posted by Militarized View Post
Why do people equate throwing a nade back to cod? It was in Day of Defeat first!
Cus i never played DoD so cant suddenly know whats in a game I dont play
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Old 08-24-2009, 07:58 AM
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Quote:
Originally Posted by {Core}Craig View Post
Cus i never played DoD so cant suddenly know whats in a game I dont play
Me neither. For me this feature first appeared in CoD 4. That's why.

An grenade danger in HoS I won't buy 'n' play it!!

The only thing to indicate you can pick this nade should be, just like with weapon pick up, the indication "pickup: ...."
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Old 08-24-2009, 02:23 PM
{Core}Steven {Core}Steven is offline
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Quote:
Originally Posted by BlackLabel View Post
Title sais it all. Maybe not beign able to catch them midair BUT able to,well, pick them up and throwing them back. Also they should incorporate the DH system where someone can dive on a nade to save his Commander.

Fixed your quote Blacklabel!

But I agree
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Old 08-24-2009, 02:31 PM
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In cases when there is no way out, but getting the nade out of where you are, you would get that nade out of the place.
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Old 08-24-2009, 03:44 PM
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True.. but being the leet players we are, you know we will master the grenade pickup to the point where you will see guys running up to grenades just to throw them back. Which is totally ridiculous. I know I'll master it, and it'll piss people off simply because thats no way a person would act in that kind of situation. Instead of trying to get away, you'll be anticipating the grenade and timing the pickup.

So what happens then after everybody has mastered the return grenade throw? Everybody will master the perfect cook and airburst because they're sick and tired of having every grenade thrown back at them. Again, a totally unrealistic and gamey thing to be doing. For this reason I am against the picking up of live enemy nades. My concern here is the effect it will have on gameplay not uber-realism.

I'm sure it happened at some point in war where some poor sap had a grenade land next to him and he picked it up and threw it out of harms way just in the nick of time, but honestly, how often do you think this really happened?
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Old 08-24-2009, 05:48 PM
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I wouldn't mind the option to pick up live nades, but it has not be some auto-gamey thing such as in COD.

Definitely not any type of priority for me though.
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Old 08-24-2009, 06:04 PM
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You guys make it sound as if its not physically possible to throw a live grenade out of harms way. The more options there are the more realistic it is. Like in real life if a grenade falls at your feet you have 3 options. 1 Run as fast and far as you can or jump over something to shield you from the the blast. 2 Pick it up and throw it possibly behind cover or as far as you can throw it. 3 Die. If its possible to do in real life then it should be in the game. It really all depends on the proximity of where the grenade lands. You're not going to go after a live grenade if its 5 feet away from you. You're going to run your *** off to get out of the blast radius.
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Old 08-24-2009, 06:53 PM
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I've read through the thread again and I can't see anyone saying its not physically possible to do.

Clarify pl0x.
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