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#1
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Well, with all of the new features being released, and all of the news, RO:RoS is beginning to sound like a WWII version of Full Spectrum Warrior.
Meh!!! I really hope thats not what it will turn out to be, I love RO for being unique and outstanding from all of the other WWII games. I have not been following it much lately, but I am going to assume the squad based tactics will be like BIA along with the cover system. - In that case, it will not be very hard to get used too. Meh. Random thread is random! |
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#2
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Well there's a new comparison. At least it gives the devs a little more credit than calling it a CoD clone...
But really, just look at the link in Bobdog's sig. Everyone else who thinks the RO devs will suddenly sell out should as well for that matter.
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#3
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Sup.
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YOU DARE AGREE WITH ME?! |
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#4
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#5
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And for the sake of argument, what if we've generally been impressed but extremely frustrated by some of the dev's past decisions? What should we think then?
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#6
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i just hope danzig won't make the jump as a custom map or other wise for the numerous mulitplayer modes that don't ave to do with the storyline
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#7
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Quote:
Tbh if there was an arcade option for servers where weapon damage is reduced, walkingspeed and reload speed increased, weapon accuracy reduced. I wouldnt mind it at all, as long as i dont have to play on servers running that, as i wouldnt enjoy it at all. And although this is a horrid example, in smaller changes of the past there is in parts enough of a difference to feature say a Hardcore and Normal realism setting. Both being more realistic than COD hardcore mode but enough of a difference to cather to different people (and by making it 1 setting of the server to run say arcade, normal or hardcore you wont have a million servers running slightly different settings). Take the amount of special weapon slots on a server, length of respawn time, amount and detail of information automatically being supplied to everybody, some people like things a bit different, and server options could give a possibility for it. These were atleast in the topic of discussion in the past for a gazillion times. As it is even if people want the game to be one way, and want that everybody plays the game in the same way, i doubt that twi can only cather to a niché market.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. Last edited by Zetsumei; 08-18-2009 at 02:34 PM. |
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#8
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Nope, because HoS will still be a FPS and FSW isn't.
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Modern Warfare 3 - because blowing up families is much more important than gameplay! http://www.greatergoodgames.org |
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#9
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Full Spectrum Warrior?
Uh, what? What are you smoking? I've personally played FSW and it is nothing like... well... anything. I mean, it's... I can't really explain, my brain hurts at the implication. |
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#10
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fsw and ro arent even comparable, by you saying that uhavent followed this stuff a lot then that explains a lot and why would u even say that i nthe first place if u werent following ro that much.... sigh
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#11
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is it me or RO is starting to sound like Monkey Island?
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#12
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is it me or does ro get to be alot like lemmings? When satchels are dropped and arty is about the fall.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. |
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#13
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Pfft you're all wrong, RO:HOS is going to be miss pacman. DUH! ALL THE SIGNS ARE THERE GUYS! THE SKY IS FALLING OH GOD OPTIONS FOR NON NATIVE ROLE NAMES? WAWAWAWAWWA
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#14
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I tell you, I played Hotel for Dogs, and the similarities from what I can see about Heroes are quite simply...abundant!
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#15
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what is with the "guys with numbers in their names" lately...
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#16
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Quote:
...Lucan was already taken, aight? |
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#17
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Yeah, seriously...why can't they make up something original? lol
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#18
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Quote:
![]() Now back on topic. Im unsure how the op makes this comparison and would like him to validate his claims. Maybe he has seen something that we have not. (FSW was cool btw but imo its like saying RO2 =/= GTA4)
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He who walks through the valley of IS2 shall see no evil
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#19
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FSW > 3rd Person Tactical Puzzle game
RO> 1st Person Realism Shooter Yea, I'm sure it will look exactly like FSW hurr.
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#20
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my name has numbers in it cause ive always used this for aim so its easy for me to remember (big pat on the back for me!)
Last edited by skittlesareyum47; 08-19-2009 at 02:20 PM. |
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