Missing Class Class Editor.TransBuffer
Browse: KF-Manor.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6
Collecting garbage
Purging garbage
Garbage: objects: 55869->55847; refs: 750338
Game class is 'KFGameType'
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
STEAMAUTH : Steam auth system activation successful
Bringing Level KF-Manor.myLevel up for play (30) appSeconds: 8.183854...
(Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
Loading Admins & Groups
Kick and Ban Privileges Loaded
Maps & Game Privileges Loaded
Admins & Groups Management Loaded
Extra Privileges Loaded
GameInfo::InitGame : bEnableStatLogging False
KFLRules = KF-Manor.KFLevelRules1
Game length = 2
UdpServerQuery(crt): Port 7717 successfully bound.
Resolving master0.gamespy.com...
MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Defaulting to false
Defaulting to false
Loading Available Maps
Loading Game Types
XWebAdmin.UTServerAdmin Initialized on port 8075
[~] ServerAdsSE WebAdmin loaded
Signal: SIGSEGV [segmentation fault]
Aborting.
Crash information will be saved to your logfile.
Developer Backtrace:
[ 1] ./ucc-bin-real [0x868c807]
[ 2] [0xb8089400]
[ 3] ./ucc-bin-real [0x8051bef]
[ 4] ./ucc-bin-real [0x8612e66]
[ 5] ./ucc-bin-real [0x864aaa3]
[ 6] ./ucc-bin-real [0x8653668]
[ 7] ./ucc-bin-real [0x8604afa]
[ 8] ./ucc-bin-real [0x860b703]
[ 9] ./ucc-bin-real [0x85efa64]
[10] ./ucc-bin-real [0x85f00a1]
[11] ./ucc-bin-real [0x85ef615]
[12] ./ucc-bin-real [0x8604605]
[13] ./ucc-bin-real [0x860bacb]
[14] ./ucc-bin-real [0x85efa26]
[15] ./ucc-bin-real [0x85ee333]
[16] ./ucc-bin-real [0x8604605]
[17] ./ucc-bin-real [0x860bacb]
[18] ./ucc-bin-real [0x85efa26]
[19] ./ucc-bin-real [0x85ef975]
[20] ./ucc-bin-real [0x8604605]
[21] ./ucc-bin-real [0x860bacb]
[22] ./ucc-bin-real [0x85efa26]
[23] ./ucc-bin-real [0x8604605]
[24] ./ucc-bin-real [0x860bacb]
[25] ./ucc-bin-real [0x85efa26]
[26] ./ucc-bin-real [0x85ef975]
[27] ./ucc-bin-real [0x8604605]
[28] ./ucc-bin-real [0x860bacb]
[29] ./ucc-bin-real [0x85efa64]
[30] ./ucc-bin-real [0x8604671]
[31] ./ucc-bin-real [0x860bacb]
[32] ./ucc-bin-real [0x85efa26]
[33] ./ucc-bin-real [0x85ef615]
[34] ./ucc-bin-real [0x8604605]
[35] ./ucc-bin-real [0x860b39c]
[36] ./ucc-bin-real [0x81c399a]
[37] ./ucc-bin-real [0x81a72d1]
[38] ./ucc-bin-real [0x81a1442]
[39] ./ucc-bin-real [0x81613a3]
[40] ./ucc-bin-real [0x804da55]
[41] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7de1775]
[42] ./ucc-bin-real [0x804b0b1]
Unreal Call Stack: FArchiveFileReader::Seek <- LoadObject <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- UObject::execClassContext <- UObject:
rocessEvent <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main
Exiting.
FileManager: Reading 0 GByte 118 MByte 974 KByte 732 Bytes from HD took 0.924273 seconds (0.354487 reading, 0.569786 seeking).
FileManager: 0.000000 seconds spent with misc. duties
Name subsystem shut down
Allocation checking disabled