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Red Orchestra Support Having Trouble Getting Red Orchestra To Run Right? Go Here For Help

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Old 03-16-2006, 03:19 AM
trillex trillex is offline
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Default Quick FPS fixes

Some of us got some FPS problems so we are having to resort to a wee bit of tweaking. I'll try to list the few tweaks we have found so far besides the obvious of lowering the graphic details.

To check your FPS, go into the console (not sure about the binding on foreign keyboards) and type stat fps.

Set precaching to false (A bit technical)

Precaching means loading the data to the memory from the start of the game. This is supposed to help with stuttering in-game, as it won't load textures and models on the fly. But setting it to false has been known to increase FPS slightly.

Go to your Steam folder and go into \SteamApps\your@mail\Red Orchestra\system and find redorchestra.ini. Open it with a text editor like notepad. Press CTRL + F or go into Edit -> Find and type in UsePre and press Find next. It will find something that says UsePrecaching=True. Change "True" to "False" without quotations then press find next again. Do this till you are at the end of the text file, save it and close it.

There has been reported quite a significant improve in FPS after doing this.

Increase cache size (Technical, stolen from Gabriel6's thread in this forum)

Quote:
2. Disclaimer: The following information is to be used at your own risk. This is the fix I am using now and am able to set the game at high or max 1024x768 with 2x anti-aliasing and 4x ani-stropic (through control panel). Inside your Red Orchestra folder which is located in your steamapps folder is a file called your Red orchestra Configuration file--if you don't know where to look or aren't sure what to do then I would suggest leaving it alone. With that said there are two ways inside this file that I was able to get rid of the stutters.
The first and the one I am currently using was to set the gamecache to use a lot more memory than the default 32megs. It looks like this and is just a third of the way down from the top of the file

[Engine.GameEngine]
CacheSizeMegs=512-- I changed this from 32 to 512. Obviuously if you only have 512megs or 1 gig ram you may want to set it at 64, 128 or 256 depending on your system load
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
Original thread: http://www.redorchestragame.com/foru...ead.php?t=3296

Untick Reduce Mouse Lag

Go into configuration and go in under the menu "Input" at the top. Then untick Reduce Mouse Lag. This feature is known to take up a lot of CPU and do absolutely nothing to the average user. If you, however, got problems with your mouse moving in odd ways, tick it back on.

Change rendering option from DirectX 9 to DirectX

In under configuration, click display. The first drop down box should say DirectX 9. Change this to DirectX at the expense of some prettiness that is only available to the DirectX 9 rendering thing, though I myself haven't seen any difference. It is most likely to affect shading though.

Audio settings

Go into the Audio pane and change the audio settings to hardware, if you got a physical soundcard that isn't onboard. This will take some of the load off the CPU. Also, press "Low sound details" to further your journey on FPS. I would honestly not do this, as the audio is almost one of the most important things in this game.

FPS guides
www.tweakguides.com - Look for Unreal Tournament 2004. As it is based on the same engine, most of the tweaks will help in Red Orchestras as well. (Thanks Snake byte..)

------------------

Please PM me or post in this thread if you got more tweaks that should be added to the list.

Last edited by trillex; 03-16-2006 at 05:18 AM.
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Old 03-16-2006, 03:23 AM
Dr-Death Dr-Death is offline
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Thx for the info.
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Old 03-16-2006, 07:44 AM
trillex trillex is offline
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Gonna bump this in case it will help a few people.
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Old 03-16-2006, 11:49 AM
fivetiger fivetiger is offline
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Quote:
Originally Posted by trillex
Change rendering option from DirectX 9 to DirectX

In under configuration, click display. The first drop down box should say DirectX 9. Change this to DirectX at the expense of some prettiness that is only available to the DirectX 9 rendering thing, though I myself haven't seen any difference. It is most likely to affect shading though.
Turning off DX9 seems to remove the blur effects that accompany artillery/grenade blasts and supressive fire, making the game less realistic and giving an unfair advantage to players not experiencing blur.

I have DX9 turned on but HDR bloom turned off. This is supposed to increase FPS, but tbh I think I'm still getting an FPS hit with DX9 on. Need to test further.
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Old 03-17-2006, 02:28 AM
trillex trillex is offline
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But it had to be added for compatibility issues. DX9 is awesome for the immersion but can be a FPS hit on slower rigs. :-)
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Old 03-17-2006, 02:56 AM
noshens noshens is offline
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Quote:
Originally Posted by fivetiger
Turning off DX9 seems to remove the blur effects that accompany artillery/grenade blasts and supressive fire, making the game less realistic and giving an unfair advantage to players not experiencing blur.

I have DX9 turned on but HDR bloom turned off. This is supposed to increase FPS, but tbh I think I'm still getting an FPS hit with DX9 on. Need to test further.
I have blur turned off and instead of blur my screen gets dimmer so its not really an advantage.
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Old 03-17-2006, 07:57 AM
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myzko myzko is offline
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Quote:
Originally Posted by noshens
I have blur turned off and instead of blur my screen gets dimmer so its not really an advantage.

Yep, same here, instead of blur my screen gets "dark, black" so I can't pretty much do a thing when supressed
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Old 03-17-2006, 09:51 AM
ramsy66 ramsy66 is offline
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Should I untick reduce mouse lag? I mean, on CS whenever there is an enemy nearby my mouse locks up and I can't move it for about a second or two, is that lag or a problem with my copy of CS?
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