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#141
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No, they aren't on the whitelist.
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#142
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Ok. Any idea why it isnt' on the whitelist?
I'd like to play it (poundamonium) with perks I've accumulated with 265 hours of gameplay. |
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#143
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Apparently it could be used to easily grind your perk levels, so they removed it. There is a 'greylist' which allows you to use perks with certain mutators without levelling, but for some reason the standard mutators are not on it.
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#144
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I have a question that I hope somebody can be kind and spare a few seconds to answer for me.
I rent my server from gamingservers. When I'm trying to install all of these files and the ReadMe's tell me to place files in folder \killingfloor\system, does that mean I have to do that via FTP to my server like I would with custom maps, or do I still put it in the folder on my computer? or both? I had trouble with antiblocker (still won't work) cuz I placed the 2 files from the download in my server's kf/system folder but it doesn't work. cheers for any help. Last edited by kablooie!; 02-24-2011 at 10:14 PM. |
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#145
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Quote:
If you are running webadmin, you can easily see there are the mutators available.If not, I suspect the two files are in wrong directory. Last edited by puppe; 03-22-2011 at 11:50 AM. |
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#146
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Quote:
Code:
server kf-westlondon.rom?Mutator=MutKFAntiBlocker.MutKFAntiBlocker?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=xxx.xxx.xxx.xxx?port=7707 If you later on are adding additional Mutators etc then I'd recommend using "KF Map Vote Fix" (link in OP and there's a thread somewhere here) and enabling the KF WebAdmin. |
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#147
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How exactly do I see what these mutators do? There's next to no description on any of them.
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#148
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the ones that are actively maintained are usually linked to the corresponding thread, otherwise you have to check out the readme file if its included or just do a search in the forum.
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Quote:
• kf admin ip/steam id linker with greasemonkey |
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#149
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well, thats exactly it, even the whitelisted ones(which is the thread were in) has no description, nor a link to the corresponding mutator thread, you would save a lot of searches by organizing it better.
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#150
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Can this mutator get whitelisted? It shows an indicator whenever you kill something.
If you kill a clot, it says "+1 Clot" or "+1 Brute", etc. I don't see it as an obvious advantage, other then shooting blindly into the dark, hoping you'll hit something. |
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#151
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Quote:
By any chance is the thread showing Whitelisted mutators etc really up to date? Im meaning this thread: http://forums.tripwireinteractive.co...ad.php?t=34416 I've seen on another page that there is much more whitelisted things but I dunno whether to actually believe it or not cause it's not a TWI person's thread lol. Link: http://forums.tripwireinteractive.co...ad.php?t=37067 |
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#152
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does anybody know where can i download Random Map Mutator from?? the link on the first page seems to be broken >.< thx in advance!
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#153
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when will nade warn be added to the whitelist?
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#154
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There should be a official change that makes "anti block" enabled in Trader period, so no one can block the trader and such. and still get the tactical feeling of "team blocking" during a wave.
but the thread got crushed: http://forums.tripwireinteractive.co...ad.php?t=53548 |
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#155
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Could you update the first post? There are some whitelisted mutators that aren't in the 1st post.
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#156
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Anti-Blocker mutator is not working for me, in that, I cannot access perks in-game.
I encounter the error "Unknown steam error prevents access to this" or something like that. I apoligise if this is expected behavior or if this query has already been asked/answered. Thanks in advance. |
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#157
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Quote:
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#158
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the download link for MutRandomMap is broken. does anyone have a mirror site?
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#159
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I got a question regarding the Whitelist
When the 1018 update came http://forums.steampowered.com/forum....php?t=1818415 The following stuff got Whitelisted: Quote:
Quote:
Last edited by pirinto; 11-14-2011 at 11:29 PM. |
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#160
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I'm having troubles following what's whitelisted and what's not. Shine a light on this, anyone?
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