Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Killing Floor Forums > Technical Support > Dedicated Server Support

Reply
Click here to go to the first Dev post in this thread.  
Thread Tools Display Modes
  #141  
Old 02-09-2011, 11:45 AM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Quote:
Originally Posted by puppe View Post
Should perk selection work with default muts?
No, they aren't on the whitelist.
Reply With Quote
  #142  
Old 02-09-2011, 01:34 PM
puppe puppe is offline
Member
 
Join Date: Nov 2010
Location: Finland, city of Espoo
Posts: 63
Default

Quote:
Originally Posted by Benjamin View Post
No, they aren't on the whitelist.
Ok. Any idea why it isnt' on the whitelist?

I'd like to play it (poundamonium) with perks I've accumulated with 265 hours of gameplay.
Reply With Quote
  #143  
Old 02-09-2011, 01:55 PM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Quote:
Originally Posted by puppe View Post
Ok. Any idea why it isnt' on the whitelist?

I'd like to play it (poundamonium) with perks I've accumulated with 265 hours of gameplay.
Apparently it could be used to easily grind your perk levels, so they removed it. There is a 'greylist' which allows you to use perks with certain mutators without levelling, but for some reason the standard mutators are not on it.
Reply With Quote
  #144  
Old 02-24-2011, 10:09 PM
kablooie!'s Avatar
kablooie! kablooie! is offline
Senior Member
 
Join Date: Sep 2010
Location: toronto
Posts: 556
Default

I have a question that I hope somebody can be kind and spare a few seconds to answer for me.

I rent my server from gamingservers. When I'm trying to install all of these files and the ReadMe's tell me to place files in folder \killingfloor\system, does that mean I have to do that via FTP to my server like I would with custom maps, or do I still put it in the folder on my computer? or both?

I had trouble with antiblocker (still won't work) cuz I placed the 2 files from the download in my server's kf/system folder but it doesn't work.

cheers for any help.
__________________

Last edited by kablooie!; 02-24-2011 at 10:14 PM.
Reply With Quote
  #145  
Old 03-22-2011, 11:48 AM
puppe puppe is offline
Member
 
Join Date: Nov 2010
Location: Finland, city of Espoo
Posts: 63
Default

Quote:
Originally Posted by kablooie! View Post
I have a question that I hope somebody can be kind and spare a few seconds to answer for me.

I rent my server from gamingservers. When I'm trying to install all of these files and the ReadMe's tell me to place files in folder \killingfloor\system, does that mean I have to do that via FTP to my server like I would with custom maps, or do I still put it in the folder on my computer? or both?

I had trouble with antiblocker (still won't work) cuz I placed the 2 files from the download in my server's kf/system folder but it doesn't work.
cheers for any help.
You'll put the files in the server and if you like also to your pc. If you don't put them to you pc, it downloads them when connecting to server. This download is very slow, so put the files to your pc beforehand.

If you are running webadmin, you can easily see there are the mutators available.If not, I suspect the two files are in wrong directory.

Last edited by puppe; 03-22-2011 at 11:50 AM.
Reply With Quote
  #146  
Old 04-09-2011, 12:04 AM
Thermal Ions Thermal Ions is offline
Junior Member
 
Join Date: Jun 2010
Posts: 8
Default

Quote:
Originally Posted by kablooie! View Post
I had trouble with antiblocker (still won't work) cuz I placed the 2 files from the download in my server's kf/system folder but it doesn't work.
If your not using the KF Web Admin or have set up specific game types, try adjusting your server command line to activate it. For example I set mine to:
Code:
server kf-westlondon.rom?Mutator=MutKFAntiBlocker.MutKFAntiBlocker?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=xxx.xxx.xxx.xxx?port=7707
Inserting your own IP where xxx.xxx.xxx.xxx is.

If you later on are adding additional Mutators etc then I'd recommend using "KF Map Vote Fix" (link in OP and there's a thread somewhere here) and enabling the KF WebAdmin.
Reply With Quote
  #147  
Old 04-28-2011, 11:21 PM
AtotehZ AtotehZ is offline
Junior Member
 
Join Date: Apr 2011
Posts: 8
Default

How exactly do I see what these mutators do? There's next to no description on any of them.
Reply With Quote
  #148  
Old 04-30-2011, 02:28 PM
kingkong kingkong is offline
Senior Member
 
Join Date: Jun 2009
Posts: 456
Default

Quote:
Originally Posted by AtotehZ View Post
How exactly do I see what these mutators do? There's next to no description on any of them.
the ones that are actively maintained are usually linked to the corresponding thread, otherwise you have to check out the readme file if its included or just do a search in the forum.
__________________
Quote:
Originally Posted by Console
> fatfingers: rrrrrss dwdsssaaaassssssssss daa
> (DeathMessage) fatfingers was eaten by the Flesh Pound.
ez log/restart batch for windows kf server
kf admin ip/steam id linker with greasemonkey
Reply With Quote
  #149  
Old 05-03-2011, 01:47 AM
AtotehZ AtotehZ is offline
Junior Member
 
Join Date: Apr 2011
Posts: 8
Default

Quote:
Originally Posted by kingkong View Post
the ones that are actively maintained are usually linked to the corresponding thread, otherwise you have to check out the readme file if its included or just do a search in the forum.
well, thats exactly it, even the whitelisted ones(which is the thread were in) has no description, nor a link to the corresponding mutator thread, you would save a lot of searches by organizing it better.
Reply With Quote
  #150  
Old 05-04-2011, 09:07 AM
GeneticArmor GeneticArmor is offline
Senior Member
 
Join Date: Jun 2009
Location: Sweden, Södertälje
Posts: 210
Default

Can this mutator get whitelisted? It shows an indicator whenever you kill something.
If you kill a clot, it says "+1 Clot" or "+1 Brute", etc.

I don't see it as an obvious advantage, other then shooting blindly into the dark, hoping you'll hit something.
Reply With Quote
  #151  
Old 05-07-2011, 02:27 AM
FluX FluX is offline
Senior Member
 
Join Date: Oct 2010
Posts: 3,738
Default

Quote:
Originally Posted by GeneticArmor View Post
Can this mutator get whitelisted? It shows an indicator whenever you kill something.
If you kill a clot, it says "+1 Clot" or "+1 Brute", etc.

I don't see it as an obvious advantage, other then shooting blindly into the dark, hoping you'll hit something.
Wrong thread posted to mate.

By any chance is the thread showing Whitelisted mutators etc really up to date? Im meaning this thread:

http://forums.tripwireinteractive.co...ad.php?t=34416

I've seen on another page that there is much more whitelisted things but I dunno whether to actually believe it or not cause it's not a TWI person's thread lol.
Link: http://forums.tripwireinteractive.co...ad.php?t=37067
Reply With Quote
  #152  
Old 06-13-2011, 05:56 PM
Cacha21 Cacha21 is offline
Junior Member
 
Join Date: Jun 2011
Posts: 1
Default

does anybody know where can i download Random Map Mutator from?? the link on the first page seems to be broken >.< thx in advance!
Reply With Quote
  #153  
Old 06-15-2011, 06:37 PM
ro_sauce ro_sauce is offline
Senior Member
 
Join Date: Sep 2007
Posts: 3,110
Default

when will nade warn be added to the whitelist?
__________________


For RO2 Crash Support Help, PM me your problem and teamview connection, and I will see if I can fix it for you.
Reply With Quote
  #154  
Old 06-26-2011, 02:03 PM
Andysowhat Andysowhat is offline
On Vacation
 
Join Date: Jun 2011
Posts: 65
Default KF anti blocker

There should be a official change that makes "anti block" enabled in Trader period, so no one can block the trader and such. and still get the tactical feeling of "team blocking" during a wave.

but the thread got crushed:
http://forums.tripwireinteractive.co...ad.php?t=53548
Reply With Quote
  #155  
Old 10-18-2011, 06:44 AM
Luki Luki is offline
Junior Member
 
Join Date: Jan 2011
Posts: 9
Default

Could you update the first post? There are some whitelisted mutators that aren't in the 1st post.
Reply With Quote
  #156  
Old 11-01-2011, 04:04 AM
nd2spd's Avatar
nd2spd nd2spd is offline
Member
 
Join Date: Aug 2011
Location: VIC AUS
Posts: 95
Default Anti-Blocker is not working for me

Anti-Blocker mutator is not working for me, in that, I cannot access perks in-game.
I encounter the error "Unknown steam error prevents access to this" or something like that.

I apoligise if this is expected behavior or if this query has already been asked/answered.

Thanks in advance.
Reply With Quote
  #157  
Old 11-01-2011, 11:03 AM
FluX FluX is offline
Senior Member
 
Join Date: Oct 2010
Posts: 3,738
Default

Quote:
Originally Posted by nd2spd View Post
Anti-Blocker mutator is not working for me, in that, I cannot access perks in-game.
I encounter the error "Unknown steam error prevents access to this" or something like that.

I apoligise if this is expected behavior or if this query has already been asked/answered.

Thanks in advance.
Which version have you got? v1 or v1.1?
__________________

Reply With Quote
  #158  
Old 11-02-2011, 04:35 AM
lanux128 lanux128 is offline
Junior Member
 
Join Date: Feb 2010
Posts: 21
Default

the download link for MutRandomMap is broken. does anyone have a mirror site?
Reply With Quote
  #159  
Old 11-14-2011, 04:29 AM
pirinto pirinto is offline
Junior Member
 
Join Date: Aug 2010
Posts: 14
Default

I got a question regarding the Whitelist

When the 1018 update came
http://forums.steampowered.com/forum....php?t=1818415
The following stuff got Whitelisted:

When I now search the forums I no longer see some mutators, such as The Brute or the Weapons Pack, nor do I see if they what been removed or added since last update for example. Is there a thread that keeps changes of this? Thanks

Last edited by pirinto; 11-14-2011 at 11:29 PM.
Reply With Quote
  #160  
Old 11-17-2011, 06:07 AM
queeny queeny is offline
Junior Member
 
Join Date: Mar 2011
Posts: 8
Default

I'm having troubles following what's whitelisted and what's not. Shine a light on this, anyone?
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:46 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2013, Tripwire Interactive, LLC