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#1
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An update to Killing Floor has been released and will be downloaded automatically through Steam. The update includes improvements, bug fixes, exploit fixes, as well as addressing some of the balance issues we have discovered with the Perk system since the release. For a full list of changes please visit the Killing Floor Forums. Additionally, there is less than a month left until the deadline for Wave 1 of the “Killing Floor Grindhouse” custom map making competition. With over $20,000 in prizes, included a $10,000 cash grand prize on the line, competition is heating up. Head over to the map contest website for more details.
Fixes:
Perk Tweaks:
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#2
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can we find the map whitelist somewhere?
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Look kittuns! |
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#3
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#4
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Not the user interface changes i wanted! FFS TWI please for the love of good design us a pleasent and fitting menu interface, server browser and HUD! jeez even giving it a blood splatter style font for the inbound wave **** would be good jeez! how much time would it take you guys to just take a lil time out to rework the munus, HUD, and server browser ehh seriousely guys this is now one of the only 2 problems left (1.use rinterface nees to be gutted and re-designed to be user freindly, aspeticly pleasing and themed towards a zom,bie game not MS paint! 2. please remove all this whitelist bulls ****! i want to edit my models and textures let me! its a coop game i cant think of any possible way editing my skins maps ect ect would really harm the gameplay, people who cheat cheat themselves and for a mod team this is very poor behaviour, limiting our ability to modify the game ourselves!)
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#5
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sound very good!!
The Whitelist is ah good and a damn thing! poor leveling maps are out but nobody will play custom maps without leveling his perk.... so custommaos dying if nobody plays them. Hope the whitlist will be updated fast and the maps get easy in the list You got it Tripwire!!!
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Just Play! |
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#6
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yer great idea and thanks for the improvements! white listing but getting betas out and white-listed will be hard unless its a server side setting?
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#7
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Thanks guys, love the update! The anti-kite updates are especially awesome. Maps like KF_Farm and other 'open' maps will become playable now and (hopefully) can only be won with teamwork.
But yeah, where is the whitelist? How often will it be updated? I love custom maps (the legit ones ) and would be disappointed if perk leveling is disabled on them.Also, what about the one-hit-beheading of Flesh Pounders? It just stinks like a bug and would love to see that removed. |
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#8
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I don't see my syringe fix listed?
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#9
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We'll post the whitelist up shortly. Almost every custom map that was already out (about 100+) that wasn't a blatant perk leveling map was added to the whitelist. We'll post info soon about adding new maps to the whitelist as well.
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#10
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A lot of other nice stuff... I'm impressed at the map whitelist thing, this sounds an herculean task to me...
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A.K.A. Von Apfelstrudel. |
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#11
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yep one map has a new beta each day LOL
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#12
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It seems to me that when a flesh pound charges you from kiting it, it just constantly follows you but never attacks you. Anyone else noticed this?
[edit] It doesn't seem to happen all the time, strange. I'm really not sure what causes it. Last edited by Benjamin; 07-02-2009 at 06:50 PM. |
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#13
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Thank you for this update.
I didn't find in list, but dual handcannon bug is fixed. I love playing sharpshooter so this update is awesome |
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#14
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Lol, I went from "1760 stalkers to go" to "260 stalkers to go" :O
Now, my stalker bar is nearer to completion than my bullpup damage one :O
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A.K.A. Von Apfelstrudel. |
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#15
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Everything and I mean everything for Perk Tweaks make me feel so relieved. I was getting irritated how little ammo the Commandos and Firebugs have.
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I need drugs, NOW. |
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#16
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![]() I get headshots with it even if i try to aim for the legs... so because of the headshot effects on the target, i don't get enough damage ![]() And the new fonts look odd when using a low resolution.. oO And i doubt the 9mm fits to the sharpshooter,i think it would be more aproppiate for the medic Yeah, where's that?
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Kill those big bloody chainsaw blokes before they turn us into scrake cake! Last edited by Utarefson; 07-02-2009 at 07:34 PM. |
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#17
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DSAS SERVER: REAL MEN EAT FRIENDLY FIRE FOR BREAKFAST WITH A SKINNY TRIPLE SHOT LATTE WITH EXTRA WHIPPY |
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#18
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The enemies spawned stay the same between tripwire and custom maps,right? Think before you insult. I'm just doing my job focusing on crawlers and stalkers. And by that time, my teammates have usually killed the rest. Also, there are side effects of head removal in this game (more damage from new shots,draining hp) and as i stated earlier, i do a lot of headshots with the sa80 by accident. Btw, am i the only one who thinks the sa80 is more like a overpowered p90 now? Also, i don't like the new middle mouse slash for the knife...it's okay for the machete,but i prefer the old one for the knife
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Kill those big bloody chainsaw blokes before they turn us into scrake cake! Last edited by Utarefson; 07-02-2009 at 08:20 PM. |
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#19
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God finaly i thought I would only be able to dream of killing so many stalkers. and gradulations on pwning the perkfarm servers now maybe the legit servers will be able to gain higher in gamestats rankings. may i make some suggestions?
Make a offical post on all the whitelisted maps AND mutators. and keep that updated Its getting really annoying having to search post by post for that critical "this is whitelisted" and such be nice to just have all the information in one big post ^-^ Quote:
Last edited by Xlightscreen; 07-02-2009 at 08:21 PM. |
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#20
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Great update guys! Well done!
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