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#1
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I was thinking it would be a cool mod/mutator that changes the model to that of Resident Evils Nemesis. Think about it. Nemesis has a mini gun and a rocket launcher so it would'nt be incredibly hard. Not only Nemesis but I'm sure having variety within the boss characters would be a nice touch too and would up replay value definetly
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#2
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Atm with the patriarch you're just like "God damn annoying ugly thing -.-" But if he's replaced with say Nemesis, you will be like "HOLY **** FUUUUUUUUUUUCKKKKKKK THAT!!!! LEG IT LADS!!! SRS BSNS!" |
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#3
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Well in Resident Evil Apocalypse he had one...though not a whole lot of people like referencing that movie sometimes it seems...lol. Though if I were to ever see Nemesis that would be a epic battle escpecially if it were in a map that references Raccoon City and has Mutators that support some old favorite character models
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#4
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True, current Patriarch is not intimidating or scary.
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#5
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Im reading up on the basics of making a mutator right now so hopefully sometime in the future I can contribute something useful to this
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#6
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i had this idea the other day, i was lookin for sumthing to add to my map. had no look finding a model tho if u ever find 1 or even a model thats good zombie boss let me know
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#7
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im not sure if nemesis would fit into the whole killing floor thing though :[ it is a nice idea though o: maybe the mutated ver of nemesis o.0? with mini gun and rocket launcher would fit in better then the regualr nemesis o.0
nvm i just remembered the mutated nemesis doesnt carry anythng \: Last edited by -edy-; 05-22-2009 at 03:06 AM. |
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#8
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well the Patriarch has a reason he looks the way he does and is who he is, TWI may release it in the future then you will look upon him in different light. Or somebody could make an America KF mod, with a different patriarch, weapons, and locals.
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...ADDING REACHSPECS... |
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#9
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I dont see how Nemesis wouldnt fit really since he comes from something similar to the genre this game is in. Not to mention it would be most effective in Resident Evil style maps most likely. I'm trying to work my way around all the map making and get that down and map I'll attempt to try and do this sometime down the road.
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#10
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Nemesis was idd one scary bastard, at least in the time where choppy models were still the standard of course
![]() the current patriarch is only half as intimidating as the Scrakes (or scrage, forgot their name). I'm in favor of a reskin |
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#11
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Yes right now I'm attempting to recreate the Mansion from Resident Evil 1. Just having some trouble with getting the right textures at the moment and not knowing how to make my own doesnt help so I'm just sticking to modeling for right now till I find out about importing custom textures.
Like I said before later down the road if someone doesnt try to attempt it I suppose I will have at it and hopefully come out with a decent outcome. |
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#12
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Can you teach me how to be brave
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#13
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Lol, it's just not that scary looking is all. |
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#14
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Right? Patriarch has nothing on him. :P |
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#15
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Oh **** Nemesis, this would be amazing !
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#16
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so instead of having an eye ball on a tentacle, he is missing one... fail
![]() I find the FP to be scarier than Nemesis
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...ADDING REACHSPECS... Last edited by AXEL; 05-23-2009 at 09:48 PM. |
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#17
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Nah Patriarch ain't scary at all. He looks pretty dumb imo... especially since all the other models are all really scary. I wouldn't mind if the Patriarch was just a bigger Fleshpound(with that claw thingy in the middle of the chest.)
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![]() www.youtube.com/dispatchfilms Shopsmart, Shop S mart. STEAM ID:SpaceMovies / d3ad1te |
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#18
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Well of course the FleshPound is scary XD. I was saying mabye make the Nemesis a bit bigger then the Fleshpound and just give him the Patriarches attacks so the last fight seems more scray.
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#19
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Quote:
That'd be interesting. |
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#20
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how about turning flesh pounds into this:
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