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  #1  
Old 05-19-2009, 11:15 AM
ddenton ddenton is offline
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Default [Problem]Fastdl Dosent work

Hi Guys i wanted to make Fastdownload into my Server, but it doesent work...

I Typed in the Killingfloor.ini

[IpDrv.HTTPDownload]
RedirectToURL=http://193.192.59.30:80/ut/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=False

The Link to the Webspace is http://193.192.59.30/ut/ you see all files are there,the Problem is, in the game its just do 0,1% 0,2% .... and wenn i download direct over the space its done in 5sec.


What do i wrong?

I Working with Debian Lenny and Apache2
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  #2  
Old 05-19-2009, 11:22 AM
Duke Striter Duke Striter is offline
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[IpDrv.TcpNetDriver]
AllowDownloads=True
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload


Try checking these.

Also compression is a great idea makes them less then half the size.It might even be needed so you may want to try compressing them and setting it to true

Last edited by Duke Striter; 05-19-2009 at 11:23 AM.
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  #3  
Old 05-19-2009, 11:44 AM
Maverik770 Maverik770 is offline
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I definitely recommend compressing the maps to .rom.uz2 files as well. It will save you TONS of bandwidth and keep your web hosting provider a happy camper. However, it should work with or without compression. The slow download speed you experience indicates that the redirect is failing for some reason and that map file is being downloaded directly from the game server and is being massively throttled. So either the redirect link is wrong, the killingfloor.ini setup is incorrect, or most likely... the web server that your map files are hosted on does not recognize the map file types .rom and .rom.uz2. So the web server is failing to allow the map files to be downloaded properly.

I had this exact same problem last night and found that it was because the web server my map files are hosted on was not recognizing the map file types and thus not allowing them to be downloaded. I just posted a reply to another thread on these forums about an hour ago explaining how I fixed this behavior with a little help from CozmicShredder. You can check that thread and my post at the link below. My post explaining the issue and fix is post #30 on that thread. I don't know anything about Apache so I included CozmicShredder's note about Apache in the post. Hope it helps you!

*Side Note* I keep seeing this question and issue all over this forum. Perhaps this information should be stickied.

http://forums.tripwireinteractive.co...t=31279&page=2
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  #4  
Old 05-19-2009, 12:51 PM
ddenton ddenton is offline
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I will try to compressing it, but i read your post hours ago,but first the file mime.types does not exist in apache2 (maybe in apache 1 but WHO THE HELL USE IT TODAY?)

well and the Line is Wrong too (for apache2) its
addtype application/ut2004-uz2-rom uz2 .uz2 rom .rom
to the httpd.conf
but that dident solved my problem.
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  #5  
Old 05-19-2009, 02:49 PM
Maverik770 Maverik770 is offline
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Sorry, as I said in my last post, I know nothing about Apache. Strictly Windows servers for me. The info I posted about MIME Types in Apache was simply notes I saw from another user that I included for people with Apache. I obviously wouldn't know if the information is correct or not since I don't know about Apache, hence my disclaimer lol.

Simple question that may help though... Can you browse directly to one of your map files on your website and have your web browser prompt you to download it? Or does it give a "page or resource not found" error?
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  #6  
Old 05-19-2009, 03:12 PM
ddenton ddenton is offline
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Well sorry for CapsLock ^^"

I Think i solved the Problem,with the Compression its going really fast.

And yes i can Download direct from the Space try it yourself http://193.192.59.30/ut/KF-Penumbra.rom
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  #7  
Old 05-19-2009, 05:36 PM
Maverik770 Maverik770 is offline
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That's excellent DDenton! Yeah, as long as you can click the link like that and have it pop the download prompt then it should also work for your redirect on your game server. Just make sure that if you have compression disabled on your killingfloor.ini that you have .rom files loaded on your website for download. And vice versa, if you enable compression in the killingfloor.ini that you have .rom.uz2 compressed files on your website for download instead.

I have been doing it the compressed way and the maps download really fast for users connecting to my server. Plus it saves bandwidth for your website. So I'd recommend doing it with compression if possible. Were you able to get it all working properly on your game server now?
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  #8  
Old 05-20-2009, 08:46 AM
ddenton ddenton is offline
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Without Compression it will not work,but now its going really fast, so i think its working thx for Support
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  #9  
Old 05-21-2009, 01:40 AM
SnakeDiver SnakeDiver is offline
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Quote:
Originally Posted by ddenton View Post
I will try to compressing it, but i read your post hours ago,but first the file mime.types does not exist in apache2 (maybe in apache 1 but WHO THE HELL USE IT TODAY?)

well and the Line is Wrong too (for apache2) its
addtype application/ut2004-uz2-rom uz2 .uz2 rom .rom
to the httpd.conf
but that dident solved my problem.
Just to correct you. Browsers still use this. By default, it's assumed that files are text/plain or text/html. If the webserver cannot tell what it is, the browser (read OS) attempts to determine what it is.

MIME-TYPES are still part of the web standard, but it may not be necessary to send this. It could become a conflict (but unlikely) if apache for some reason was trying to process .ROM files as PHP pages and returning weird errors.. but this is unlikely..

Just had to post on that

/digression
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  #10  
Old 05-21-2009, 01:58 AM
bfsilas bfsilas is offline
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Compression fixed this, though yesterday it wasn't needed =/
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  #11  
Old 05-21-2009, 10:28 AM
Septumus Septumus is offline
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I actually had a question about this. I have this working for the KF-Prison map which is great but I have held off on putting some other maps on my server because they contain custom textures and the such. How would I put those on my redirect server? Everything in the same file or would they need separate directories in the redirect directory?
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  #12  
Old 05-21-2009, 01:48 PM
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Major_Day Major_Day is offline
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ALL files go in the one directory on the redirect.
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  #13  
Old 05-21-2009, 02:52 PM
Septumus Septumus is offline
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Quote:
Originally Posted by Major_Day View Post
ALL files go in the one directory on the redirect.
Excellent, thats what I thought! Thanks
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