Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Killing Floor Forums > Killing Floor News and Announcements > News and Announcements

Reply
 
Thread Tools Display Modes
  #1  
Old 03-20-2009, 01:43 PM
[TW]schneidzekk's Avatar
[TW]schneidzekk [TW]schneidzekk is offline
Lvl 7
 
Join Date: Oct 2005
Location: www.tripwireinteractive.com
Posts: 7,285
[TW]schneidzekk will become famous soon enough
Default Tripwire Interactive announces Killing Floor, a survival-horror co-op shooter for PC!

Today, 20th March 2009, Tripwire is proud to announce its next title – Killing Floor – coming soon to Steam.

Roswell, GA, March 20th 2009 – Tripwire Interactive is proud to announce Killing Floor, due for release over Steam in the near future. Killing Floor is a first-person co-op survival horror, set in and around London after a mad scientist’s “specimens” have broken loose and gone on the rampage.
  • Co-op game mode for up to six players obliterating multiple waves of specimens
  • Solo game mode for offline play
  • Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
  • 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
  • 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
  • Add in a welder, medical tools and body armor to help the players survive
  • Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
  • Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
  • Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
  • Full support for Steamworks features, including Steam Achievements and Friends
  • Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
  • Includes SDK for the creation of new levels and mods

__________________
Reply With Quote
  #2  
Old 03-20-2009, 01:53 PM
A-tree's Avatar
A-tree A-tree is offline
Senior Member
 
Join Date: Oct 2006
Location: UK
Posts: 342
A-tree is on a distinguished road
Default

Wait, what?
__________________

Reply With Quote
  #3  
Old 03-20-2009, 02:15 PM
D3terioNation's Avatar
D3terioNation D3terioNation is offline
Senior Member
 
Join Date: Dec 2005
Location: West Sussex, UK
Posts: 3,849
D3terioNation is on a distinguished road
Default

LoL sweet!
__________________
I love TWI
Reply With Quote
  #4  
Old 03-20-2009, 02:23 PM
Angry Hillbilly's Avatar
Angry Hillbilly Angry Hillbilly is offline
Senior Member
 
Join Date: Mar 2009
Posts: 101
Angry Hillbilly is on a distinguished road
Default

I am soooo happy about hearing this and seeing the awsome screens relesed as well. Btw when u say "near future" how near can we hope KF to see the light of day or at least an apasalutly AWSOME TRAILER XD
Reply With Quote
  #5  
Old 03-20-2009, 02:37 PM
Ralfst3r's Avatar
Ralfst3r Ralfst3r is offline
Senior Member
 
Join Date: Nov 2005
Location: The Netherlands
Posts: 2,507
Ralfst3r is on a distinguished road
Default

It has a Painkiller vibe to it. I like it. Bring it. Now announce Game 3, go!
__________________

Red Orchestra Steam Groups
Empire:Total War .:. Team Fortress 2 .:. Armed Assault
Reply With Quote
  #6  
Old 03-20-2009, 02:41 PM
Rear Rear is offline
Member
 
Join Date: Sep 2007
Posts: 82
Rear is on a distinguished road
Default

Do not want D:
__________________
Reply With Quote
  #7  
Old 03-20-2009, 03:05 PM
DarkScipio's Avatar
DarkScipio DarkScipio is offline
Junior Member
 
Join Date: Dec 2008
Posts: 23
DarkScipio is on a distinguished road
Default

Very disappointing and not very innovative.
__________________

Die Waldseite
The Rain Forest Site
Help for the rainforest, just a second per day!
Reply With Quote
  #8  
Old 03-20-2009, 03:13 PM
Ron Ron is offline
Senior Member
 
Join Date: Feb 2006
Posts: 910
Ron is on a distinguished road
Default

Quote:
Originally Posted by DarkScipio View Post
Very disappointing and not very innovative.
What are you talking about ?
Reply With Quote
  #9  
Old 03-20-2009, 03:25 PM
fiftyone's Avatar
fiftyone fiftyone is offline
Senior Member
 
Join Date: May 2006
Posts: 3,778
fiftyone will become famous soon enough
Default

Well I'll be dipped in dawg schyte .

Is any good ?
When can I have a go ?

Thanks ...51...
Reply With Quote
  #10  
Old 03-20-2009, 03:42 PM
Bluehawk's Avatar
Bluehawk Bluehawk is offline
Senior Member
 
Join Date: Feb 2006
Location: Hamilton, ON
Posts: 1,214
Bluehawk is on a distinguished road
Default

You can play it right now if you still have Unreal Tournament 2004 installed.
__________________

Manfried Mencken - Дмитрий Соколов
Reply With Quote
  #11  
Old 03-20-2009, 03:58 PM
ButchCassidy's Avatar
ButchCassidy ButchCassidy is offline
Senior Member
 
Join Date: Feb 2006
Location: The Hole in the Wall
Posts: 654
ButchCassidy is on a distinguished road
Default

Finally you let the Zombie cat out of the rotting bag...lol..I look forward to cleansing my home town from infection...
__________________

I'm on a vodka diet, I've lost 3 days so far.
Reply With Quote
  #12  
Old 03-20-2009, 04:13 PM
Makarov's Avatar
Makarov Makarov is offline
Member
 
Join Date: Nov 2005
Posts: 43
Makarov is on a distinguished road
Default

Please let this be the "other" game and not the "main" game...if so I am SO disappointed.
Reply With Quote
  #13  
Old 03-20-2009, 04:13 PM
[TW]Ramm-Jaeger's Avatar
[TW]Ramm-Jaeger [TW]Ramm-Jaeger is offline
Tripwire Interactive President
 
Join Date: Oct 2005
Posts: 1,109
[TW]Ramm-Jaeger is on a distinguished road
Default

Quote:
Originally Posted by Bluehawk View Post
You can play it right now if you still have Unreal Tournament 2004 installed.
You can play the mod version. Just like with RO:Ostfront, we're not just shoving a mod out the door. This game's getting the full Tripwire overhaul treatment
Reply With Quote
  #14  
Old 03-20-2009, 04:23 PM
Tomcat_ha's Avatar
Tomcat_ha Tomcat_ha is offline
Senior Member
 
Join Date: Nov 2005
Posts: 2,478
Tomcat_ha is on a distinguished road
Default

Quote:
Originally Posted by [TW]Ramm-Jaeger View Post
You can play the mod version. Just like with RO:Ostfront, we're not just shoving a mod out the door. This game's getting the full Tripwire overhaul treatment

you mean realistic implemention of firearms?

vehicles with shells bouncing off them at 10m distance?

tanks ramming other tanks?

SHAMBEH BAMBEH?

(seriously i would pay extra if killing floor included the ro weapons as a easter egg or something)
__________________
Reply With Quote
  #15  
Old 03-20-2009, 04:41 PM
DraKon2k DraKon2k is offline
Senior Member
 
Join Date: Nov 2005
Location: Vienna, Austria
Posts: 2,253
DraKon2k is on a distinguished road
Default

Quote:
Originally Posted by Tomcat_ha View Post
you mean realistic implemention of firearms?

vehicles with shells bouncing off them at 10m distance?

tanks ramming other tanks?

SHAMBEH BAMBEH?

(seriously i would pay extra if killing floor included the ro weapons as a easter egg or something)
DLC
Reply With Quote
  #16  
Old 03-20-2009, 04:41 PM
Makarov's Avatar
Makarov Makarov is offline
Member
 
Join Date: Nov 2005
Posts: 43
Makarov is on a distinguished road
Default

OK, I realize now this is not THE game, but the OTHER game. Since it's a TWI production, of course I will be all over it. Loves me some zombie killin' just like the next guy.
Reply With Quote
  #17  
Old 03-20-2009, 05:13 PM
Capt.Marion Capt.Marion is online now
Senior Member
 
Join Date: Feb 2006
Location: Dixie's Land
Posts: 1,861
Capt.Marion is on a distinguished road
Default

Looking forward to it, sounds pretty cool!
__________________
__________________
{CoreNA}Capt.Marion
Reply With Quote
  #18  
Old 03-20-2009, 05:33 PM
Angry Hillbilly's Avatar
Angry Hillbilly Angry Hillbilly is offline
Senior Member
 
Join Date: Mar 2009
Posts: 101
Angry Hillbilly is on a distinguished road
Default

Quote:
Originally Posted by Tomcat_ha View Post
you mean realistic implemention of firearms?

vehicles with shells bouncing off them at 10m distance?

tanks ramming other tanks?

SHAMBEH BAMBEH?

(seriously i would pay extra if killing floor included the ro weapons as a easter egg or something)
LOL ANTI TANK RIFLE!!!! (i have to admit on Red Orchistra: 41-45 i have managed to work out how to get best accuracy with it and i have become a sniping ***** with it (snipeing ppl not tanks that is XD rofl)

Last edited by Angry Hillbilly; 03-21-2009 at 10:40 AM.
Reply With Quote
  #19  
Old 03-20-2009, 08:29 PM
[AM]Echo_419 [AM]Echo_419 is offline
Member
 
Join Date: Mar 2009
Posts: 45
[AM]Echo_419 is on a distinguished road
Default

Quote:
Originally Posted by Makarov View Post
OK, I realize now this is not THE game, but the OTHER game. Since it's a TWI production, of course I will be all over it. Loves me some zombie killin' just like the next guy.
Well friend there's lots of zed's to go around!
Reply With Quote
  #20  
Old 03-21-2009, 01:36 PM
.:CM'].[Diablo's Avatar
.:CM'].[Diablo .:CM'].[Diablo is offline
Senior Member
 
Join Date: Aug 2007
Location: France
Posts: 286
.:CM'].[Diablo is on a distinguished road
Default

Quote:
Originally Posted by [tw]schneidzekk View Post
[font=arial][font=arial]today, 20th march 2009, tripwire is proud to announce its next title – killing floor – coming soon to steam.[/font][/font]

[font=arial][font=arial]roswell, ga, march 20th 2009 – tripwire interactive is proud to announce killing floor, due for release over steam in the near future. Killing floor is a first-person co-op survival horror, set in and around london after a mad scientist’s “specimens” have broken loose and gone on the rampage.[/font][/font]

[font=arial][font=arial]the game features:[/font][/font]

  • [font=arial][font=arial]co-op game mode for up to six players obliterating multiple waves of specimens[/font][/font]
  • [font=arial][font=arial]solo game mode for offline play[/font][/font]
  • [font=arial][font=arial]watch those crucial and violent creature deaths in slomo “zedtime”, even in multiplayer[/font][/font]
  • [font=arial][font=arial]9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers[/font][/font]
  • [font=arial][font=arial]12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower[/font][/font]
  • [font=arial][font=arial]add in a welder, medical tools and body armor to help the players survive[/font][/font]
  • [font=arial][font=arial]persistent perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities[/font][/font]
  • [font=arial][font=arial]players choose which perks to play with, so they can best balance out a co-op team to survive the horrors[/font][/font]
  • [font=arial][font=arial]open, non-linear play areas: Choose when and where to fight – or run; weld doors closed to try and direct the monster horde[/font][/font]
  • [font=arial][font=arial]full support for steamworks features, including steam achievements and friends[/font][/font]
  • [font=arial][font=arial]fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters[/font][/font]
  • [font=arial][font=arial]includes sdk for the creation of new levels and mods[/font][/font]
[font=arial][font=arial]for more information over the coming weeks, see the killing floor website and forums: www.killingfloorthegame.com. [/font][/font]
hahahahaha
__________________
.:CM'].[Diablo
www.clan-cm.fr
www.redorchestra.fr
Reply With Quote
Reply

Bookmarks
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:32 PM.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2009, Tripwire Interactive, LLC