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  Click here to go to the next developer post in this thread.   #41  
Old 03-25-2009, 12:07 PM
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Xienen Xienen is offline
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Quote:
Originally Posted by BartBear View Post
The new, corrected EH-MachineGun2Mod for you. Please add it to 'The White List'.
Quote:
Originally Posted by iluvyaman View Post
Please add EH-M43Uniforms.u on the whitelist.
Cannot run some good maps without it.
Prussia, Kriegstadt, etc.
and please add Carpathian Crosses mod add-on too.
Pending verification of these mods, we will add them to the White List.
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  #42  
Old 03-26-2009, 11:16 AM
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STEAMSTATS: Stats Are Now Enabled When Human Player Count > 16

I get the above line but I don't see a yellow star appearing next to my server name.
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Old 03-26-2009, 11:54 AM
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Here's my serverlog.
I have completely removed CC mod and all custom maps from my server to solve this problem(yellow star not appearing) but still the same.
Please help.


Uninitialized: Log file open, 03/27/09 00:48:06
Uninitialized: STEAMAUTH : SteamAPI_Init failed
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 5 2009 17:48:22
Init: Command line: RO-FallenHeroes.rom?VACSecured=true?game=ROEngine.ROT eamGame?MinPlayers=0? -log=ServerLog.log
Init: Character set: Unicode
Init: Base directory: C:\ROOST\system\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: RO-FallenHeroes.rom?Name=ROPlayer?Class=Engine.Pawn?C haracter=R_VehCrew1?team=1?Sex=M?VACSecured=true?g ame=ROEngine.ROTeamGame?MinPlayers=0?
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 52949->52947; refs: 751076
Log: Game class is 'ROTeamGame'
Log: STEAMAUTH : Steam auth system activation successful
Log: Bringing Level RO-FallenHeroes.myLevel up for play (20) appSeconds: 6.091000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: UdpServerQuery(crt): Port 7769 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Defaulting to false
Log: Defaulting to false
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: xWebAdmin.UTServerAdmin Initialized on port 8076
ScriptLog: MaxPlayerRatio = 1.25
Log: Resolved master0.gamespy.com (207.38.11.174)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7770 successfully bound.
Log: STEAMAUTH : Sending updated server details - [RO/CC]Sierra74?http://cafe.naver.com/redorchestra 0 | 40
Log: STEAMAUTH : Connected to Steam Servers
Log: STEAMAUTH : VAC Security Enabled
Log: STEAMSTATS: Stats Are Now Enabled When Human Player Count > 16
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: STEAMAUTH : Shutting Down Server Steam Auth
Log: Unbound to ROEngine.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to XGame.dll
Log: Unbound to UWeb.dll
Log: (Karma): Level Karma Terminated.
Exit: Socket shut down
Log: Garbage: objects: 59070->0; refs: 751076
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 178 MByte 212 KByte 277 Bytes from HD took 0.499998 seconds (0.417998 reading, 0.082000 seeking).
Log: FileManager: 0.039000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, 03/27/09 00:48:33
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  #44  
Old 03-26-2009, 01:43 PM
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It seems all right with your server, maybe it is the same thing like in this thread?
http://forums.tripwireinteractive.co...ad.php?t=29994
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  #45  
Old 03-27-2009, 08:56 AM
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Quote:
Originally Posted by BartBear View Post
It seems all right with your server, maybe it is the same thing like in this thread?
http://forums.tripwireinteractive.co...ad.php?t=29994
Yellow star still isn't there after I connect to the server.
This achievement thing is driving me crazy.
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  #46  
Old 04-01-2009, 03:08 AM
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When can we expect the update of the achievements?
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  #47  
Old 04-09-2009, 02:30 AM
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Quote:
Originally Posted by Floyd View Post
You'll find it in the server log file.

I notice that running Carpathian Crosses appears to cause the Steamstats: Security Check to fail, too.

I can't seem to find my server log file. Where will that be?
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  #48  
Old 04-09-2009, 02:32 AM
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Quote:
Originally Posted by Zetsumei View Post
Correct servers have a star infront of them.

You can see what files are rejected either in the log file or directly in the console of said server.
Which console? The server admin console? If so, where? I don't see anything. Or is it the in game console? I don't see anything there either.
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  #49  
Old 04-09-2009, 10:36 PM
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Try looking in your system folder. In our command line we use " -log=serverlog".
That creates a file called serverlog.log in the system directory.
The file is overwritten each time the server is started.
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  #50  
Old 04-10-2009, 12:33 AM
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Quote:
Originally Posted by Floyd View Post
Try looking in your system folder. In our command line we use " -log=serverlog".
That creates a file called serverlog.log in the system directory.
The file is overwritten each time the server is started.
My command line has it as you have yours, but i do not seem to be generating a log. I can not find it in the system folder. Would it be anywhere else?
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Last edited by Echoman; 04-10-2009 at 12:39 AM.
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  #51  
Old 04-10-2009, 05:25 AM
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Do your folders are write enabled chmod 755?
We start the server with:

screen -dms ro ./ucc-bin server ro-arad.rom?game=ROGame.ROTeamGame -log=RO_Server.log --nohomedir &



On my server statistics run. But where do i see the statistics?
Is there a website or do i have to use a program like "ultrastats" for call of duty 5?
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  #52  
Old 04-11-2009, 09:10 PM
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Can these be added to the whitelist? Some of these are in the original whitelist, but they are failing on my system.
This is my log.

Log: STEAMSTATS: SECURITY CHECK FAILED - /AHZ_ROVEHICLES_TWO.U
Log: STEAMSTATS: SECURITY CHECK FAILED - ../System/AHZ_ROVehicles_Two.u
Log: STEAMSTATS: SECURITY CHECK FAILED - ../System/RONG.u
Log: STEAMSTATS: SECURITY CHECK FAILED - /LIBHTTP4.U
Log: STEAMSTATS: SECURITY CHECK FAILED - ../System/LibHTTP4.u
Log: STEAMSTATS: SECURITY CHECK FAILED - ../System/CO_StugIIIG_BetaOne.u

AHZ_ROVEHICLES_TWO.U
AHZ_ROVehicles_Two.u
RONG.u
LIBHTTP4.U
LibHTTP4.u
CO_StugIIIG_BetaOne.u
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Last edited by Echoman; 04-11-2009 at 09:12 PM.
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  #53  
Old 04-12-2009, 08:44 PM
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Would like to see: EH-M43Uniforms.u

This one and possibly several others in KriegstatBeta3 fail STEAMSTATS.
I realize its still a "beta" map, but somehow I don't think Evil Hobo will be doing any further work on it as its been a year since its last update.
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Old 04-20-2009, 07:31 AM
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When can we expect the update of the achievements?
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  #55  
Old 04-20-2009, 03:22 PM
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Game 2!!!
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  #56  
Old 04-22-2009, 06:43 PM
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So what is going on with achievments? Are more files being added to the whitelist? It seems to me removing files and mutator will keep certain maps from running properly.
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Old 04-23-2009, 07:04 AM
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No answer from the devs!

Waiting, boring ....
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  Click here to go to the next developer post in this thread.   #58  
Old 04-23-2009, 09:42 AM
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When it's done. Better now?
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Old 04-24-2009, 04:42 AM
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No, because i expect this answer!

It´s not helpful!
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Last edited by Plattfuss; 04-24-2009 at 04:46 AM.
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  #60  
Old 05-12-2009, 08:44 PM
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Quote:
Originally Posted by [TW]schneidzekk View Post
When it's done. Better now?
Yeah not very helpful. An answer would be nice. It doesn't make sense that custom maps would not allow it to work since most servers run custom maps. My custom files seem to keep it from working.
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