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  #1  
Old 03-13-2006, 07:57 PM
sappo sappo is offline
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Join Date: Mar 2006
Posts: 62
Default server scripts ?

is it possible for servers to have custom scripts and such running?

think of BF2 for instance, there is a mod called Project Reality... that removes most vehicles, changes spawn times to like 60 seconds or so... etc etc etc.


Will it be possible to have such in ROOST?

IE: servers with no names above heads, death-tags on the sides, improved death-cam, limited vehicles, class restrictions, increased spawn times??

basically I want more realistic geared than what they give us... as I am sure others will want to see.

From most of the video's of ROOST i've seen spawn times are like 10 seconds.... way way too short for my liking, I would be happy with 60 second spawn times.... and maybe 5 vehicles per side with no respawn on those.
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Old 03-13-2006, 09:09 PM
sappo sappo is offline
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Join Date: Mar 2006
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rawr?

anyone?

i sure do hope they allow some sort of changes made... weren't they called mutators in UT?

Lord knows if the spawn time is 10 seconds I will be very very displeased as I mow down wave after wave...
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Old 03-14-2006, 12:26 AM
malice malice is offline
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Join Date: Nov 2005
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IE: no names above heads: Unsure
death-tags on the sides: yes these can be turned off
improved death-cam: dont know what your mean, there are mutators so when you die it switches to a black screen so you cant see anyone, teamspec, free spec that kind of stuff. But you dont see where the shots came from, your head doesnt turn in the direction of the shot as you die.
limited vehicles ,class restrictions, ,increased spawn times: no all these type of things are coded into the map by the map maker so each server is the same. There were already set very well in the mod and made for greate gameplay. Dont worry the classes are limited and limited well. Also spawn times are coded but they work in a cycle of say 30 seconds so you might die right as the 30 seconds is up and respawn right away or die with 15 seconds left or 30 left.
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