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#1
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[FONT=Arial]Hi guys I need your expert help. Let's say I am working on FPS gaming quiz for my magazine. 1337 knowledge of FPS history is needed.[/FONT]
[FONT=Arial][/FONT] [FONT=Arial]I will run some questions by you, please try to provide answers. This is NOT a quiz, you're just helping me create one, so answer what you feel you know, skip what you don't know or care for etc. [/FONT] [FONT=Arial][/FONT] [FONT=Arial]Feel free to suggest some questions of your own....[/FONT] [FONT=Arial][/FONT] [FONT=Arial]This is the first batch of questions (there will be more).[/FONT] [FONT=Arial][/FONT] [FONT=Arial]Which FPS game (or mod) first introduced "iron sights"? [/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which FPS game (or mod) first introduced off-center weapons? (Remember how in Quake 1 you had all weapons right in the middle of the screen for example – if you are old enough to remember Q1 LOL)[/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which FPS game (or mod) first introduced "localised" damage, ie headshots that kill faster than torso shots?[/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which FPS game (or mod) first introduced classes in multiplayer?[/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which FPS game (or mod) first supported more than 16 players in multiplayer?[/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which FPS game (or mod) first supported more than 32 players in multiplayer?[/FONT] [FONT=Arial] [/FONT] [FONT=Arial]Which was the first FPS game that started as mod, and was sold as commercial product later?[/FONT] [FONT=Arial][/FONT] [FONT=Arial] [/FONT]
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#2
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lots of good questions
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__________________ Capt.Marion |
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#3
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The first FPS where you aimed down the ironsights was wolfenstein 3d, it didnt had a crosshair yet.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. |
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#4
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I was thinking that too, but to be honest you're not looking down the sights so much as over the weapon. the first game I can remember that had you looking straight down the sights was Hidden & Dangerous.
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#5
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In medal of honour 2/resistance for the PS1 i believe you could enable off centre aiming though it wasn't default, and games probably did it before hand. i may be wrong though...
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#6
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#7
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I was never big into multiplayer early on, i only played singleplayer parts due to lack of good connections, and not knowing how the stuff worked cause i was to young
![]() I'll answer these 2 though. [FONT=Arial]- Which FPS game (or mod) first introduced "iron sights"? [/FONT] To me, that would be Hidden and Dangerous 1. The default weapon view were the ironsights, you allways had them up in front of you. Unfortunately, i cant find any screenshots and im to lazy to reinstall ![]() [FONT=Arial]Which FPS game (or mod) first introduced "localised" damage, ie headshots that kill faster than torso shots?[/FONT] [FONT=Arial]The first game i ever played that had this (and for as far as i can remember) is again Hidden and Dangerous. [/FONT] |
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#8
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Sorry, but didn't the UT99 mod Infiltration introduce the first "true" iron sights? Could be wrong though.
Also, I think it was also the original UT that first had headshots... at least, that game definitely popularized the term. Difficult to say. No wait, now that I think about it, I'm pretty sure Thief also had "headshot" damage. Came out in 1998. Damn, that's 10 years ago! ![]() Edit: found it on Wikipedia: Quote:
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#9
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[FONT=Arial]Which was the first FPS game that started as mod, and was sold as commercial product later?[/FONT]
Probably Counter Strike. Got a question you might like to put in your quiz; Which was the first FPS to introduce player controlled jumping? I'm pretty sure it wasn't Doom, maybe Duke Nukem 3D? |
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#10
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Team fortress for the original quake?
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#11
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How about; Q. What was the first console based fps game? A. Duck Hunt
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#12
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BTW great replies guys keep them coming...... |
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#13
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Duck Hunt is a first person shooter ;p
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#1 Bonzai charger |
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#14
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Duck Hunt is one of the few TRUE FPS's, in that it puts an actual gun in your hand and use its iron sights :P
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#15
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H&D came out well before Infiltration. INF is/was an UT99 mod, H&D came out July 99, UT in November or some such time. No way inf got there first.
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System Spec : ATi HD6950 : AMD Phenom II x4 955 : 4GB PC3-10600 : Windows 7 64-bit SP1 |
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#16
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EDIT: If H&D came out in July 99, then i do belive the real race is between Serpentine and D-day Q2.
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Last edited by Grobut; 12-22-2007 at 04:16 PM. |
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#17
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Wolfenstein 3d weapons kind of look like they were in a permanent iron-sight mode, though they sit a bit low for a real iron-sight view. You might need a better definition of what you mean by that. A seperate iron-sight function maybe? One you have to enable by pressing a button. [FONT=Arial] [/FONT] Quote:
You might need a better definition for that too since it was a lot more common for end-bosses than for regular enemies. For example almost every platformer or jump'n'run has "localized" damage for end-bosses as in "you need to hit him at his weak spot to harm him" though it only came later for common foes too. [/FONT] Quote:
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#18
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![]() Gunning down the Soviets since mah Birthday March '06 - -={What a great gift daddy!}=- |
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#19
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What about free aim?
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![]() Hail and Kill |
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#20
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Operation Flashpoint is a safe bet, I think.
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