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#1
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I heard recently that armored beasts is no longer developing. It's a sad time for RO when a team responsible for such a great mutator lays the project to rest because a few whiners complained about "UBAR G4eRMN TANXZ$R!!!" or how "weak" the PTRD was. Don't be discouraged, you can't please everyone. I'm sick of tank combat won and lost by angles alone, I'm sick of shooting a t34 in the rear with an 88 and having it turn and kill me in 1 shot to my front armor, I'm sick of the tiny soviet autocannon on the light tank tearing German heavy armor to pieces at long range. No matter what some people may say, the RO community is interested in Armored Beasts and would love to see you keep working on it.
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#2
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Armoured Beats was cool if you were German as you kicked Soviet arse. I liked how the Tiger's main gun was finally made more realistic as the stock RO was too weak. But the mod had a few bugs and it would have made normal play unfair to the Soviet team.
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As a well-spent day brings happy sleep, so life well spent brings happy death |
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#3
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Every time I read these its not "balanced" or its "unfair" posts it seems to me that the person posting it is whineing because he can not go and exploit the short commings of the orignal verison on AB ( aka invincble angle). The proof of AB's excellent playablity is on the popular FKR Debrecen server play it then judge! Make sure to play when its full not when its empty or when teams are stacked because that would be a poor example of how AB plays. Last edited by TT33; 12-14-2007 at 04:31 AM. |
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#4
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mann, give me an IS2 with ab mod and i rule the field.
if you go playing it like stock RO forget it, allied tanks absolutely need to work in teams
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#5
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[FONT=Comic Sans MS]"Smoke me a kipper, I'll be back for breakfast"[/FONT] [FONT=Comic Sans MS]The companion cube has eaten all the cake[/FONT] |
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#6
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I've only played it once. I prefer the original RO tanking.
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#7
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Only good thing about AB was just the visual!
Smaller reticule and smaller shells that looked like they had a higher velocity! Other then that I found to be just as unrealistic as stock RO!!
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I love TWI Last edited by D3terioNation; 12-14-2007 at 09:35 AM. |
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#8
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How about the turret being modeled, burningout, reduced delfections,correct MG ammo ammounts, no mg shake on the turret and ball mount, 90%( a few errors I should probably post them) spot on penetration vaules for the main guns, main tank gun spread,ect. ( alot more stuff read the changelogs or play it)
AB is about as real as it gets for RO. |
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#9
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Only problem AB can't fix is the turkey shooter maps.
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Even the defeated pretend to elevate their wisdom and words |
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#10
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The right size map for AB is BDJ, so I agree map design is extremely important! All the others are either too small or waaay too big to be enjoyable!
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I love TWI Last edited by D3terioNation; 12-14-2007 at 12:41 PM. |
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#11
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Pretty much you have to organize and use the heavy hitting Panther G's or IS-2s wisely to win. The Russians on that server generally have alot more teamwork the other day I saw an IS-2 with several T-34's backing it up thats like something you would see in real life it took a lot to dislodge that formation from the farm area. There are plenty of heavy hitting IS-2's but the T-34's can do pretty good damage too just dont expect to take down Panthers from the front at 1000 meters with them treat the T-34/85 like a Panzer IV H vs an IS-2 ( I get a lot of Stug III and Panzer IV IS-2 side shots - cause Im sneaky) against the heavy guys and you should be ok the other tanks are easy kills. Thats actually pretty realistic the T-34/85's gun is very comparable to the Panzer IV H in Ap performance. Its funny because although the Panzer IV H was a great tank as it proved even at the end of the war people seem to think it to be rubbish and become get angry if you say that it was one of the better tanks of the war until the Panther flaws were ironed out (sorry for the tank rant in here need to vent a bit I guess). RO-Debrecen plays very well so does Keystone's other map I can't remember its name starts with a "P" but well just comeon down to the FKR AB server m8.
Last edited by TT33; 12-14-2007 at 12:06 PM. |
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#12
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Mate please use paragraphs as it makes what you just typed alot easier to read!
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I love TWI |
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#13
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Some people just accustomed so much to stock RO that they started believe that is realistic. And it's not strange that they feel like AB is not realistic after their ride in T34/85, thinking that they can do everything, driving ahead straight enemy position, and then easily killed by some PzIVH, and then is reaction like "WTF I was on angle!!!!!!"
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#14
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I generally think tankers that regularly play Russian are better skilled than their German playing counterparts, phaps this stemmed from AB on orel and the teamstacking days , and of course that flagship of bent maps, the 'redux' version.
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#15
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If AB somehow added the ability to take out individual crewmen or componants of a tank, ie damaging the turret turn mechanism of a Tiger (for example), it would get a double thumbs up from me!
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I love TWI |
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#16
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The RMF has amizaurs code + a whole ton of cool features like ground shake when a tank passes near, being able to turn the tank when 1 track is blown off more than 2 ammo types thier panzer III has 3. ect but it seems none is playing it anywhere.
Last edited by TT33; 12-14-2007 at 01:57 PM. |
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#17
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Wow that sounds interresting! Never heard of that one before!
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I love TWI |
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#18
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Theres the link if there was a better tanking experience than AB for RO this was it.
http://redorchestra.panzerdivision-f...gory&cat_id=15 |
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#19
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It AMAZES me how mislead people are about armored combat on the eastern front. For all the people who complain about "unrealistic tigers" in the original AB just read some Tiger jockey bios. Or just read German tanker bios in general. Why do you think that a handfull of German tanks or SPG's would destroy entire soviet tank regiments. German tigers vs. T 34's was like shooting fish in a barrel. German tanker training was the best in the world, and until very late in the war produced very experienced and capable crew, most of which wen to the eastern front. Also German and Soviet command structure differed immensely. German commanders had a bottom up command structure. While Soviet command structure was very top down. high ranked soviet officers made all the decisions and everyone stuck too them, even when it was obvious that they were no longer viable. entire tank regiments were sometimes committed to attack objectives that no longer existed. (yes it happened) or they attacked x objective while the Germans blithely moved to the sides and allowed the soviets to flank themselves. Conclusion, only reason soviets were in Berlin was because of huge allied bombing effort on German production + eventually superior productivity. Oh one final thing. THe T 34/85 only difference between T 34/75 = gun and turret. No appreciable difference in armor. So it was at best an upgunned, fast medium tank. more hitting power 0 increase in defence. Sorry... it bugs me when people complain about "unrealism of superior german armor"
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#20
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About that "real war" mod, I think author of this mod could trade name of this mod with Armored Beasts, then real war would be that really real war. Data of guns penetration and armor values in this real war mod are redicolous. |
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