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#1
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Is the RO sdk really still a beta? its been out for awhile now and its still listed in steam as that, was just wondering if there was a planned update or something for it.
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#2
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Yes, and since the latest update, I am unable to work with mine despite trying nearly every fix I could find.
I would personally like to roll back my version. Anyone else having issues like mouse/CPU lag? It is totally unworkable after a few minutes and if I so much as click on anything in the 3D window, I'm hosed. |
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#3
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do you mean since the big patch, or since the small update from today?
i have not updated yet, ill wait to see if any others have this prob. |
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#4
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Big patch. Didn't try this morning. Busy feeding puppies and going to work. I'll check tonight.
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#5
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i didn't notice any problems with my sdk since the big patch.
i did notice they added new features, like a hide terrain or hide distance fog option on each viewport |
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#6
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Wonder if we can get a dev or TWI rep to chime in here. I'm having some of the same problems as Slyk. I though initially it might be the graphics card compatibility issue.
And Sepp, I noticed the same function upgrades that you did above. Maybe a changelog is available for the sdk? |
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#7
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it's weird that they still worked on updating the sdk with new features, they are crazy.
the hide terrain function allows me to work faster in the editor with big maps, i wish we would also be able to see the skydome in the editor. that would give a better image of the map. |
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#8
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err, press K? or was it O?
btw. you were able to hide your terrain by pressin T before
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#9
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I think it was K.
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#1 Bonzai charger |
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#10
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always hit them both, so i couldnt tell
but you would be able to set it specifically in the menu bar of the respective viewport
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#11
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is there a "hide selected" or or "hide unselected" option?
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#12
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think they are the Eye icons and the X icon on the left toolbar m8. |
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#13
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damn thanks m8, i had completely forgotten those submenus!
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