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  #161  
Old 07-09-2007, 09:44 PM
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Hans Sachs Hans Sachs is online now
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Quote:
Originally Posted by [5.SS]Pzgr.Zay View Post
Is there any servers that run this mod? if so can someone post the IP.
Real War Server :IP 121.114.99.52
EDT:AM5:00-AM11:00 (It is all day if there is a player. )
JST:PM7:00-AM1:00

I'm sorry ..24 hours unplayable...
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  #162  
Old 07-16-2007, 08:29 AM
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Default RMFMod Update

For serveradmin&client. (572.54 MB)
Version including server file and texture file. (The custom skin is applied on the client side. )
http://seikouudoku.info/xoops/module...p?cid=5&lid=12

Included MAP.
RO-RMF-Basovka.rom
RO-RMF-Berezina.rom
RO-RMF-BlackDayJuly.rom
RO-RMF-Kaukasus.rom
RO-RMF-Konigsplatz.rom
RO-RMF-KrasnyiOktyabr.rom
RO-RMF-Kryukovo.rom
RO-RMF-LyesKrovy.rom

For client. (16.05 MB )
Minimum file necessary for play. (The texture file is not included. )
http://seikouudoku.info/xoops/module...p?cid=5&lid=19

The member registration is necessary for download. Sorry!!!
http://seikouudoku.info/xoops/
http://www.worldlingo.com/
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Last edited by Hans Sachs; 07-16-2007 at 08:36 AM.
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  #163  
Old 07-16-2007, 12:33 PM
[VFD]HH [VFD]HH is offline
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Hmm, I'm looking at this mod and it seems interesting.

How does it generally compare to RO (new featuers, quality of fps/models/etc, bugs, etc.)

How many people play?

And do the devs plan on incorporating any of these features into RO?
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  #164  
Old 07-17-2007, 03:09 AM
[5.SS]Pzgr.Zay [5.SS]Pzgr.Zay is offline
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Is there a way to try it out in practice mode?
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  #165  
Old 07-17-2007, 06:10 AM
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Quote:
Originally Posted by [VFD]HH View Post
Hmm, I'm looking at this mod and it seems interesting.

How does it generally compare to RO (new featuers, quality of fps/models/etc, bugs, etc.)

How many people play?

And do the devs plan on incorporating any of these features into RO?

RMFMOD is not being played by a lot of people.
The RMFMODserver exists slightly in Japan and Europe.

FPS&Model doesn't have the change. (Compared with original RO)
It is the following that change chiefly.

1.When the texture file is used, it changes to the custom skin.
2.Added more custom voice.
3.Added 3D sound. (Character voice)
4.Behavior change in character. (It is possible by the use of the space key. )
http://www.youtube.com/watch?v=neR_fUEjTVA
http://www.youtube.com/watch?v=1qUgX...related&search
5.Behavior change of weapons.
6.Pursuit of realism of armor value.
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  #166  
Old 07-17-2007, 06:31 AM
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Quote:
Originally Posted by [5.SS]Pzgr.Zay View Post
Is there a way to try it out in practice mode?
Please put the file that exists in "for server only files"folder in your system folder.
The practice mode becomes possible.

However, it is a server file.
The server file might be updated without anticipating it.
When an old server file exists in the system folder,When it accesses the RMFMOD server, the file mismatch is caused.
In this case, it cannot access the server.

We will inform of the update of the server file here.

Only the person who knows the technology that avoids it should test the custom.
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  #167  
Old 07-18-2007, 01:01 AM
[5.SS]Pzgr.Zay [5.SS]Pzgr.Zay is offline
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I tried the mod out today its awesome. I love the climbing an being able to pick up grenades an throw them back. The tracers look way better too. I hope tripwire will add these features to the game. But there is one problem... What is up with the recoil? There's like no recoil at all. is this a bug?
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  #168  
Old 07-18-2007, 02:17 AM
Jhaxavier Jhaxavier is offline
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Quote:
Originally Posted by Hans Sachs View Post
RMFMOD is not being played by a lot of people.
The RMFMODserver exists slightly in Japan and Europe.

FPS&Model doesn't have the change. (Compared with original RO)
It is the following that change chiefly.

1.When the texture file is used, it changes to the custom skin.
2.Added more custom voice.
3.Added 3D sound. (Character voice)
4.Behavior change in character. (It is possible by the use of the space key. )
http://www.youtube.com/watch?v=neR_fUEjTVA
http://www.youtube.com/watch?v=1qUgX...related&search
5.Behavior change of weapons.
6.Pursuit of realism of armor value.
Hans, that is so damn awesome O:

We need more servers of this! Now!
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B. How else are you going to make a living after the War? You can't Win the Pose-Down and be Awarded the Title Mr.Deustchland with a broken ***.
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  #169  
Old 07-20-2007, 02:56 PM
Shurek Shurek is offline
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Just "stumbled" upon this thread...can't believe I never saw this before. Suppose I should keep my eyes open


Unreal man...This mod fulfills about 10 of my top 50 RO dreams all in one package. I'll be picking this up today for testing.

Keep up the great work Hans!

Last edited by Shurek; 07-20-2007 at 05:06 PM.
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  #170  
Old 07-21-2007, 03:20 AM
entertainer entertainer is offline
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Hans Sachs, you could make a small mutator with just "3D sound" feature, so it could be used in many servers.

Last edited by entertainer; 07-21-2007 at 03:28 AM.
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  #171  
Old 07-21-2007, 11:10 AM
[5.SS]Pzgr.Zay [5.SS]Pzgr.Zay is offline
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Quote:
Originally Posted by entertainer View Post
Hans Sachs, you could make a small mutator with just "3D sound" feature, so it could be used in many servers.


That would be so awesome. I still don't understand why TW doesn't add 3D sound.
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  #172  
Old 07-21-2007, 01:46 PM
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I second entertainer's request.
Please, make a 3D sound mutator. I can guarantee that it will be used by lots and lots of servers.
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  #173  
Old 07-22-2007, 07:42 AM
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The RMFMOD production is RIKUSYO. I am not RMFMOD production origin.
I am a role of informing the public.

3d sound Mutetor that functions by unit,I hear that its production was difficult.



After that, it is update information.

Update of server file (Only the server admin can be used. )
http://seikouudoku.info/xoops/downlo...pdade_0722.zip

[Changed point]
Increase of Recoil shock.



&MAP newly added.

RMF-Koitos1944
http://seikouudoku.info/xoops/downlo...Koitos1944.exe

RMF-HedgeHog
http://seikouudoku.info/xoops/downlo...F-HedgeHog.exe
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  #174  
Old 07-22-2007, 02:37 PM
[5.SS]Pzgr.Zay [5.SS]Pzgr.Zay is offline
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Just tested it out. The recoil is way better. Thanks for your hard work with this mod.
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  #175  
Old 07-31-2007, 10:47 PM
Jhaxavier Jhaxavier is offline
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So are there ANY servers with this on? I miss RMFmod so much
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  #176  
Old 08-01-2007, 09:30 AM
[16ID]Malcolm [16ID]Malcolm is offline
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Hans Sachs im so imprest that i will love too put this mod on my server.When you ready and tell us you fixed the bugs.

In the mean time i think we need more server ip to try it out.

P.S.

Like Shurek is saying This mod fulfills about 10 of my top 50 RO dreams all in one package.

Great work Hans
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  #177  
Old 08-02-2007, 01:27 PM
[16ID]Malcolm [16ID]Malcolm is offline
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hi im wondering how many servers/clans run this great mod ?And also im wondering if some one can post here the list of server ip which run the great mod.
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  #178  
Old 08-09-2007, 02:36 AM
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Hans Sachs Hans Sachs is online now
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Default RMFMOD(Mutetor)Update

Information of update.

Update of server file (Only the serveradmin can be used. )
http://seikouudoku.info/xoops/downlo...pdade_0809.zip

[Changed point]
ON/OFF of Blur generated when the gun is shot is possible.

http://seikouudoku.info/xoops/downloads/RMFSetting.zip 
From above-mentioned URL,Ini is downloaded. (For client)

Please fill it in as follows.
bUseFireBlur=False (Blur OFF)
bUseFireBlur=True (Blur ON)
Please put RMFSetting.ini in the system folder.

Make RMF effective with WebAdmin. (for serveradmin)


Newmap edded.
(Koitos1944・HedgeHog・Arad)
http://seikouudoku.info/xoops/module...p?cid=5&lid=22
The member registration is necessary. Sorry!


It would be greatly appreciated by me if the enjoyment increases even if it is
a little.
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Last edited by Hans Sachs; 08-09-2007 at 03:13 AM.
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  #179  
Old 08-09-2007, 06:45 AM
DeV DeV is offline
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Can't seem to find it on the sites you mention..
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  #180  
Old 08-09-2007, 10:50 AM
Jhaxavier Jhaxavier is offline
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Maybe Hans, can you upload the files to another server? I can't read any of the text on the site, so registering is rather difficult...
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