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  #4021  
Old 04-24-2009, 05:01 PM
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  #4022  
Old 04-24-2009, 06:25 PM
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I made a sceneric overview of Sahrani Island in Armed Assault, from atop the 5 highest points i could find with a 10.000m viewdistance
Music is from Age of Conan.

YouTube - Overview of Sahrani (10.000m viewdistance)
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  #4023  
Old 04-24-2009, 07:05 PM
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Did you made that vid with 1.16?
if so did 1.16 improve your FPS?
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  #4024  
Old 04-24-2009, 07:23 PM
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zipz that game looks trippy as hell!1!
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  #4025  
Old 04-24-2009, 11:49 PM
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To much mary J me thinks . Christ if I ran arma with that view distance my PC implode disaster.
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  #4026  
Old 04-25-2009, 02:25 AM
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Quote:
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Did you made that vid with 1.16?
if so did 1.16 improve your FPS?
It improved the flow for me.
Tested with one of my own missions that I know better than the back of my hand.
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  #4027  
Old 04-25-2009, 06:54 AM
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No, actually that vid was made with the latest official version, and not with the 1.15 or 1.16 beta.

I had all settings on normal for this vid, but i really shouldnt try it in a multiplayer environment, or even start a battle somewhere cause probably it would turn into a slideshow at that point

On a sidenote, i just finished Zeno Clash, pretty cool game
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  #4028  
Old 04-29-2009, 08:33 PM
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Last edited by Zips; 04-29-2009 at 08:35 PM.
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  #4029  
Old 04-30-2009, 12:45 PM
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Stalin vs Martians?
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  #4030  
Old 05-01-2009, 08:44 PM
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Looks like it



http://windosill.com/
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  #4031  
Old 05-01-2009, 11:29 PM
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Little survival map I'm working on for L4D.




Gameplay video.
YouTube - [HD] Left 4 Dead Bedroom Survival
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  #4032  
Old 05-02-2009, 12:51 AM
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Shadrach, that game has amazing style and animation. It's a bit puzzling as I'm stuck on this one level, but satisfying.
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  #4033  
Old 05-02-2009, 01:09 AM
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Nice looking map joschua. Instead of decompiling and resizing models make new ones, at least for the stuff that's close like the keyboard. Other then that and the ladders it looks like a real winner, looking forward to release.
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  #4034  
Old 05-02-2009, 02:30 AM
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Excellent map, love it!!
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  #4035  
Old 05-02-2009, 02:44 AM
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Quote:
Originally Posted by smokeythebear View Post
Nice looking map joschua. Instead of decompiling and resizing models make new ones, at least for the stuff that's close like the keyboard. Other then that and the ladders it looks like a real winner, looking forward to release.
I would remodel things if I knew how to model. As for the ladders I'm looking into other non ladder ways of getting around but so far nothing has sparked me.
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  #4036  
Old 05-02-2009, 03:13 AM
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Maybe have a towel hanging off the bed and a tie off the chair?
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  #4037  
Old 05-02-2009, 03:13 AM
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A climbable, foldy sweater or bed-sheets that hang from the bed. Not climbably like a ladder, but like a piece of mountain in that you can run and jump up the folds. Or a climbably (like a ladder) string that got lose from a piece of cloth on the bed (a t-shirt or something) that hangs down, with little pieces of fluff on it. Or a cable from a controller or from head-phones that the players can walk up. The cable idea would also work to get players on the top of a closet. Just have something with a cable up there (a radio maybe) have the cable dangle down to the floor and make it climbable like a ladder.

Jump-pads are always fun too btw. You could have an ear-piece of one of those big head-phones broken off and lying, ear-side up, on the ground next to the rest of the head-phones and make the ear-piece a jumppad.

If nothing else helps: teleporters. E.g. a sock with a hole where the big toe goes. Players can walk into the sock and when they walk out of that hole it acts as a portal into the other sock, also with a whole in the same place.
Or let the player jump into one of the holes of an outlet, then give a star-gate like travelling effect that has an electricity vibe and then have them jump out of the hole of another outlet.
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  #4038  
Old 05-02-2009, 04:55 AM
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Hmm I'll have to look into the random objects and things replacing the ladders. I never really thought of stuff like that. Thanks!

The top of the closet is a zombie spawn area. It's pretty awesome to see a stream of zombies fly off the shelf at you.
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  #4039  
Old 05-02-2009, 07:10 AM
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That is looking really good m8.
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  #4040  
Old 05-03-2009, 12:51 PM
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Fear me for I have unlocked the secrets of cinematic physics!

YouTube - Cinematic Physics Test

So I started my journey of learning XSI yesterday and I think I'm making some good progress.
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