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  #1  
Old 12-03-2006, 10:40 AM
Feldwebel Horst Feldwebel Horst is offline
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Default tool for "old radio atmosphere"?

hey guys, i am looking for a tool to make my voice sounds like it comes out of an old radio, with scratch background and so on.
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Old 12-03-2006, 05:26 PM
Boogerhead Boogerhead is offline
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For a recording, or live?

Apparently one key is to use a band-pass filter to knock out all but the middles, or use EQs to boost the middles much more.
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Old 12-03-2006, 07:21 PM
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Xancerman Xancerman is offline
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a few tips from me (who made the radios in RO):

for the radioed sounds thats in the game right now i bandpassed the voices narrowing them down like a telephone, added background noise and then ran all of it through a distortion filter.

I made automated scripts for the radios, since it had atleast 10 different processes, that had to be added in a special order to get it to sound like it does.

good luck & keep experimenting!
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Old 12-04-2006, 09:00 AM
Feldwebel Horst Feldwebel Horst is offline
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okay, thankyou very much, I´ll try my best
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  #5  
Old 12-04-2006, 11:34 AM
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There's an option to do something alike that in SoundForge (google it)
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  #6  
Old 12-05-2006, 05:32 AM
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Nestor Makhno Nestor Makhno is offline
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If you want to get the radio sounding EXACTLY like the effect X got on his radios, sample a part of the radio transmission with no speech in it and loop it behind a voice which has had the bandpass thing and distortion done to it.

If you've just started doing this, when using distortion, remember not to go overboard. Same as a guitarist, first time they use an effects pedal they whack it up to the max - with time they learn that 'less is more'. I only used extreme distortion for the Romanian tanker saying "We're on fire" and that was 'cos he was screaming it into the mic.
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  #7  
Old 12-12-2006, 11:45 AM
--=:202.:=--|ObLt.Wölfen --=:202.:=--|ObLt.Wölfen is offline
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Does that include the sound of staic and / or silence? when they often didn't work?

Wolves.
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  #8  
Old 12-13-2006, 05:03 AM
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Doesn't seem like a great use of resources, putting in megabytes of white noise for a non-functioning radio

Then again, I can talk; I put in megabytes of audio 'Easter Eggs' into my maps.
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  #9  
Old 01-15-2007, 10:02 PM
K Rohm K Rohm is offline
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I was wondering about this as well, but in a different way- is there a tool available to modify one's voice for use on VOIP (or, for that matter, for any application like TS/Vent) that would give it that 'staticky sound' like the in-game artillery radios and such? Or, can the in-game VOIP itself be modified to give this effect?

I know it's pretty frivolous, but it occurred to me that using something like that could be one more step towards the goal of 'immersion' that so many want; as I'm a tanker, it would go even further since there is virtually no opportunity to have a 'normal' conversation outside the vehicle (i.e., without 'static').
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  #10  
Old 01-16-2007, 11:22 AM
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i think its unwise to distort ones voice like that with a pre-set filter, mainly because people wont be using the same type of microphone, and everyone has his/her own set of background noise. so person A might be lound and clear, while person B might just be a chaotic mess where you cant hear squat. personally, id love to see something like this, but its hard to have it work for everyone.
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