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  #41  
Old 10-03-2006, 09:36 AM
SnotRocket SnotRocket is offline
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I think all us old vets can agree that DoD just lost what made it DoD. It lost that gritty war feel, the awesome feeling weapons and recoil system, the semi-realistic action (you had to use some tactics to flush out an MGer or sniper), and the amazing maps.

Now DoD is a pretty, shiny, happy place where rockets go flying and snipers go walking. There is no more of the dark, rusty, dirty feel to the game that got us hooked so many years ago.

DoD:S is a different game, totally unrelated to DoD except for the name. I started in beta 1.3b, and watched it slowly decline after the release of retail. Now, admittingly, retail 1.3 was a great patch, and almost brought it back to the old days, if only they had removed sniper walking and added in bleeding.

And like someone here said before, it really pisses me off that the Dev team doesn't listen to their loyal following AT ALL. There was that poll by tekkobra that had something like 92% of the players wanting bleeding back in, but they NEVER addressed that. It was always "we're working on other things right now, but maybe it'll be in some day." BULL****. Just tell it like it is. Tell the players you've forgotten about the vets, the old DoD will never make a return, and it's time for the new kids to have a run and gun, rambo WW2 shooter.

I'll keep playing the old DoD and other shooters. Try starting it up sometime and playing Zafod or Charlie, Avalanche or Glider. You'll be amazed at how much better it is.
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  #42  
Old 10-03-2006, 10:32 AM
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Quote:
the semi-realistic action (you had to use some tactics to flush out an MGer or sniper)
I disagree on that but I know what you are aiming at.

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There is no more of the dark, rusty, dirty feel to the game that got us hooked so many years ago.
I disagree on this too in the idea that I donīt recall DoD was ever rusty, dark, dirty, cruel and so on but again I know what youīre aiming at.
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  #43  
Old 10-03-2006, 12:00 PM
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if you dident run so freaking fast in it,I think it would be more kewl
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  #44  
Old 10-03-2006, 12:13 PM
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melipone melipone is offline
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I think the reason games like DOD are so popular is because of the artificial skill inhibitors (er skill cap type things) i.e. stupidly inaccurate weapons - this I think is done so that decent players don't completely dominate new/occasional players. Everyone has fun this way. The decent players assume they did something wrong and the new players don't get killed as often as they should. Result being that all skill levels are appealed to so you can sell to a wider audience - new players enjoy not getting owned all the time and spread the word about how great the game is to their mates and decent players just get pissed off and either try to get used to the random factor or find a more competetive game like RO.

In RO if you get killed you KNOW that you missed because you failed to aim correctly or quickly enough, but in games like DOD even if you do aim well/quick enough you still have a huge random factor which determines whether you got the kill or not - same in CS and BF2. Yes theres a random factor in RO but its not a uniform randomness - you can always take a gun that will be ultra accurate and compete, or you can take a gun that is accurate enough with the first couple shots, but becomes more innacurate the more you shoot - therefore you have to aim and burst fire (unless prone or rested). In DOD if you have a rifle you HAVE to use the awful iron sights which make you a sitting duck for the spray and pray smgers because of the pace you move at. You CAN use them like the other weapons (hip shoot) but they are insanely inaccurate and don't even kill in 1 shot (unless you get the chest or head), wheras you could just select a spray gun and mow people down instead which takes no skill whatsoever because of the cone of fire.

Apart from the cone of fire, I also think the graphics are terrible. Its like playing a cartoon version of WW2, at least in the older versions there was a semblence of realism in the environments and weapon models. Weapons didn't look branned new, the wood had texture (think so anyway). Trying to remember the other bits, but haven't played since around the time they started putting in the CS type scenarios (Para troops I think). It was still a good game but I think I started playing COD on a realism server around about then IIRC.


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  #45  
Old 10-03-2006, 12:51 PM
Quietus Quietus is offline
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The ever present DODS threads...What I would do if I were you guys who own DODS and consider yourselves really skilled players (in RO that is) is get in there and play as a German rifleman. Just be merciless and exterminate every enemy you see from a distance. Then laugh at all the Steam forum posts calling to nerf the Kar or make other guns more accurate etc etc. It'll be fun watching the DODS devs scrambling to appease the kiddies. It's truly frigtening how anyone with the slightest of tactics can just destroy in that game (in large part due to the giant 12feet wide hit boxes). If you are good at RO you will absolutely DESTROY people in DODS. I only tried the free weekend and that was more than enough stupidity for me.
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  #46  
Old 10-03-2006, 01:03 PM
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Originally Posted by Quietus View Post
The ever present DODS threads...What I would do if I were you guys who own DODS and consider yourselves really skilled players (in RO that is) is get in there and play as a German rifleman. Just be merciless and exterminate every enemy you see from a distance. Then laugh at all the Steam forum posts calling to nerf the Kar or make other guns more accurate etc etc. It'll be fun watching the DODS devs scrambling to appease the kiddies. It's truly frigtening how anyone with the slightest of tactics can just destroy in that game (in large part due to the giant 12feet wide hit boxes). If you are good at RO you will absolutely DESTROY people in DODS. I only tried the free weekend and that was more than enough stupidity for me.
HEHE might try that. It just feels too random for me - most the frags I mean because of all the smgers running around at 100mph spraying at each other like its HLDM

Another thing I felt ****ed in terms of class balance is I always felt like I might as well take a sniper rather than the KAR because the KAR is useless unless shooting with iron sights, and if you have to use iron sights why not have a scope and a pistol since theres no class limits (when I played anyway).
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  #47  
Old 10-03-2006, 03:22 PM
Rameusb5 Rameusb5 is offline
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Count me in as an old DoD fanatic (played regularly for years) who was appalled by DoD:S.

To be honest, I typically hate the type of "l33t" players who complain about how good a game used to be (like people who complain here that the Mod was better than OST). But DoD is the one game where their "upgrade" n00bified the game to such a degree that I couldn't stand it. They dropped a TON of the weapons and the British and added iron sights and rifle grenades. Oh, and by the way, there's only 4 maps... WTF?

The worst part of the game is that everyone runs so fast and straffes side-to-side constantly to avoid rifle fire. Tell me, is that even remotely possible in real life?

DoD:S took a step backwards in gameplay to appeal to the types of people who enjoy Quake 4 and Doom3. In other words, fast action button twitching. I could live with the crosshairs if the game speed wasn't jacked up 500%. Perhaps they should recommend you smoke a giant bag of crack before you play...

Edit: IMHO, you really can't get "good" at a game like that because the maps are so friggen small that you simply get overrun by multiple other players. That, combined with the fact you have to shoot people repeatedly to get kills means that you quickly get killed no matter how much you "pwn."
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  #48  
Old 10-03-2006, 03:30 PM
JohnnyBeverage JohnnyBeverage is offline
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Quote:
Originally Posted by Quietus View Post
The ever present DODS threads...What I would do if I were you guys who own DODS and consider yourselves really skilled players (in RO that is) is get in there and play as a German rifleman. Just be merciless and exterminate every enemy you see from a distance. Then laugh at all the Steam forum posts calling to nerf the Kar or make other guns more accurate etc etc. It'll be fun watching the DODS devs scrambling to appease the kiddies. It's truly frigtening how anyone with the slightest of tactics can just destroy in that game (in large part due to the giant 12feet wide hit boxes). If you are good at RO you will absolutely DESTROY people in DODS. I only tried the free weekend and that was more than enough stupidity for me.
I play DOD:Source each day, taking out even good German riflemen is not that hard. The general idea is don't stand still. When he misses me well I finish him off. Not too difficult at all. Taking out snipers and MG's is also not that difficult. A little teamwork, a well placed rifle grenade and problem solved.
I dont know what you guys exactly expected from this game but i'm more than happy with the game as it is.
I play a little RO each week and also like it. I guess i'm an odd one as I like both games.
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  #49  
Old 10-03-2006, 04:29 PM
Heinz Heinz is offline
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I play DOD:Source each day, .
my condolences.
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  #50  
Old 10-03-2006, 06:01 PM
Dr. Peter Venkman Dr. Peter Venkman is offline
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That shellshock guy on the forums is a total asshole, since when can't we swear on these forums too, it's lame bring back swearing!

Game ****s, dod team has always been lazy how many maps are out for dod after a year 6? lame
He banned me for an indeterminate length. I talked to Shane about 7-8 months later; there was "nothing on the boards" about it. Three emails later into the official mod email, still nothing.
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As a rifleman RO mutates to a hunting game ... hunting the dangerous man deer
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  #51  
Old 10-03-2006, 07:33 PM
JohnnyBeverage JohnnyBeverage is offline
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my condolences.
Whatever my friend. It is a well made game just Red Orchestra is a well made game. Difference is not always a bad thing.
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  #52  
Old 10-04-2006, 11:29 AM
[FERGIE] [FERGIE] is offline
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dods is a fun game and u cant compare it 2 ro, its like comparing a football game (fifa etc) to guild wars, theyu r just different games and cant be compared to each other.
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  #53  
Old 10-04-2006, 02:29 PM
Heinz Heinz is offline
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Originally Posted by [FERGIE] View Post
dods is a fun game and u cant compare it 2 ro, its like comparing a football game (fifa etc) to guild wars, theyu r just different games and cant be compared to each other.
that's just a puffy, nice way of saying (hiding) obvious truths. For example, "you can't compare the sexiness of Salma Hayek and Hillary Clinton. They are just different".

Yeah. Right.

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  #54  
Old 10-04-2006, 03:47 PM
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D3terioNation D3terioNation is offline
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Originally Posted by [FERGIE] View Post
dods is a fun game and u cant compare it 2 ro, its like comparing a football game (fifa etc) to guild wars, theyu r just different games and cant be compared to each other.
BS! They're both fps games based on WW2 so off-course they can be compared LOLZ!!
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  #55  
Old 10-04-2006, 04:42 PM
Dr. Peter Venkman Dr. Peter Venkman is offline
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One ****s, one doesn't.

That's not a comparison, that's a fact.

/rofl
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As a rifleman RO mutates to a hunting game ... hunting the dangerous man deer
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  #56  
Old 10-04-2006, 06:52 PM
SnotRocket SnotRocket is offline
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I disagree on that but I know what you are aiming at.



I disagree on this too in the idea that I donīt recall DoD was ever rusty, dark, dirty, cruel and so on but again I know what youīre aiming at.
1 - Play any clan game on an old version of DoD, and then tell me that having teamwork or tactics doesn't matter

2 - I meant dark, dirty, rusty, VISUALLY. Especially in the beta 3.1 days. Now all the maps are sunny, the weapons are shiny, and the clothes are clean.
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  #57  
Old 10-05-2006, 07:51 AM
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Oldih Oldih is offline
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1 - Play any clan game on an old version of DoD, and then tell me that having teamwork or tactics doesn't matter
I have, and 97% of cases only snipers were real threat. MGs you could just popīn shoot or nade very easily. Just my personal experience.

Quote:
2 - I meant dark, dirty, rusty, VISUALLY. Especially in the beta 3.1 days. Now all the maps are sunny, the weapons are shiny, and the clothes are clean.
Well visually it was dark back then and even somewhat gritty in some points, and there was even SS soldiers ingame (heavy and sniper) back then.

I am not saying that DoDS is gritty, dark and stuff but old DoDīs werenīt so gritty either. Well visually dark and somewhat gritty but thatīs it.
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Last edited by Oldih; 10-05-2006 at 08:12 AM.
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  #58  
Old 10-05-2006, 08:55 AM
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Grobut Grobut is offline
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dods is a fun game and u cant compare it 2 ro, its like comparing a football game (fifa etc) to guild wars, theyu r just different games and cant be compared to each other.
We are not comparing it to RO, we are comparing it to DoD, the old one, you know, when it was a small kickarse mod for Half-Life..

Alot of us fell madly in love with that game, but DoD:S is not that game at all, not even remotely.

The DoD devs shat all over their loyal fanbase and went for the cash-cow that is the CS crowd, and not only that, but managed to make "a new better version" in the process that actually features far less content than their previous freeware versions.. hows that for crummy?

You are certainly welcome to feel it is a fun game, thats your opinion and you are entitled, but dont tell me it is DoD, for it is not, i played DoD and loved it, but i would not touch this steaming pile with a 10 foot pole.


Yours truely: a disgruntled DoD player of old.
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  #59  
Old 10-05-2006, 11:28 AM
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I spent ages getting awesome with the BAR. And now all of those hours wearing out my mousemat are wasted because it doesn't matter how good you are with it, you'll still never hit most of the stuff you shoot at.

Glass skill ceiling For the loose
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  #60  
Old 10-05-2006, 02:54 PM
Zennousha Zennousha is offline
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Game is absolutely atrocious. Walking in ironsights is slow, even slower than they bring the gun up. Guns handle horrendously compared to others. I mean, how does a Dipod keep an MG42 perfectly still? How does the Thompson fire with more precision full auto than a few bursts of STG44? Why does the player have the need to shoulder the STG44 AND switch to semi-automatic? Just doesn't make sense. I'd much rather play ROO, CoD2, erm.. anything really (excluding CSS, which has far worse ballistics/cone fire).
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